Index: Source/core/layout/FloatingObjects.h |
diff --git a/Source/core/layout/FloatingObjects.h b/Source/core/layout/FloatingObjects.h |
index d8b23de4d17c1503e4c8ddcc599c0b2425532ccd..615252cb22e786cac2f03003a4f199aaa6e00fb8 100644 |
--- a/Source/core/layout/FloatingObjects.h |
+++ b/Source/core/layout/FloatingObjects.h |
@@ -87,6 +87,8 @@ public: |
void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; } |
bool isDescendant() const { return m_isDescendant; } |
void setIsDescendant(bool isDescendant) { m_isDescendant = isDescendant; } |
+ bool isLowestNonOverhangingFloatInChild() const { return m_isLowestNonOverhangingFloatInChild; } |
+ void setIsLowestNonOverhangingFloatInChild(bool isLowestNonOverhangingFloatInChild) { m_isLowestNonOverhangingFloatInChild = isLowestNonOverhangingFloatInChild; } |
// FIXME: Callers of these methods are dangerous and should be whitelisted explicitly or removed. |
RootInlineBox* originatingLine() const { return m_originatingLine; } |
@@ -94,7 +96,7 @@ public: |
private: |
explicit FloatingObject(LayoutBox*); |
- FloatingObject(LayoutBox*, Type, const LayoutRect&, bool shouldPaint, bool isDescendant); |
+ FloatingObject(LayoutBox*, Type, const LayoutRect&, bool shouldPaint, bool isDescendant, bool isLowestNonOverhangingFloatInChild); |
LayoutBox* m_layoutObject; |
RootInlineBox* m_originatingLine; |
@@ -105,6 +107,7 @@ private: |
unsigned m_shouldPaint : 1; |
unsigned m_isDescendant : 1; |
unsigned m_isPlaced : 1; |
+ unsigned m_isLowestNonOverhangingFloatInChild : 1; |
#if ENABLE(ASSERT) |
unsigned m_isInPlacedTree : 1; |
#endif |
@@ -158,11 +161,13 @@ public: |
LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); |
LayoutUnit lowestFloatLogicalBottom(FloatingObject::Type); |
+ FloatingObject* lowestFloatingObject() { return m_lowestFloatingObject; } |
private: |
bool hasLowestFloatLogicalBottomCached(bool isHorizontal, FloatingObject::Type floatType) const; |
LayoutUnit getCachedlowestFloatLogicalBottom(FloatingObject::Type floatType) const; |
void setCachedLowestFloatLogicalBottom(bool isHorizontal, FloatingObject::Type floatType, LayoutUnit value); |
+ void setLowestFloatingObject(FloatingObject* object) { m_lowestFloatingObject = object; } |
void markLowestFloatLogicalBottomCacheAsDirty(); |
void computePlacedFloatsTree(); |
@@ -190,6 +195,7 @@ private: |
}; |
FloatBottomCachedValue m_lowestFloatBottomCache[2]; |
bool m_cachedHorizontalWritingMode; |
+ FloatingObject* m_lowestFloatingObject; |
}; |
#ifndef NDEBUG |