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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
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41 | 41 |
42 static_assert(sizeof(FloatingObject) == sizeof(SameSizeAsFloatingObject), "Float
ingObject should stay small"); | 42 static_assert(sizeof(FloatingObject) == sizeof(SameSizeAsFloatingObject), "Float
ingObject should stay small"); |
43 | 43 |
44 FloatingObject::FloatingObject(LayoutBox* layoutObject) | 44 FloatingObject::FloatingObject(LayoutBox* layoutObject) |
45 : m_layoutObject(layoutObject) | 45 : m_layoutObject(layoutObject) |
46 , m_originatingLine(0) | 46 , m_originatingLine(0) |
47 , m_paginationStrut(0) | 47 , m_paginationStrut(0) |
48 , m_shouldPaint(true) | 48 , m_shouldPaint(true) |
49 , m_isDescendant(false) | 49 , m_isDescendant(false) |
50 , m_isPlaced(false) | 50 , m_isPlaced(false) |
| 51 , m_isLowestNonOverhangingFloatInChild(false) |
51 #if ENABLE(ASSERT) | 52 #if ENABLE(ASSERT) |
52 , m_isInPlacedTree(false) | 53 , m_isInPlacedTree(false) |
53 #endif | 54 #endif |
54 { | 55 { |
55 EFloat type = layoutObject->style()->floating(); | 56 EFloat type = layoutObject->style()->floating(); |
56 ASSERT(type != NoFloat); | 57 ASSERT(type != NoFloat); |
57 if (type == LeftFloat) | 58 if (type == LeftFloat) |
58 m_type = FloatLeft; | 59 m_type = FloatLeft; |
59 else if (type == RightFloat) | 60 else if (type == RightFloat) |
60 m_type = FloatRight; | 61 m_type = FloatRight; |
61 } | 62 } |
62 | 63 |
63 FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutR
ect& frameRect, bool shouldPaint, bool isDescendant) | 64 FloatingObject::FloatingObject(LayoutBox* layoutObject, Type type, const LayoutR
ect& frameRect, bool shouldPaint, bool isDescendant, bool isLowestNonOverhanging
FloatInChild) |
64 : m_layoutObject(layoutObject) | 65 : m_layoutObject(layoutObject) |
65 , m_originatingLine(0) | 66 , m_originatingLine(0) |
66 , m_frameRect(frameRect) | 67 , m_frameRect(frameRect) |
67 , m_paginationStrut(0) | 68 , m_paginationStrut(0) |
68 , m_type(type) | 69 , m_type(type) |
69 , m_shouldPaint(shouldPaint) | 70 , m_shouldPaint(shouldPaint) |
70 , m_isDescendant(isDescendant) | 71 , m_isDescendant(isDescendant) |
71 , m_isPlaced(true) | 72 , m_isPlaced(true) |
| 73 , m_isLowestNonOverhangingFloatInChild(isLowestNonOverhangingFloatInChild) |
72 #if ENABLE(ASSERT) | 74 #if ENABLE(ASSERT) |
73 , m_isInPlacedTree(false) | 75 , m_isInPlacedTree(false) |
74 #endif | 76 #endif |
75 { | 77 { |
76 } | 78 } |
77 | 79 |
78 PassOwnPtr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject) | 80 PassOwnPtr<FloatingObject> FloatingObject::create(LayoutBox* layoutObject) |
79 { | 81 { |
80 OwnPtr<FloatingObject> newObj = adoptPtr(new FloatingObject(layoutObject)); | 82 OwnPtr<FloatingObject> newObj = adoptPtr(new FloatingObject(layoutObject)); |
81 newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer()); // If a layer
exists, the float will paint itself. Otherwise someone else will. | 83 newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer()); // If a layer
exists, the float will paint itself. Otherwise someone else will. |
82 newObj->setIsDescendant(true); | 84 newObj->setIsDescendant(true); |
83 | 85 |
84 return newObj.release(); | 86 return newObj.release(); |
85 } | 87 } |
86 | 88 |
87 PassOwnPtr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset,
bool shouldPaint, bool isDescendant) const | 89 PassOwnPtr<FloatingObject> FloatingObject::copyToNewContainer(LayoutSize offset,
bool shouldPaint, bool isDescendant) const |
88 { | 90 { |
89 return adoptPtr(new FloatingObject(layoutObject(), type(), LayoutRect(frameR
ect().location() - offset, frameRect().size()), shouldPaint, isDescendant)); | 91 return adoptPtr(new FloatingObject(layoutObject(), type(), LayoutRect(frameR
ect().location() - offset, frameRect().size()), shouldPaint, isDescendant, isLow
estNonOverhangingFloatInChild())); |
90 } | 92 } |
91 | 93 |
92 PassOwnPtr<FloatingObject> FloatingObject::unsafeClone() const | 94 PassOwnPtr<FloatingObject> FloatingObject::unsafeClone() const |
93 { | 95 { |
94 OwnPtr<FloatingObject> cloneObject = adoptPtr(new FloatingObject(layoutObjec
t(), type(), m_frameRect, m_shouldPaint, m_isDescendant)); | 96 OwnPtr<FloatingObject> cloneObject = adoptPtr(new FloatingObject(layoutObjec
t(), type(), m_frameRect, m_shouldPaint, m_isDescendant, false)); |
95 cloneObject->m_paginationStrut = m_paginationStrut; | 97 cloneObject->m_paginationStrut = m_paginationStrut; |
96 cloneObject->m_isPlaced = m_isPlaced; | 98 cloneObject->m_isPlaced = m_isPlaced; |
97 return cloneObject.release(); | 99 return cloneObject.release(); |
98 } | 100 } |
99 | 101 |
100 template <FloatingObject::Type FloatTypeValue> | 102 template <FloatingObject::Type FloatTypeValue> |
101 class ComputeFloatOffsetAdapter { | 103 class ComputeFloatOffsetAdapter { |
102 public: | 104 public: |
103 typedef FloatingObjectInterval IntervalType; | 105 typedef FloatingObjectInterval IntervalType; |
104 | 106 |
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173 } | 175 } |
174 } | 176 } |
175 | 177 |
176 FloatingObjects::FloatingObjects(const LayoutBlockFlow* layoutObject, bool horiz
ontalWritingMode) | 178 FloatingObjects::FloatingObjects(const LayoutBlockFlow* layoutObject, bool horiz
ontalWritingMode) |
177 : m_placedFloatsTree(UninitializedTree) | 179 : m_placedFloatsTree(UninitializedTree) |
178 , m_leftObjectsCount(0) | 180 , m_leftObjectsCount(0) |
179 , m_rightObjectsCount(0) | 181 , m_rightObjectsCount(0) |
180 , m_horizontalWritingMode(horizontalWritingMode) | 182 , m_horizontalWritingMode(horizontalWritingMode) |
181 , m_layoutObject(layoutObject) | 183 , m_layoutObject(layoutObject) |
182 , m_cachedHorizontalWritingMode(false) | 184 , m_cachedHorizontalWritingMode(false) |
| 185 , m_lowestFloatingObject(nullptr) |
183 { | 186 { |
184 } | 187 } |
185 | 188 |
186 void FloatingObjects::clear() | 189 void FloatingObjects::clear() |
187 { | 190 { |
188 m_set.clear(); | 191 m_set.clear(); |
189 m_placedFloatsTree.clear(); | 192 m_placedFloatsTree.clear(); |
190 m_leftObjectsCount = 0; | 193 m_leftObjectsCount = 0; |
191 m_rightObjectsCount = 0; | 194 m_rightObjectsCount = 0; |
192 markLowestFloatLogicalBottomCacheAsDirty(); | 195 markLowestFloatLogicalBottomCacheAsDirty(); |
| 196 m_lowestFloatingObject = nullptr; |
193 } | 197 } |
194 | 198 |
195 LayoutUnit FloatingObjects::lowestFloatLogicalBottom(FloatingObject::Type floatT
ype) | 199 LayoutUnit FloatingObjects::lowestFloatLogicalBottom(FloatingObject::Type floatT
ype) |
196 { | 200 { |
197 bool isInHorizontalWritingMode = m_horizontalWritingMode; | 201 bool isInHorizontalWritingMode = m_horizontalWritingMode; |
198 if (floatType != FloatingObject::FloatLeftRight) { | 202 if (floatType != FloatingObject::FloatLeftRight) { |
199 if (hasLowestFloatLogicalBottomCached(isInHorizontalWritingMode, floatTy
pe)) | 203 if (hasLowestFloatLogicalBottomCached(isInHorizontalWritingMode, floatTy
pe)) |
200 return getCachedlowestFloatLogicalBottom(floatType); | 204 return getCachedlowestFloatLogicalBottom(floatType); |
201 } else { | 205 } else { |
202 if (hasLowestFloatLogicalBottomCached(isInHorizontalWritingMode, Floatin
gObject::FloatLeft) && hasLowestFloatLogicalBottomCached(isInHorizontalWritingMo
de, FloatingObject::FloatRight)) { | 206 if (hasLowestFloatLogicalBottomCached(isInHorizontalWritingMode, Floatin
gObject::FloatLeft) && hasLowestFloatLogicalBottomCached(isInHorizontalWritingMo
de, FloatingObject::FloatRight)) { |
203 return std::max(getCachedlowestFloatLogicalBottom(FloatingObject::Fl
oatLeft), | 207 return std::max(getCachedlowestFloatLogicalBottom(FloatingObject::Fl
oatLeft), |
204 getCachedlowestFloatLogicalBottom(FloatingObject::FloatRight)); | 208 getCachedlowestFloatLogicalBottom(FloatingObject::FloatRight)); |
205 } | 209 } |
206 } | 210 } |
207 | 211 |
208 LayoutUnit lowestFloatBottom = 0; | 212 LayoutUnit lowestFloatBottom = 0; |
209 const FloatingObjectSet& floatingObjectSet = set(); | 213 const FloatingObjectSet& floatingObjectSet = set(); |
| 214 FloatingObject* lowestFloatingObject = nullptr; |
210 FloatingObjectSetIterator end = floatingObjectSet.end(); | 215 FloatingObjectSetIterator end = floatingObjectSet.end(); |
211 if (floatType == FloatingObject::FloatLeftRight) { | 216 if (floatType == FloatingObject::FloatLeftRight) { |
212 LayoutUnit lowestFloatBottomLeft = 0; | 217 LayoutUnit lowestFloatBottomLeft = 0; |
213 LayoutUnit lowestFloatBottomRight = 0; | 218 LayoutUnit lowestFloatBottomRight = 0; |
| 219 FloatingObject* floatingObject = nullptr; |
214 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end
; ++it) { | 220 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end
; ++it) { |
215 FloatingObject* floatingObject = it->get(); | 221 floatingObject = it->get(); |
216 if (floatingObject->isPlaced()) { | 222 if (floatingObject->isPlaced()) { |
217 FloatingObject::Type curType = floatingObject->type(); | 223 FloatingObject::Type curType = floatingObject->type(); |
218 LayoutUnit curFloatLogicalBottom = m_layoutObject->logicalBottom
ForFloat(floatingObject); | 224 LayoutUnit curFloatLogicalBottom = m_layoutObject->logicalBottom
ForFloat(floatingObject); |
| 225 if (curFloatLogicalBottom > std::max(lowestFloatBottomLeft, lowe
stFloatBottomRight)) |
| 226 lowestFloatingObject = floatingObject; |
219 if (curType & FloatingObject::FloatLeft) | 227 if (curType & FloatingObject::FloatLeft) |
220 lowestFloatBottomLeft = std::max(lowestFloatBottomLeft, curF
loatLogicalBottom); | 228 lowestFloatBottomLeft = std::max(lowestFloatBottomLeft, curF
loatLogicalBottom); |
221 if (curType & FloatingObject::FloatRight) | 229 if (curType & FloatingObject::FloatRight) |
222 lowestFloatBottomRight = std::max(lowestFloatBottomRight, cu
rFloatLogicalBottom); | 230 lowestFloatBottomRight = std::max(lowestFloatBottomRight, cu
rFloatLogicalBottom); |
223 } | 231 } |
224 } | 232 } |
225 lowestFloatBottom = std::max(lowestFloatBottomLeft, lowestFloatBottomRig
ht); | 233 lowestFloatBottom = std::max(lowestFloatBottomLeft, lowestFloatBottomRig
ht); |
226 setCachedLowestFloatLogicalBottom(isInHorizontalWritingMode, FloatingObj
ect::FloatLeft, lowestFloatBottomLeft); | 234 setCachedLowestFloatLogicalBottom(isInHorizontalWritingMode, FloatingObj
ect::FloatLeft, lowestFloatBottomLeft); |
227 setCachedLowestFloatLogicalBottom(isInHorizontalWritingMode, FloatingObj
ect::FloatRight, lowestFloatBottomRight); | 235 setCachedLowestFloatLogicalBottom(isInHorizontalWritingMode, FloatingObj
ect::FloatRight, lowestFloatBottomRight); |
228 } else { | 236 } else { |
| 237 FloatingObject* floatingObject = nullptr; |
229 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end
; ++it) { | 238 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end
; ++it) { |
230 FloatingObject* floatingObject = it->get(); | 239 floatingObject = it->get(); |
231 if (floatingObject->isPlaced() && floatingObject->type() == floatTyp
e) | 240 if (floatingObject->isPlaced() && floatingObject->type() == floatTyp
e) { |
| 241 if (m_layoutObject->logicalBottomForFloat(floatingObject) > lowe
stFloatBottom) |
| 242 lowestFloatingObject = floatingObject; |
232 lowestFloatBottom = std::max(lowestFloatBottom, m_layoutObject->
logicalBottomForFloat(floatingObject)); | 243 lowestFloatBottom = std::max(lowestFloatBottom, m_layoutObject->
logicalBottomForFloat(floatingObject)); |
| 244 } |
233 } | 245 } |
234 setCachedLowestFloatLogicalBottom(isInHorizontalWritingMode, floatType,
lowestFloatBottom); | 246 setCachedLowestFloatLogicalBottom(isInHorizontalWritingMode, floatType,
lowestFloatBottom); |
235 } | 247 } |
236 | 248 |
| 249 setLowestFloatingObject(lowestFloatingObject); |
237 return lowestFloatBottom; | 250 return lowestFloatBottom; |
238 } | 251 } |
239 | 252 |
240 bool FloatingObjects::hasLowestFloatLogicalBottomCached(bool isHorizontal, Float
ingObject::Type type) const | 253 bool FloatingObjects::hasLowestFloatLogicalBottomCached(bool isHorizontal, Float
ingObject::Type type) const |
241 { | 254 { |
242 int floatIndex = static_cast<int>(type) - 1; | 255 int floatIndex = static_cast<int>(type) - 1; |
243 ASSERT(floatIndex < static_cast<int>(sizeof(m_lowestFloatBottomCache) / size
of(FloatBottomCachedValue))); | 256 ASSERT(floatIndex < static_cast<int>(sizeof(m_lowestFloatBottomCache) / size
of(FloatBottomCachedValue))); |
244 ASSERT(floatIndex >= 0); | 257 ASSERT(floatIndex >= 0); |
245 return (m_cachedHorizontalWritingMode == isHorizontal && !m_lowestFloatBotto
mCache[floatIndex].dirty); | 258 return (m_cachedHorizontalWritingMode == isHorizontal && !m_lowestFloatBotto
mCache[floatIndex].dirty); |
246 } | 259 } |
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526 } | 539 } |
527 | 540 |
528 String ValueToString<FloatingObject*>::string(const FloatingObject* floatingObje
ct) | 541 String ValueToString<FloatingObject*>::string(const FloatingObject* floatingObje
ct) |
529 { | 542 { |
530 return String::format("%p (%dx%d %dx%d)", floatingObject, floatingObject->fr
ameRect().pixelSnappedX(), floatingObject->frameRect().pixelSnappedY(), floating
Object->frameRect().pixelSnappedMaxX(), floatingObject->frameRect().pixelSnapped
MaxY()); | 543 return String::format("%p (%dx%d %dx%d)", floatingObject, floatingObject->fr
ameRect().pixelSnappedX(), floatingObject->frameRect().pixelSnappedY(), floating
Object->frameRect().pixelSnappedMaxX(), floatingObject->frameRect().pixelSnapped
MaxY()); |
531 } | 544 } |
532 #endif | 545 #endif |
533 | 546 |
534 | 547 |
535 } // namespace blink | 548 } // namespace blink |
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