OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/vr/VRPositionState.h" | 6 #include "modules/vr/VRPositionState.h" |
7 | 7 |
8 namespace blink { | 8 namespace blink { |
9 | 9 |
10 namespace { | 10 namespace { |
11 | 11 |
12 DOMPoint* VecToDomPoint(const blink::WebVRVector4& vec, bool valid) | 12 DOMPoint* VecToDomPoint(const WebVRVector4& vec, bool valid) |
13 { | 13 { |
14 if (valid) | 14 if (valid) |
15 return DOMPoint::create(vec.x, vec.y, vec.z, vec.w); | 15 return DOMPoint::create(vec.x, vec.y, vec.z, vec.w); |
16 return nullptr; | 16 return nullptr; |
17 } | 17 } |
18 DOMPoint* VecToDomPoint(const blink::WebVRVector3& vec, bool valid) | 18 DOMPoint* VecToDomPoint(const WebVRVector3& vec, bool valid) |
19 { | 19 { |
20 if (valid) | 20 if (valid) |
21 return DOMPoint::create(vec.x, vec.y, vec.z, 0.0); | 21 return DOMPoint::create(vec.x, vec.y, vec.z, 0.0); |
22 return nullptr; | 22 return nullptr; |
23 } | 23 } |
24 | 24 |
25 } // namespace | 25 } // namespace |
26 | 26 |
27 VRPositionState::VRPositionState() | 27 VRPositionState::VRPositionState() |
28 : m_timeStamp(0.0) | 28 : m_timeStamp(0.0) |
29 { | 29 { |
30 } | 30 } |
31 | 31 |
32 void VRPositionState::setState(const blink::WebHMDSensorState &state) | 32 void VRPositionState::setState(const WebHMDSensorState &state) |
33 { | 33 { |
34 m_timeStamp = state.timestamp; | 34 m_timeStamp = state.timestamp; |
35 m_orientation = VecToDomPoint(state.orientation, state.flags & WebVRSensorSt
ateOrientation); | 35 m_orientation = VecToDomPoint(state.orientation, state.flags & WebVRSensorSt
ateOrientation); |
36 m_position = VecToDomPoint(state.position, state.flags & WebVRSensorStatePos
ition); | 36 m_position = VecToDomPoint(state.position, state.flags & WebVRSensorStatePos
ition); |
37 m_angularVelocity = VecToDomPoint(state.angularVelocity, state.flags & WebVR
SensorStateAngularVelocity); | 37 m_angularVelocity = VecToDomPoint(state.angularVelocity, state.flags & WebVR
SensorStateAngularVelocity); |
38 m_linearVelocity = VecToDomPoint(state.linearVelocity, state.flags & WebVRSe
nsorStateLinearVelocity); | 38 m_linearVelocity = VecToDomPoint(state.linearVelocity, state.flags & WebVRSe
nsorStateLinearVelocity); |
39 m_angularAcceleration = VecToDomPoint(state.angularAcceleration, state.flags
& WebVRSensorStateAngularAcceleration); | 39 m_angularAcceleration = VecToDomPoint(state.angularAcceleration, state.flags
& WebVRSensorStateAngularAcceleration); |
40 m_linearAcceleration = VecToDomPoint(state.linearAcceleration, state.flags
& WebVRSensorStateLinearAcceleration); | 40 m_linearAcceleration = VecToDomPoint(state.linearAcceleration, state.flags
& WebVRSensorStateLinearAcceleration); |
41 } | 41 } |
42 | 42 |
43 DEFINE_TRACE(VRPositionState) | 43 DEFINE_TRACE(VRPositionState) |
44 { | 44 { |
45 visitor->trace(m_orientation); | 45 visitor->trace(m_orientation); |
46 visitor->trace(m_position); | 46 visitor->trace(m_position); |
47 visitor->trace(m_angularVelocity); | 47 visitor->trace(m_angularVelocity); |
48 visitor->trace(m_linearVelocity); | 48 visitor->trace(m_linearVelocity); |
49 visitor->trace(m_angularAcceleration); | 49 visitor->trace(m_angularAcceleration); |
50 visitor->trace(m_linearAcceleration); | 50 visitor->trace(m_linearAcceleration); |
51 } | 51 } |
52 | 52 |
53 } // namespace blink | 53 } // namespace blink |
OLD | NEW |