| Index: cc/trees/property_tree.h
|
| diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h
|
| index 42e2e16958e7f5851dc709dbb0a77b4acf625f39..c0796cff377c2b2f6a418293a02497614cb53950 100644
|
| --- a/cc/trees/property_tree.h
|
| +++ b/cc/trees/property_tree.h
|
| @@ -60,6 +60,12 @@ struct CC_EXPORT TransformNodeData {
|
| // with this transform node.
|
| int content_target_id;
|
|
|
| + // This is the node with respect to which source_offset is defined. This will
|
| + // not be needed once layerization moves to cc, but is needed in order to
|
| + // efficiently update the transform tree for changes to position in the layer
|
| + // tree.
|
| + int source_node_id;
|
| +
|
| // TODO(vollick): will be moved when accelerated effects are implemented.
|
| bool needs_local_transform_update;
|
|
|
| @@ -98,7 +104,7 @@ struct CC_EXPORT TransformNodeData {
|
| gfx::Vector2dF scroll_snap;
|
|
|
| // TODO(vollick): will be moved when accelerated effects are implemented.
|
| - gfx::Vector2dF parent_offset;
|
| + gfx::Vector2dF source_offset;
|
|
|
| void set_to_parent(const gfx::Transform& transform) {
|
| to_parent = transform;
|
|
|