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Side by Side Diff: include/core/SkPixelRef.h

Issue 110593003: Add onNewLockPixels, that returns rowbytes and relies on info in pixelref (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2008 The Android Open Source Project 3 * Copyright 2008 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkPixelRef_DEFINED 10 #ifndef SkPixelRef_DEFINED
11 #define SkPixelRef_DEFINED 11 #define SkPixelRef_DEFINED
12 12
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkRefCnt.h" 14 #include "SkRefCnt.h"
15 #include "SkString.h" 15 #include "SkString.h"
16 #include "SkFlattenable.h" 16 #include "SkFlattenable.h"
17 #include "SkImageInfo.h"
17 #include "SkTDArray.h" 18 #include "SkTDArray.h"
18 19
20 //#define SK_SUPPORT_LEGACY_ONLOCKPIXELS
21
19 #ifdef SK_DEBUG 22 #ifdef SK_DEBUG
20 /** 23 /**
21 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref 24 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref
22 * subclasses to correctly handle lock/unlock pixels. For performance 25 * subclasses to correctly handle lock/unlock pixels. For performance
23 * reasons, simple malloc-based subclasses call setPreLocked() to skip 26 * reasons, simple malloc-based subclasses call setPreLocked() to skip
24 * the overhead of implementing these calls. 27 * the overhead of implementing these calls.
25 * 28 *
26 * This build-flag disables that optimization, to add in debugging our 29 * This build-flag disables that optimization, to add in debugging our
27 * call-sites, to ensure that they correctly balance their calls of 30 * call-sites, to ensure that they correctly balance their calls of
28 * lock and unlock. 31 * lock and unlock.
(...skipping 24 matching lines...) Expand all
53 SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex); 56 SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex);
54 virtual ~SkPixelRef(); 57 virtual ~SkPixelRef();
55 58
56 const SkImageInfo& info() const { 59 const SkImageInfo& info() const {
57 return fInfo; 60 return fInfo;
58 } 61 }
59 62
60 /** Return the pixel memory returned from lockPixels, or null if the 63 /** Return the pixel memory returned from lockPixels, or null if the
61 lockCount is 0. 64 lockCount is 0.
62 */ 65 */
63 void* pixels() const { return fPixels; } 66 void* pixels() const { return fRec.fPixels; }
64 67
65 /** Return the current colorTable (if any) if pixels are locked, or null. 68 /** Return the current colorTable (if any) if pixels are locked, or null.
66 */ 69 */
67 SkColorTable* colorTable() const { return fColorTable; } 70 SkColorTable* colorTable() const { return fRec.fColorTable; }
68 71
69 /** 72 /**
73 * To access the actual pixels of a pixelref, it must be "locked".
74 * Calling lockPixels returns a LockRec struct (on success).
75 */
76 struct LockRec {
77 void* fPixels;
78 SkColorTable* fColorTable;
79 size_t fRowBytes;
80
81 void zero() { sk_bzero(this, sizeof(*this)); }
82
83 bool isZero() const {
84 return NULL == fPixels && NULL == fColorTable && 0 == fRowBytes;
85 }
86 };
87
88 /**
70 * Returns true if the lockcount > 0 89 * Returns true if the lockcount > 0
71 */ 90 */
72 bool isLocked() const { return fLockCount > 0; } 91 bool isLocked() const { return fLockCount > 0; }
73 92
74 SkDEBUGCODE(int getLockCount() const { return fLockCount; }) 93 SkDEBUGCODE(int getLockCount() const { return fLockCount; })
75 94
76 /** Call to access the pixel memory, which is returned. Balance with a call 95 /**
77 to unlockPixels(). 96 * Call to access the pixel memory. Return true on success. Balance this
78 */ 97 * with a call to unlockPixels().
79 void lockPixels(); 98 */
99 bool lockPixels();
100
101 /**
102 * Call to access the pixel memory. On success, return true and fill out
103 * the specified rec. On failure, return false and ignore the rec parameter .
104 * Balance this with a call to unlockPixels().
105 */
106 bool lockPixels(LockRec* rec);
107
80 /** Call to balanace a previous call to lockPixels(). Returns the pixels 108 /** Call to balanace a previous call to lockPixels(). Returns the pixels
81 (or null) after the unlock. NOTE: lock calls can be nested, but the 109 (or null) after the unlock. NOTE: lock calls can be nested, but the
82 matching number of unlock calls must be made in order to free the 110 matching number of unlock calls must be made in order to free the
83 memory (if the subclass implements caching/deferred-decoding.) 111 memory (if the subclass implements caching/deferred-decoding.)
84 */ 112 */
85 void unlockPixels(); 113 void unlockPixels();
86 114
87 /** 115 /**
88 * Some bitmaps can return a copy of their pixels for lockPixels(), but 116 * Some bitmaps can return a copy of their pixels for lockPixels(), but
89 * that copy, if modified, will not be pushed back. These bitmaps should 117 * that copy, if modified, will not be pushed back. These bitmaps should
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
226 // This can be used to invalidate caches keyed by SkPixelRef generation ID. 254 // This can be used to invalidate caches keyed by SkPixelRef generation ID.
227 struct GenIDChangeListener { 255 struct GenIDChangeListener {
228 virtual ~GenIDChangeListener() {} 256 virtual ~GenIDChangeListener() {}
229 virtual void onChange() = 0; 257 virtual void onChange() = 0;
230 }; 258 };
231 259
232 // Takes ownership of listener. 260 // Takes ownership of listener.
233 void addGenIDChangeListener(GenIDChangeListener* listener); 261 void addGenIDChangeListener(GenIDChangeListener* listener);
234 262
235 protected: 263 protected:
236 /** Called when the lockCount goes from 0 to 1. The caller will have already 264 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS
237 acquire a mutex for thread safety, so this method need not do that. 265 virtual void* onLockPixels(SkColorTable**);
238 */ 266 virtual bool onNewLockPixels(LockRec*);
239 virtual void* onLockPixels(SkColorTable**) = 0; 267 #else
268 /**
269 * On success, returns true and fills out the LockRec for the pixels. On
270 * failure returns false and ignores the LockRec parameter.
271 *
272 * The caller will have already acquired a mutex for thread safety, so this
273 * method need not do that.
274 */
275 virtual bool onNewLockPixels(LockRec*) = 0;
276 #endif
240 277
241 /** 278 /**
242 * Called when the lock count goes from 1 to 0. The caller will have 279 * Balancing the previous successful call to onNewLockPixels. The locked
243 * already acquire a mutex for thread safety, so this method need not do 280 * pixel address will no longer be referenced, so the subclass is free to
244 * that. 281 * move or discard that memory.
245 * 282 *
246 * If the previous call to onLockPixels failed (i.e. returned NULL), then 283 * The caller will have already acquired a mutex for thread safety, so this
247 * the onUnlockPixels will NOT be called. 284 * method need not do that.
248 */ 285 */
249 virtual void onUnlockPixels() = 0; 286 virtual void onUnlockPixels() = 0;
250 287
251 /** Default impl returns true */ 288 /** Default impl returns true */
252 virtual bool onLockPixelsAreWritable() const; 289 virtual bool onLockPixelsAreWritable() const;
253 290
254 // returns false; 291 // returns false;
255 virtual bool onImplementsDecodeInto(); 292 virtual bool onImplementsDecodeInto();
256 // returns false; 293 // returns false;
257 virtual bool onDecodeInto(int pow2, SkBitmap* bitmap); 294 virtual bool onDecodeInto(int pow2, SkBitmap* bitmap);
(...skipping 24 matching lines...) Expand all
282 */ 319 */
283 SkBaseMutex* mutex() const { return fMutex; } 320 SkBaseMutex* mutex() const { return fMutex; }
284 321
285 // serialization 322 // serialization
286 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*); 323 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*);
287 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 324 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
288 325
289 // only call from constructor. Flags this to always be locked, removing 326 // only call from constructor. Flags this to always be locked, removing
290 // the need to grab the mutex and call onLockPixels/onUnlockPixels. 327 // the need to grab the mutex and call onLockPixels/onUnlockPixels.
291 // Performance tweak to avoid those calls (esp. in multi-thread use case). 328 // Performance tweak to avoid those calls (esp. in multi-thread use case).
292 void setPreLocked(void* pixels, SkColorTable* ctable); 329 void setPreLocked(void*, size_t rowBytes, SkColorTable*);
293 330
294 private: 331 private:
295 SkBaseMutex* fMutex; // must remain in scope for the life of this object 332 SkBaseMutex* fMutex; // must remain in scope for the life of this object
296 333
297 const SkImageInfo fInfo; 334 const SkImageInfo fInfo;
298 335
299 void* fPixels; 336 // LockRec is only valid if we're in a locked state (isLocked())
300 SkColorTable* fColorTable; // we do not track ownership, subclass does 337 LockRec fRec;
301 int fLockCount; 338 int fLockCount;
302 339
303 mutable uint32_t fGenerationID; 340 mutable uint32_t fGenerationID;
304 mutable bool fUniqueGenerationID; 341 mutable bool fUniqueGenerationID;
305 342
306 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d 343 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d
307 344
308 SkString fURI; 345 SkString fURI;
309 346
310 // can go from false to true, but never from true to false 347 // can go from false to true, but never from true to false
311 bool fIsImmutable; 348 bool fIsImmutable;
312 // only ever set in constructor, const after that 349 // only ever set in constructor, const after that
313 bool fPreLocked; 350 bool fPreLocked;
314 351
315 void needsNewGenID(); 352 void needsNewGenID();
316 void callGenIDChangeListeners(); 353 void callGenIDChangeListeners();
317 354
318 void setMutex(SkBaseMutex* mutex); 355 void setMutex(SkBaseMutex* mutex);
319 356
320 // When copying a bitmap to another with the same shape and config, we can s afely 357 // When copying a bitmap to another with the same shape and config, we can s afely
321 // clone the pixelref generation ID too, which makes them equivalent under c aching. 358 // clone the pixelref generation ID too, which makes them equivalent under c aching.
322 friend class SkBitmap; // only for cloneGenID 359 friend class SkBitmap; // only for cloneGenID
323 void cloneGenID(const SkPixelRef&); 360 void cloneGenID(const SkPixelRef&);
324 361
325 typedef SkFlattenable INHERITED; 362 typedef SkFlattenable INHERITED;
326 }; 363 };
327 364
328 #endif 365 #endif
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