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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 31 #include "deoptimizer.h" | 31 #include "deoptimizer.h" |
| 32 #include "frames-inl.h" | 32 #include "frames-inl.h" |
| 33 #include "full-codegen.h" | 33 #include "full-codegen.h" |
| 34 #include "lazy-instance.h" | 34 #include "lazy-instance.h" |
| 35 #include "mark-compact.h" | 35 #include "mark-compact.h" |
| 36 #include "safepoint-table.h" | 36 #include "safepoint-table.h" |
| 37 #include "scopeinfo.h" | 37 #include "scopeinfo.h" |
| 38 #include "string-stream.h" | 38 #include "string-stream.h" |
| 39 #include "vm-state-inl.h" | 39 #include "vm-state-inl.h" |
| 40 | 40 |
| 41 #include "allocation-inl.h" | |
| 42 | |
| 43 namespace v8 { | 41 namespace v8 { |
| 44 namespace internal { | 42 namespace internal { |
| 45 | 43 |
| 46 | 44 |
| 47 ReturnAddressLocationResolver | 45 ReturnAddressLocationResolver |
| 48 StackFrame::return_address_location_resolver_ = NULL; | 46 StackFrame::return_address_location_resolver_ = NULL; |
| 49 | 47 |
| 50 | 48 |
| 51 // Iterator that supports traversing the stack handlers of a | 49 // Iterator that supports traversing the stack handlers of a |
| 52 // particular frame. Needs to know the top of the handler chain. | 50 // particular frame. Needs to know the top of the handler chain. |
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| 1394 if (trampoline->contains(pc())) { | 1392 if (trampoline->contains(pc())) { |
| 1395 return trampoline; | 1393 return trampoline; |
| 1396 } | 1394 } |
| 1397 | 1395 |
| 1398 StubFailureTrampolineStub(JS_FUNCTION_STUB_MODE). | 1396 StubFailureTrampolineStub(JS_FUNCTION_STUB_MODE). |
| 1399 FindCodeInCache(&trampoline, isolate()); | 1397 FindCodeInCache(&trampoline, isolate()); |
| 1400 if (trampoline->contains(pc())) { | 1398 if (trampoline->contains(pc())) { |
| 1401 return trampoline; | 1399 return trampoline; |
| 1402 } | 1400 } |
| 1403 | 1401 |
| 1402 StubFailureTailCallTrampolineStub().FindCodeInCache(&trampoline, isolate()); |
| 1403 if (trampoline->contains(pc())) { |
| 1404 return trampoline; |
| 1405 } |
| 1406 |
| 1404 UNREACHABLE(); | 1407 UNREACHABLE(); |
| 1405 return NULL; | 1408 return NULL; |
| 1406 } | 1409 } |
| 1407 | 1410 |
| 1408 | 1411 |
| 1409 // ------------------------------------------------------------------------- | 1412 // ------------------------------------------------------------------------- |
| 1410 | 1413 |
| 1411 | 1414 |
| 1412 JavaScriptFrame* StackFrameLocator::FindJavaScriptFrame(int n) { | 1415 JavaScriptFrame* StackFrameLocator::FindJavaScriptFrame(int n) { |
| 1413 ASSERT(n >= 0); | 1416 ASSERT(n >= 0); |
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| 1627 ZoneList<StackFrame*> list(10, zone); | 1630 ZoneList<StackFrame*> list(10, zone); |
| 1628 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { | 1631 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { |
| 1629 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); | 1632 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); |
| 1630 list.Add(frame, zone); | 1633 list.Add(frame, zone); |
| 1631 } | 1634 } |
| 1632 return list.ToVector(); | 1635 return list.ToVector(); |
| 1633 } | 1636 } |
| 1634 | 1637 |
| 1635 | 1638 |
| 1636 } } // namespace v8::internal | 1639 } } // namespace v8::internal |
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