| Index: src/heap/identity-map.h
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| diff --git a/src/heap/identity-map.h b/src/heap/identity-map.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..5c754bccda74a90e10330d06d5d08f07576e66de
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| --- /dev/null
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| +++ b/src/heap/identity-map.h
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| @@ -0,0 +1,96 @@
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| +// Copyright 2015 the V8 project authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef V8_HEAP_IDENTITY_MAP_H_
|
| +#define V8_HEAP_IDENTITY_MAP_H_
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| +
|
| +#include "src/handles.h"
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| +
|
| +namespace v8 {
|
| +namespace internal {
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| +
|
| +class Heap;
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| +
|
| +// Base class of identity maps contains shared code for all template
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| +// instantions.
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| +class IdentityMapBase {
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| + public:
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| + // Enable or disable concurrent mode for this map. Concurrent mode implies
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| + // taking the heap's relocation lock during most operations.
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| + void SetConcurrent(bool concurrent) { concurrent_ = concurrent; }
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| +
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| + protected:
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| + // Allow Tester to access internals, including changing the address of objects
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| + // within the {keys_} array in order to simulate a moving GC.
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| + friend class IdentityMapTester;
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| +
|
| + typedef void** RawEntry;
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| +
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| + IdentityMapBase(Heap* heap, Zone* zone)
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| + : heap_(heap),
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| + zone_(zone),
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| + concurrent_(false),
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| + gc_counter_(-1),
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| + size_(0),
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| + mask_(0),
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| + keys_(nullptr),
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| + values_(nullptr) {}
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| + ~IdentityMapBase();
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| +
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| + RawEntry GetEntry(Handle<Object> key);
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| + RawEntry FindEntry(Handle<Object> key);
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| +
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| + private:
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| + // Internal implementation should not be called directly by subclasses.
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| + int LookupIndex(Object* address);
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| + int InsertIndex(Object* address);
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| + void Rehash();
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| + void Resize();
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| + RawEntry Lookup(Handle<Object> key);
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| + RawEntry Insert(Handle<Object> key);
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| + int Hash(Object* address);
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| +
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| + Heap* heap_;
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| + Zone* zone_;
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| + bool concurrent_;
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| + int gc_counter_;
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| + int size_;
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| + int mask_;
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| + Object** keys_;
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| + void** values_;
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| +};
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| +
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| +// Implements an identity map from object addresses to a given value type {V}.
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| +// The map is robust w.r.t. garbage collection by synchronization with the
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| +// supplied {heap}.
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| +// * Keys are treated as strong roots.
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| +// * SMIs are valid keys, except SMI #0.
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| +// * The value type {V} must be reinterpret_cast'able to {void*}
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| +// * The value type {V} must not be a heap type.
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| +template <typename V>
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| +class IdentityMap : public IdentityMapBase {
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| + public:
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| + IdentityMap(Heap* heap, Zone* zone) : IdentityMapBase(heap, zone) {}
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| +
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| + // Searches this map for the given key using the object's address
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| + // as the identity, returning:
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| + // found => a pointer to the storage location for the value
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| + // not found => a pointer to a new storage location for the value
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| + V* Get(Handle<Object> key) { return reinterpret_cast<V*>(GetEntry(key)); }
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| +
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| + // Searches this map for the given key using the object's address
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| + // as the identity, returning:
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| + // found => a pointer to the storage location for the value
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| + // not found => {nullptr}
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| + V* Find(Handle<Object> key) { return reinterpret_cast<V*>(FindEntry(key)); }
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| +
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| + // Set the value for the given key.
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| + void Set(Handle<Object> key, V value) {
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| + *(reinterpret_cast<V*>(GetEntry(key))) = value;
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| + }
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| +};
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| +}
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| +} // namespace v8::internal
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| +
|
| +#endif // V8_HEAP_IDENTITY_MAP_H_
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|
|