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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <limits> | 5 #include <limits> |
6 | 6 |
7 #include "src/heap/gc-idle-time-handler.h" | 7 #include "src/heap/gc-idle-time-handler.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
(...skipping 20 matching lines...) Expand all Loading... | |
31 result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed; | 31 result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed; |
32 result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed; | 32 result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed; |
33 result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed; | 33 result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed; |
34 result.used_new_space_size = 0; | 34 result.used_new_space_size = 0; |
35 result.new_space_capacity = kNewSpaceCapacity; | 35 result.new_space_capacity = kNewSpaceCapacity; |
36 result.new_space_allocation_throughput_in_bytes_per_ms = | 36 result.new_space_allocation_throughput_in_bytes_per_ms = |
37 kNewSpaceAllocationThroughput; | 37 kNewSpaceAllocationThroughput; |
38 return result; | 38 return result; |
39 } | 39 } |
40 | 40 |
41 void TransitionToReduceMemoryMode( | |
42 const GCIdleTimeHandler::HeapState& heap_state) { | |
43 handler()->NotifyScavenge(); | |
44 double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime; | |
45 int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle; | |
46 bool incremental = !heap_state.incremental_marking_stopped || | |
47 heap_state.can_start_incremental_marking; | |
48 for (int i = 0; i < limit; i++) { | |
49 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
50 EXPECT_EQ(incremental ? DO_INCREMENTAL_MARKING : DO_NOTHING, action.type); | |
51 } | |
52 } | |
53 | |
54 void TransitionToDoneMode(const GCIdleTimeHandler::HeapState& heap_state, | |
55 double idle_time_ms, | |
56 GCIdleTimeActionType expected) { | |
57 int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts; | |
58 for (int i = 0; i < limit; i++) { | |
59 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
60 EXPECT_EQ(expected, action.type); | |
61 EXPECT_EQ(true, action.reduce_memory); | |
Erik Corry
2015/05/05 21:38:52
EXPECT_TRUE(action.reduce_memory)
ulan
2015/05/06 09:47:19
Done.
| |
62 handler()->NotifyMarkCompact(); | |
63 handler()->NotifyIdleMarkCompact(); | |
64 } | |
65 } | |
66 | |
67 void TransitionToReduceLatencyMode() { | |
68 int limit = GCIdleTimeHandler::kGCsBeforeMutatorIsActive; | |
69 for (int i = 0; i < limit; i++) { | |
70 if (i % 2 == 0) { | |
71 handler()->NotifyScavenge(); | |
Erik Corry
2015/05/05 21:38:52
In this test there are 7 GCs in a row without any
ulan
2015/05/06 09:47:19
Added call to Compute.
| |
72 } else { | |
73 handler()->NotifyMarkCompact(); | |
74 } | |
75 } | |
76 } | |
77 | |
41 static const size_t kSizeOfObjects = 100 * MB; | 78 static const size_t kSizeOfObjects = 100 * MB; |
42 static const size_t kMarkCompactSpeed = 200 * KB; | 79 static const size_t kMarkCompactSpeed = 200 * KB; |
43 static const size_t kMarkingSpeed = 200 * KB; | 80 static const size_t kMarkingSpeed = 200 * KB; |
44 static const size_t kScavengeSpeed = 100 * KB; | 81 static const size_t kScavengeSpeed = 100 * KB; |
45 static const size_t kNewSpaceCapacity = 1 * MB; | 82 static const size_t kNewSpaceCapacity = 1 * MB; |
46 static const size_t kNewSpaceAllocationThroughput = 10 * KB; | 83 static const size_t kNewSpaceAllocationThroughput = 10 * KB; |
84 static const int kMaxNotifications = 100; | |
47 | 85 |
48 private: | 86 private: |
49 GCIdleTimeHandler handler_; | 87 GCIdleTimeHandler handler_; |
50 }; | 88 }; |
51 | 89 |
52 } // namespace | 90 } // namespace |
53 | 91 |
54 | 92 |
55 TEST(GCIdleTimeHandler, EstimateMarkingStepSizeInitial) { | 93 TEST(GCIdleTimeHandler, EstimateMarkingStepSizeInitial) { |
56 size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(1, 0); | 94 size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(1, 0); |
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
106 TEST(GCIdleTimeHandler, EstimateMarkCompactTimeMax) { | 144 TEST(GCIdleTimeHandler, EstimateMarkCompactTimeMax) { |
107 size_t size = std::numeric_limits<size_t>::max(); | 145 size_t size = std::numeric_limits<size_t>::max(); |
108 size_t speed = 1; | 146 size_t speed = 1; |
109 size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed); | 147 size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed); |
110 EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time); | 148 EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time); |
111 } | 149 } |
112 | 150 |
113 | 151 |
114 TEST_F(GCIdleTimeHandlerTest, DoScavengeEmptyNewSpace) { | 152 TEST_F(GCIdleTimeHandlerTest, DoScavengeEmptyNewSpace) { |
115 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 153 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
116 int idle_time_in_ms = 16; | 154 int idle_time_ms = 16; |
117 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge( | 155 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge( |
118 idle_time_in_ms, heap_state.new_space_capacity, | 156 idle_time_ms, heap_state.new_space_capacity, |
119 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, | 157 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, |
120 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); | 158 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); |
121 } | 159 } |
122 | 160 |
123 | 161 |
124 TEST_F(GCIdleTimeHandlerTest, DoScavengeFullNewSpace) { | 162 TEST_F(GCIdleTimeHandlerTest, DoScavengeFullNewSpace) { |
125 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 163 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
126 heap_state.used_new_space_size = kNewSpaceCapacity; | 164 heap_state.used_new_space_size = kNewSpaceCapacity; |
127 int idle_time_in_ms = 16; | 165 int idle_time_ms = 16; |
128 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge( | 166 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge( |
129 idle_time_in_ms, heap_state.new_space_capacity, | 167 idle_time_ms, heap_state.new_space_capacity, |
130 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, | 168 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, |
131 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); | 169 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); |
132 } | 170 } |
133 | 171 |
134 | 172 |
135 TEST_F(GCIdleTimeHandlerTest, DoScavengeUnknownScavengeSpeed) { | 173 TEST_F(GCIdleTimeHandlerTest, DoScavengeUnknownScavengeSpeed) { |
136 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 174 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
137 heap_state.used_new_space_size = kNewSpaceCapacity; | 175 heap_state.used_new_space_size = kNewSpaceCapacity; |
138 heap_state.scavenge_speed_in_bytes_per_ms = 0; | 176 heap_state.scavenge_speed_in_bytes_per_ms = 0; |
139 int idle_time_in_ms = 8; | 177 int idle_time_ms = 8; |
140 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge( | 178 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge( |
141 idle_time_in_ms, heap_state.new_space_capacity, | 179 idle_time_ms, heap_state.new_space_capacity, |
142 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, | 180 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, |
143 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); | 181 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); |
144 } | 182 } |
145 | 183 |
146 | 184 |
147 TEST_F(GCIdleTimeHandlerTest, DoScavengeLowScavengeSpeed) { | 185 TEST_F(GCIdleTimeHandlerTest, DoScavengeLowScavengeSpeed) { |
148 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 186 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
149 heap_state.used_new_space_size = kNewSpaceCapacity; | 187 heap_state.used_new_space_size = kNewSpaceCapacity; |
150 heap_state.scavenge_speed_in_bytes_per_ms = 1 * KB; | 188 heap_state.scavenge_speed_in_bytes_per_ms = 1 * KB; |
151 int idle_time_in_ms = 16; | 189 int idle_time_ms = 16; |
152 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge( | 190 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge( |
153 idle_time_in_ms, heap_state.new_space_capacity, | 191 idle_time_ms, heap_state.new_space_capacity, |
154 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, | 192 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, |
155 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); | 193 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); |
156 } | 194 } |
157 | 195 |
158 | 196 |
159 TEST_F(GCIdleTimeHandlerTest, DoScavengeHighScavengeSpeed) { | 197 TEST_F(GCIdleTimeHandlerTest, DoScavengeHighScavengeSpeed) { |
160 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 198 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
161 heap_state.used_new_space_size = kNewSpaceCapacity; | 199 heap_state.used_new_space_size = kNewSpaceCapacity; |
162 heap_state.scavenge_speed_in_bytes_per_ms = kNewSpaceCapacity; | 200 heap_state.scavenge_speed_in_bytes_per_ms = kNewSpaceCapacity; |
163 int idle_time_in_ms = 16; | 201 int idle_time_ms = 16; |
164 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge( | 202 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge( |
165 idle_time_in_ms, heap_state.new_space_capacity, | 203 idle_time_ms, heap_state.new_space_capacity, |
166 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, | 204 heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms, |
167 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); | 205 heap_state.new_space_allocation_throughput_in_bytes_per_ms)); |
168 } | 206 } |
169 | 207 |
170 | 208 |
171 TEST_F(GCIdleTimeHandlerTest, ShouldDoMarkCompact) { | 209 TEST_F(GCIdleTimeHandlerTest, ShouldDoMarkCompact) { |
172 size_t idle_time_in_ms = GCIdleTimeHandler::kMaxScheduledIdleTime; | 210 size_t idle_time_ms = GCIdleTimeHandler::kMaxScheduledIdleTime; |
173 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoMarkCompact(idle_time_in_ms, 0, 0)); | 211 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoMarkCompact(idle_time_ms, 0, 0)); |
174 } | 212 } |
175 | 213 |
176 | 214 |
177 TEST_F(GCIdleTimeHandlerTest, DontDoMarkCompact) { | 215 TEST_F(GCIdleTimeHandlerTest, DontDoMarkCompact) { |
178 size_t idle_time_in_ms = 1; | 216 size_t idle_time_ms = 1; |
179 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoMarkCompact( | 217 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoMarkCompact( |
180 idle_time_in_ms, kSizeOfObjects, kMarkingSpeed)); | 218 idle_time_ms, kSizeOfObjects, kMarkingSpeed)); |
181 } | 219 } |
182 | 220 |
183 | 221 |
184 TEST_F(GCIdleTimeHandlerTest, ShouldDoFinalIncrementalMarkCompact) { | 222 TEST_F(GCIdleTimeHandlerTest, ShouldDoFinalIncrementalMarkCompact) { |
185 size_t idle_time_in_ms = 16; | 223 size_t idle_time_ms = 16; |
186 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoFinalIncrementalMarkCompact( | 224 EXPECT_TRUE(GCIdleTimeHandler::ShouldDoFinalIncrementalMarkCompact( |
187 idle_time_in_ms, 0, 0)); | 225 idle_time_ms, 0, 0)); |
188 } | 226 } |
189 | 227 |
190 | 228 |
191 TEST_F(GCIdleTimeHandlerTest, DontDoFinalIncrementalMarkCompact) { | 229 TEST_F(GCIdleTimeHandlerTest, DontDoFinalIncrementalMarkCompact) { |
192 size_t idle_time_in_ms = 1; | 230 size_t idle_time_ms = 1; |
193 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoFinalIncrementalMarkCompact( | 231 EXPECT_FALSE(GCIdleTimeHandler::ShouldDoFinalIncrementalMarkCompact( |
194 idle_time_in_ms, kSizeOfObjects, kMarkingSpeed)); | 232 idle_time_ms, kSizeOfObjects, kMarkingSpeed)); |
195 } | 233 } |
196 | 234 |
197 | 235 |
198 TEST_F(GCIdleTimeHandlerTest, ContextDisposeLowRate) { | 236 TEST_F(GCIdleTimeHandlerTest, ContextDisposeLowRate) { |
199 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 237 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
200 heap_state.contexts_disposed = 1; | 238 heap_state.contexts_disposed = 1; |
201 heap_state.incremental_marking_stopped = true; | 239 heap_state.incremental_marking_stopped = true; |
202 double idle_time_ms = 0; | 240 double idle_time_ms = 0; |
203 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 241 for (int mode = 0; mode < 1; mode++) { |
204 EXPECT_EQ(DO_NOTHING, action.type); | 242 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
243 EXPECT_EQ(DO_NOTHING, action.type); | |
244 TransitionToReduceMemoryMode(heap_state); | |
245 } | |
205 } | 246 } |
206 | 247 |
207 | 248 |
208 TEST_F(GCIdleTimeHandlerTest, ContextDisposeHighRate) { | 249 TEST_F(GCIdleTimeHandlerTest, ContextDisposeHighRate) { |
209 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 250 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
210 heap_state.contexts_disposed = 1; | 251 heap_state.contexts_disposed = 1; |
211 heap_state.contexts_disposal_rate = | 252 heap_state.contexts_disposal_rate = |
212 GCIdleTimeHandler::kHighContextDisposalRate - 1; | 253 GCIdleTimeHandler::kHighContextDisposalRate - 1; |
213 heap_state.incremental_marking_stopped = true; | 254 heap_state.incremental_marking_stopped = true; |
214 double idle_time_ms = 0; | 255 double idle_time_ms = 0; |
215 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 256 for (int mode = 0; mode < 1; mode++) { |
216 EXPECT_EQ(DO_FULL_GC, action.type); | 257 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
258 EXPECT_EQ(DO_FULL_GC, action.type); | |
259 TransitionToReduceMemoryMode(heap_state); | |
260 } | |
217 } | 261 } |
218 | 262 |
219 | 263 |
220 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) { | |
221 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
222 heap_state.contexts_disposed = 1; | |
223 heap_state.contexts_disposal_rate = 1.0; | |
224 heap_state.incremental_marking_stopped = true; | |
225 heap_state.can_start_incremental_marking = false; | |
226 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; | |
227 double idle_time_ms = | |
228 static_cast<double>((heap_state.size_of_objects + speed - 1) / speed); | |
229 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
230 EXPECT_EQ(DO_FULL_GC, action.type); | |
231 } | |
232 | |
233 | |
234 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) { | 264 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) { |
235 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 265 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
236 heap_state.contexts_disposed = 1; | 266 heap_state.contexts_disposed = 1; |
237 heap_state.contexts_disposal_rate = 1.0; | 267 heap_state.contexts_disposal_rate = 1.0; |
238 heap_state.incremental_marking_stopped = true; | 268 heap_state.incremental_marking_stopped = true; |
239 double idle_time_ms = 0; | 269 double idle_time_ms = 0; |
240 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 270 for (int mode = 0; mode < 1; mode++) { |
241 EXPECT_EQ(DO_FULL_GC, action.type); | 271 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
272 EXPECT_EQ(DO_FULL_GC, action.type); | |
273 TransitionToReduceMemoryMode(heap_state); | |
274 } | |
242 } | 275 } |
243 | 276 |
244 | 277 |
245 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) { | 278 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) { |
246 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 279 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
247 heap_state.contexts_disposed = 1; | 280 heap_state.contexts_disposed = 1; |
248 heap_state.contexts_disposal_rate = 1.0; | 281 heap_state.contexts_disposal_rate = 1.0; |
249 heap_state.incremental_marking_stopped = true; | 282 heap_state.incremental_marking_stopped = true; |
250 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; | 283 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
251 double idle_time_ms = | 284 double idle_time_ms = |
252 static_cast<double>(heap_state.size_of_objects / speed - 1); | 285 static_cast<double>(heap_state.size_of_objects / speed - 1); |
253 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 286 for (int mode = 0; mode < 1; mode++) { |
254 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | 287 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
288 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
289 TransitionToReduceMemoryMode(heap_state); | |
290 } | |
255 } | 291 } |
256 | 292 |
257 | 293 |
258 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) { | 294 TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) { |
259 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 295 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
260 heap_state.contexts_disposed = 1; | 296 heap_state.contexts_disposed = 1; |
261 heap_state.contexts_disposal_rate = 1.0; | 297 heap_state.contexts_disposal_rate = 1.0; |
262 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; | 298 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
263 double idle_time_ms = | 299 double idle_time_ms = |
264 static_cast<double>(heap_state.size_of_objects / speed - 1); | 300 static_cast<double>(heap_state.size_of_objects / speed - 1); |
265 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 301 for (int mode = 0; mode < 1; mode++) { |
266 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | 302 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
303 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
304 TransitionToReduceMemoryMode(heap_state); | |
305 } | |
267 } | 306 } |
268 | 307 |
269 | 308 |
270 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) { | 309 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) { |
271 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 310 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
272 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; | 311 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; |
273 double idle_time_ms = 10; | 312 double idle_time_ms = 10; |
274 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 313 for (int mode = 0; mode < 1; mode++) { |
275 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | 314 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
276 EXPECT_GT(speed * static_cast<size_t>(idle_time_ms), | 315 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
277 static_cast<size_t>(action.parameter)); | 316 EXPECT_GT(speed * static_cast<size_t>(idle_time_ms), |
278 EXPECT_LT(0, action.parameter); | 317 static_cast<size_t>(action.parameter)); |
318 EXPECT_LT(0, action.parameter); | |
319 TransitionToReduceMemoryMode(heap_state); | |
320 } | |
279 } | 321 } |
280 | 322 |
281 | 323 |
282 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) { | 324 TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) { |
283 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 325 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
284 heap_state.incremental_marking_stopped = true; | 326 heap_state.incremental_marking_stopped = true; |
285 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; | 327 size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms; |
286 double idle_time_ms = 10; | 328 double idle_time_ms = 10; |
287 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 329 for (int mode = 0; mode < 1; mode++) { |
288 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | 330 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
289 EXPECT_GT(speed * static_cast<size_t>(idle_time_ms), | 331 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
290 static_cast<size_t>(action.parameter)); | 332 EXPECT_GT(speed * static_cast<size_t>(idle_time_ms), |
291 EXPECT_LT(0, action.parameter); | 333 static_cast<size_t>(action.parameter)); |
334 EXPECT_LT(0, action.parameter); | |
335 TransitionToReduceMemoryMode(heap_state); | |
336 } | |
292 } | 337 } |
293 | 338 |
294 | 339 |
295 TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) { | 340 TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) { |
296 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 341 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
297 heap_state.incremental_marking_stopped = true; | 342 heap_state.incremental_marking_stopped = true; |
298 heap_state.can_start_incremental_marking = false; | 343 heap_state.can_start_incremental_marking = false; |
299 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; | 344 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
300 double idle_time_ms = | 345 double idle_time_ms = |
301 static_cast<double>(heap_state.size_of_objects / speed - 1); | 346 static_cast<double>(heap_state.size_of_objects / speed - 1); |
302 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 347 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
303 EXPECT_EQ(DO_NOTHING, action.type); | 348 EXPECT_EQ(DO_NOTHING, action.type); |
349 TransitionToReduceMemoryMode(heap_state); | |
350 action = handler()->Compute(idle_time_ms, heap_state); | |
351 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
304 } | 352 } |
305 | 353 |
306 | 354 |
307 TEST_F(GCIdleTimeHandlerTest, FinalizeSweeping) { | 355 TEST_F(GCIdleTimeHandlerTest, FinalizeSweeping) { |
308 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 356 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
309 heap_state.incremental_marking_stopped = true; | 357 heap_state.incremental_marking_stopped = true; |
310 heap_state.can_start_incremental_marking = false; | 358 heap_state.can_start_incremental_marking = false; |
311 heap_state.sweeping_in_progress = true; | 359 for (int mode = 0; mode < 1; mode++) { |
312 heap_state.sweeping_completed = true; | 360 heap_state.sweeping_in_progress = true; |
313 double idle_time_ms = 10.0; | 361 heap_state.sweeping_completed = true; |
314 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 362 double idle_time_ms = 10.0; |
315 EXPECT_EQ(DO_FINALIZE_SWEEPING, action.type); | 363 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
364 EXPECT_EQ(DO_FINALIZE_SWEEPING, action.type); | |
365 heap_state.sweeping_in_progress = false; | |
366 heap_state.sweeping_completed = false; | |
367 TransitionToReduceMemoryMode(heap_state); | |
368 } | |
316 } | 369 } |
317 | 370 |
318 | 371 |
319 TEST_F(GCIdleTimeHandlerTest, CannotFinalizeSweeping) { | 372 TEST_F(GCIdleTimeHandlerTest, CannotFinalizeSweeping) { |
320 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 373 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
321 heap_state.incremental_marking_stopped = true; | 374 heap_state.incremental_marking_stopped = true; |
322 heap_state.can_start_incremental_marking = false; | 375 heap_state.can_start_incremental_marking = false; |
323 heap_state.sweeping_in_progress = true; | 376 for (int mode = 0; mode < 1; mode++) { |
324 heap_state.sweeping_completed = false; | 377 heap_state.sweeping_in_progress = true; |
325 double idle_time_ms = 10.0; | 378 heap_state.sweeping_completed = false; |
326 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 379 double idle_time_ms = 10.0; |
327 EXPECT_EQ(DO_NOTHING, action.type); | 380 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
381 EXPECT_EQ(DO_NOTHING, action.type); | |
382 heap_state.sweeping_in_progress = false; | |
383 heap_state.sweeping_completed = false; | |
384 TransitionToReduceMemoryMode(heap_state); | |
385 } | |
328 } | 386 } |
329 | 387 |
330 | 388 |
389 TEST_F(GCIdleTimeHandlerTest, Scavenge) { | |
390 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
391 int idle_time_ms = 10; | |
392 for (int mode = 0; mode < 1; mode++) { | |
393 heap_state.used_new_space_size = | |
394 heap_state.new_space_capacity - | |
395 (kNewSpaceAllocationThroughput * idle_time_ms); | |
396 GCIdleTimeAction action = | |
397 handler()->Compute(static_cast<double>(idle_time_ms), heap_state); | |
398 EXPECT_EQ(DO_SCAVENGE, action.type); | |
399 heap_state.used_new_space_size = 0; | |
400 TransitionToReduceMemoryMode(heap_state); | |
401 } | |
402 } | |
403 | |
404 | |
405 TEST_F(GCIdleTimeHandlerTest, ScavengeAndDone) { | |
406 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
407 int idle_time_ms = 10; | |
408 heap_state.can_start_incremental_marking = false; | |
409 heap_state.incremental_marking_stopped = true; | |
410 for (int mode = 0; mode < 1; mode++) { | |
411 heap_state.used_new_space_size = | |
412 heap_state.new_space_capacity - | |
413 (kNewSpaceAllocationThroughput * idle_time_ms); | |
414 GCIdleTimeAction action = | |
415 handler()->Compute(static_cast<double>(idle_time_ms), heap_state); | |
416 EXPECT_EQ(DO_SCAVENGE, action.type); | |
417 heap_state.used_new_space_size = 0; | |
418 action = handler()->Compute(static_cast<double>(idle_time_ms), heap_state); | |
419 EXPECT_EQ(DO_NOTHING, action.type); | |
420 TransitionToReduceMemoryMode(heap_state); | |
421 } | |
422 } | |
423 | |
424 | |
331 TEST_F(GCIdleTimeHandlerTest, StopEventually1) { | 425 TEST_F(GCIdleTimeHandlerTest, StopEventually1) { |
332 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 426 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
333 heap_state.incremental_marking_stopped = true; | 427 heap_state.incremental_marking_stopped = true; |
334 heap_state.can_start_incremental_marking = false; | 428 heap_state.can_start_incremental_marking = false; |
429 double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime; | |
430 bool stopped = false; | |
431 for (int i = 0; i < kMaxNotifications && !stopped; i++) { | |
432 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
433 if (action.type == DO_INCREMENTAL_MARKING || action.type == DO_FULL_GC) { | |
434 handler()->NotifyMarkCompact(); | |
435 handler()->NotifyIdleMarkCompact(); | |
436 } | |
437 if (action.type == DONE) stopped = true; | |
438 } | |
439 EXPECT_TRUE(stopped); | |
440 } | |
441 | |
442 | |
443 TEST_F(GCIdleTimeHandlerTest, StopEventually2) { | |
444 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
445 heap_state.incremental_marking_stopped = true; | |
446 heap_state.can_start_incremental_marking = false; | |
335 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; | 447 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
336 double idle_time_ms = | 448 double idle_time_ms = |
337 static_cast<double>(heap_state.size_of_objects / speed + 1); | 449 static_cast<double>(heap_state.size_of_objects / speed + 1); |
338 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { | 450 TransitionToReduceMemoryMode(heap_state); |
339 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 451 TransitionToDoneMode(heap_state, idle_time_ms, DO_FULL_GC); |
340 EXPECT_EQ(DO_FULL_GC, action.type); | |
341 handler()->NotifyIdleMarkCompact(); | |
342 } | |
343 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 452 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
344 EXPECT_EQ(DONE, action.type); | 453 EXPECT_EQ(DONE, action.type); |
345 } | 454 } |
346 | 455 |
347 | 456 |
348 TEST_F(GCIdleTimeHandlerTest, StopEventually2) { | 457 TEST_F(GCIdleTimeHandlerTest, StopEventually3) { |
349 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 458 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
459 heap_state.incremental_marking_stopped = true; | |
460 heap_state.can_start_incremental_marking = false; | |
350 double idle_time_ms = 10; | 461 double idle_time_ms = 10; |
351 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { | 462 TransitionToReduceMemoryMode(heap_state); |
352 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 463 TransitionToDoneMode(heap_state, idle_time_ms, DO_INCREMENTAL_MARKING); |
353 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
354 // In this case we emulate incremental marking steps that finish with a | |
355 // full gc. | |
356 handler()->NotifyIdleMarkCompact(); | |
357 } | |
358 heap_state.can_start_incremental_marking = false; | |
359 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 464 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
360 EXPECT_EQ(DONE, action.type); | 465 EXPECT_EQ(DONE, action.type); |
361 } | 466 } |
362 | 467 |
363 | 468 |
364 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) { | 469 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) { |
365 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 470 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
366 heap_state.incremental_marking_stopped = true; | 471 heap_state.incremental_marking_stopped = true; |
367 heap_state.can_start_incremental_marking = false; | 472 heap_state.can_start_incremental_marking = false; |
368 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; | 473 size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms; |
369 double idle_time_ms = | 474 double idle_time_ms = |
370 static_cast<double>(heap_state.size_of_objects / speed + 1); | 475 static_cast<double>(heap_state.size_of_objects / speed + 1); |
371 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { | 476 TransitionToReduceMemoryMode(heap_state); |
372 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 477 TransitionToDoneMode(heap_state, idle_time_ms, DO_FULL_GC); |
373 EXPECT_EQ(DO_FULL_GC, action.type); | |
374 handler()->NotifyIdleMarkCompact(); | |
375 } | |
376 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 478 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
377 EXPECT_EQ(DONE, action.type); | 479 EXPECT_EQ(DONE, action.type); |
378 // Emulate mutator work. | 480 TransitionToReduceLatencyMode(); |
379 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { | 481 heap_state.can_start_incremental_marking = true; |
380 handler()->NotifyScavenge(); | |
381 } | |
382 action = handler()->Compute(idle_time_ms, heap_state); | 482 action = handler()->Compute(idle_time_ms, heap_state); |
383 EXPECT_EQ(DO_FULL_GC, action.type); | 483 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
484 EXPECT_FALSE(action.reduce_memory); | |
384 } | 485 } |
385 | 486 |
386 | 487 |
387 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) { | 488 TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) { |
388 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 489 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
490 heap_state.incremental_marking_stopped = true; | |
491 heap_state.can_start_incremental_marking = false; | |
389 double idle_time_ms = 10; | 492 double idle_time_ms = 10; |
390 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { | 493 TransitionToReduceMemoryMode(heap_state); |
391 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 494 TransitionToDoneMode(heap_state, idle_time_ms, DO_INCREMENTAL_MARKING); |
392 if (action.type == DONE) break; | |
393 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
394 // In this case we try to emulate incremental marking steps the finish with | |
395 // a full gc. | |
396 handler()->NotifyIdleMarkCompact(); | |
397 } | |
398 heap_state.can_start_incremental_marking = false; | |
399 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 495 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
400 EXPECT_EQ(DONE, action.type); | 496 EXPECT_EQ(DONE, action.type); |
401 // Emulate mutator work. | 497 TransitionToReduceLatencyMode(); |
402 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { | |
403 handler()->NotifyScavenge(); | |
404 } | |
405 heap_state.can_start_incremental_marking = true; | 498 heap_state.can_start_incremental_marking = true; |
406 action = handler()->Compute(idle_time_ms, heap_state); | 499 action = handler()->Compute(idle_time_ms, heap_state); |
407 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | 500 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); |
408 } | 501 EXPECT_FALSE(action.reduce_memory); |
409 | |
410 | |
411 TEST_F(GCIdleTimeHandlerTest, Scavenge) { | |
412 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
413 int idle_time_ms = 10; | |
414 heap_state.used_new_space_size = | |
415 heap_state.new_space_capacity - | |
416 (kNewSpaceAllocationThroughput * idle_time_ms); | |
417 GCIdleTimeAction action = | |
418 handler()->Compute(static_cast<double>(idle_time_ms), heap_state); | |
419 EXPECT_EQ(DO_SCAVENGE, action.type); | |
420 } | |
421 | |
422 | |
423 TEST_F(GCIdleTimeHandlerTest, ScavengeAndDone) { | |
424 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
425 int idle_time_ms = 10; | |
426 heap_state.can_start_incremental_marking = false; | |
427 heap_state.incremental_marking_stopped = true; | |
428 heap_state.used_new_space_size = | |
429 heap_state.new_space_capacity - | |
430 (kNewSpaceAllocationThroughput * idle_time_ms); | |
431 GCIdleTimeAction action = | |
432 handler()->Compute(static_cast<double>(idle_time_ms), heap_state); | |
433 EXPECT_EQ(DO_SCAVENGE, action.type); | |
434 heap_state.used_new_space_size = 0; | |
435 action = handler()->Compute(static_cast<double>(idle_time_ms), heap_state); | |
436 EXPECT_EQ(DO_NOTHING, action.type); | |
437 } | 502 } |
438 | 503 |
439 | 504 |
440 TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) { | 505 TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) { |
441 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 506 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
442 double idle_time_ms = 0; | 507 for (int i = 0; i < kMaxNotifications; i++) { |
443 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 508 GCIdleTimeAction action = handler()->Compute(0, heap_state); |
444 EXPECT_EQ(DO_NOTHING, action.type); | 509 EXPECT_EQ(DO_NOTHING, action.type); |
510 } | |
445 } | 511 } |
446 | 512 |
447 | 513 |
448 TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeDoNothingButStartIdleRound) { | 514 TEST_F(GCIdleTimeHandlerTest, SmallIdleTimeNothingToDo) { |
449 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 515 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
450 double idle_time_ms = 10; | 516 heap_state.incremental_marking_stopped = true; |
451 for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) { | 517 heap_state.can_start_incremental_marking = false; |
452 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 518 for (int i = 0; i < kMaxNotifications; i++) { |
453 if (action.type == DONE) break; | 519 GCIdleTimeAction action = handler()->Compute(10, heap_state); |
454 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | 520 EXPECT_EQ(DO_NOTHING, action.type); |
455 // In this case we try to emulate incremental marking steps the finish with | |
456 // a full gc. | |
457 handler()->NotifyIdleMarkCompact(); | |
458 } | 521 } |
459 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
460 // Emulate mutator work. | |
461 for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) { | |
462 handler()->NotifyScavenge(); | |
463 } | |
464 action = handler()->Compute(0, heap_state); | |
465 EXPECT_EQ(DO_NOTHING, action.type); | |
466 } | 522 } |
467 | 523 |
468 | 524 |
469 TEST_F(GCIdleTimeHandlerTest, KeepDoingDoNothingWithZeroIdleTime) { | 525 TEST_F(GCIdleTimeHandlerTest, StayInReduceLatencyModeBecauseOfScavenges) { |
470 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 526 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
471 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound; | 527 heap_state.incremental_marking_stopped = true; |
472 i++) { | 528 heap_state.can_start_incremental_marking = false; |
473 GCIdleTimeAction action = handler()->Compute(0, heap_state); | 529 double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime; |
530 int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle; | |
531 for (int i = 0; i < kMaxNotifications; i++) { | |
532 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
474 EXPECT_EQ(DO_NOTHING, action.type); | 533 EXPECT_EQ(DO_NOTHING, action.type); |
534 if ((i + 1) % limit == 0) handler()->NotifyScavenge(); | |
475 } | 535 } |
476 // Should still return DO_NOTHING if we have been given 0 deadline yet. | |
477 GCIdleTimeAction action = handler()->Compute(0, heap_state); | |
478 EXPECT_EQ(DO_NOTHING, action.type); | |
479 } | 536 } |
480 | 537 |
481 | 538 |
482 TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnSweeping) { | 539 TEST_F(GCIdleTimeHandlerTest, StayInReduceLatencyModeBecauseOfMarkCompacts) { |
483 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | 540 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); |
484 | |
485 // Simulate sweeping being in-progress but not complete. | |
486 heap_state.incremental_marking_stopped = true; | 541 heap_state.incremental_marking_stopped = true; |
487 heap_state.can_start_incremental_marking = false; | 542 heap_state.can_start_incremental_marking = false; |
488 heap_state.sweeping_in_progress = true; | 543 double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime; |
489 heap_state.sweeping_completed = false; | 544 int limit = GCIdleTimeHandler::kLongIdleNotificationsBeforeMutatorIsIdle; |
490 double idle_time_ms = 10.0; | 545 for (int i = 0; i < kMaxNotifications; i++) { |
491 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound; | |
492 i++) { | |
493 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 546 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
494 EXPECT_EQ(DO_NOTHING, action.type); | 547 EXPECT_EQ(DO_NOTHING, action.type); |
548 if ((i + 1) % limit == 0) handler()->NotifyMarkCompact(); | |
495 } | 549 } |
496 // We should return DONE after not making progress for some time. | 550 } |
551 | |
552 | |
553 TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToReduceLatency) { | |
554 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
555 heap_state.incremental_marking_stopped = true; | |
556 heap_state.can_start_incremental_marking = false; | |
557 double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime; | |
558 int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts; | |
559 for (int idle_gc = 0; idle_gc < limit; idle_gc++) { | |
560 TransitionToReduceMemoryMode(heap_state); | |
561 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
562 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
563 EXPECT_TRUE(action.reduce_memory); | |
564 for (int i = 0; i < idle_gc; i++) { | |
565 action = handler()->Compute(idle_time_ms, heap_state); | |
566 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
567 EXPECT_TRUE(action.reduce_memory); | |
568 // ReduceMemory mode should tolerate one mutator GC per idle GC. | |
569 handler()->NotifyScavenge(); | |
570 // Notify idle GC. | |
571 handler()->NotifyMarkCompact(); | |
572 handler()->NotifyIdleMarkCompact(); | |
573 } | |
574 // Transition to ReduceLatency mode after doing |idle_gc| idle GCs. | |
575 handler()->NotifyScavenge(); | |
576 action = handler()->Compute(idle_time_ms, heap_state); | |
577 EXPECT_EQ(DO_NOTHING, action.type); | |
578 EXPECT_FALSE(action.reduce_memory); | |
579 } | |
580 } | |
581 | |
582 | |
583 TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToDone) { | |
584 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
585 heap_state.incremental_marking_stopped = true; | |
586 heap_state.can_start_incremental_marking = false; | |
587 double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime; | |
588 int limit = GCIdleTimeHandler::kMaxIdleMarkCompacts; | |
589 TransitionToReduceMemoryMode(heap_state); | |
497 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | 590 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); |
591 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
592 EXPECT_TRUE(action.reduce_memory); | |
593 for (int i = 0; i < limit; i++) { | |
594 action = handler()->Compute(idle_time_ms, heap_state); | |
595 EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type); | |
596 EXPECT_TRUE(action.reduce_memory); | |
597 // ReduceMemory mode should tolerate one mutator GC per idle GC. | |
598 handler()->NotifyScavenge(); | |
599 // Notify idle GC. | |
600 handler()->NotifyMarkCompact(); | |
601 handler()->NotifyIdleMarkCompact(); | |
602 } | |
603 action = handler()->Compute(idle_time_ms, heap_state); | |
498 EXPECT_EQ(DONE, action.type); | 604 EXPECT_EQ(DONE, action.type); |
499 } | 605 } |
500 | 606 |
501 | 607 |
502 TEST_F(GCIdleTimeHandlerTest, DoneIfNotMakingProgressOnIncrementalMarking) { | |
503 GCIdleTimeHandler::HeapState heap_state = DefaultHeapState(); | |
504 | |
505 // Simulate incremental marking stopped and not eligible to start. | |
506 heap_state.incremental_marking_stopped = true; | |
507 heap_state.can_start_incremental_marking = false; | |
508 double idle_time_ms = 10.0; | |
509 for (int i = 0; i < GCIdleTimeHandler::kMaxNoProgressIdleTimesPerIdleRound; | |
510 i++) { | |
511 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
512 EXPECT_EQ(DO_NOTHING, action.type); | |
513 } | |
514 // We should return DONE after not making progress for some time. | |
515 GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state); | |
516 EXPECT_EQ(DONE, action.type); | |
517 } | |
518 | |
519 } // namespace internal | 608 } // namespace internal |
520 } // namespace v8 | 609 } // namespace v8 |
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