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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrAARectRenderer.h" | 8 #include "GrAARectRenderer.h" |
9 #include "GrBatch.h" | 9 #include "GrBatch.h" |
10 #include "GrBatchTarget.h" | 10 #include "GrBatchTarget.h" |
11 #include "GrBufferAllocPool.h" | 11 #include "GrBufferAllocPool.h" |
12 #include "GrDefaultGeoProcFactory.h" | 12 #include "GrDefaultGeoProcFactory.h" |
13 #include "GrGeometryProcessor.h" | 13 #include "GrGeometryProcessor.h" |
14 #include "GrGpu.h" | 14 #include "GrGpu.h" |
15 #include "GrInvariantOutput.h" | 15 #include "GrInvariantOutput.h" |
| 16 #include "GrVertexBuffer.h" |
16 #include "SkColorPriv.h" | 17 #include "SkColorPriv.h" |
17 #include "gl/GrGLProcessor.h" | 18 #include "gl/GrGLProcessor.h" |
18 #include "gl/GrGLGeometryProcessor.h" | 19 #include "gl/GrGLGeometryProcessor.h" |
19 #include "gl/builders/GrGLProgramBuilder.h" | 20 #include "gl/builders/GrGLProgramBuilder.h" |
20 | 21 |
21 /////////////////////////////////////////////////////////////////////////////// | 22 /////////////////////////////////////////////////////////////////////////////// |
22 | 23 |
23 static void set_inset_fan(SkPoint* pts, size_t stride, | 24 static void set_inset_fan(SkPoint* pts, size_t stride, |
24 const SkRect& r, SkScalar dx, SkScalar dy) { | 25 const SkRect& r, SkScalar dx, SkScalar dy) { |
25 pts->setRectFan(r.fLeft + dx, r.fTop + dy, | 26 pts->setRectFan(r.fLeft + dx, r.fTop + dy, |
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891 viewMatrix.mapPoints((SkPoint*)&devInside, (const SkPoint*)&rects[1], 2); | 892 viewMatrix.mapPoints((SkPoint*)&devInside, (const SkPoint*)&rects[1], 2); |
892 | 893 |
893 if (devInside.isEmpty()) { | 894 if (devInside.isEmpty()) { |
894 this->fillAARect(target, pipelineBuilder, color, viewMatrix, devOutside,
devOutside); | 895 this->fillAARect(target, pipelineBuilder, color, viewMatrix, devOutside,
devOutside); |
895 return; | 896 return; |
896 } | 897 } |
897 | 898 |
898 this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOu
tside, | 899 this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOu
tside, |
899 devOutsideAssist, devInside, true); | 900 devOutsideAssist, devInside, true); |
900 } | 901 } |
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