| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrAAHairLinePathRenderer.h" | 8 #include "GrAAHairLinePathRenderer.h" |
| 9 | 9 |
| 10 #include "GrBatch.h" | 10 #include "GrBatch.h" |
| 11 #include "GrBatchTarget.h" | 11 #include "GrBatchTarget.h" |
| 12 #include "GrBufferAllocPool.h" | 12 #include "GrBufferAllocPool.h" |
| 13 #include "GrContext.h" | 13 #include "GrContext.h" |
| 14 #include "GrDefaultGeoProcFactory.h" | 14 #include "GrDefaultGeoProcFactory.h" |
| 15 #include "GrDrawTargetCaps.h" | 15 #include "GrDrawTargetCaps.h" |
| 16 #include "GrGpu.h" | 16 #include "GrGpu.h" |
| 17 #include "GrIndexBuffer.h" | 17 #include "GrIndexBuffer.h" |
| 18 #include "GrPathUtils.h" | 18 #include "GrPathUtils.h" |
| 19 #include "GrPipelineBuilder.h" | 19 #include "GrPipelineBuilder.h" |
| 20 #include "GrProcessor.h" | 20 #include "GrProcessor.h" |
| 21 #include "GrVertexBuffer.h" |
| 21 #include "SkGeometry.h" | 22 #include "SkGeometry.h" |
| 22 #include "SkStroke.h" | 23 #include "SkStroke.h" |
| 23 #include "SkTemplates.h" | 24 #include "SkTemplates.h" |
| 24 | 25 |
| 25 #include "effects/GrBezierEffect.h" | 26 #include "effects/GrBezierEffect.h" |
| 26 | 27 |
| 27 // quadratics are rendered as 5-sided polys in order to bound the | 28 // quadratics are rendered as 5-sided polys in order to bound the |
| 28 // AA stroke around the center-curve. See comments in push_quad_index_buffer and | 29 // AA stroke around the center-curve. See comments in push_quad_index_buffer and |
| 29 // bloat_quad. Quadratics and conics share an index buffer | 30 // bloat_quad. Quadratics and conics share an index buffer |
| 30 | 31 |
| (...skipping 1028 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1059 geometry.fPath = path; | 1060 geometry.fPath = path; |
| 1060 SkDEBUGCODE(geometry.fDevBounds = devRect;) | 1061 SkDEBUGCODE(geometry.fDevBounds = devRect;) |
| 1061 geometry.fDevClipBounds = devClipBounds; | 1062 geometry.fDevClipBounds = devClipBounds; |
| 1062 | 1063 |
| 1063 SkAutoTUnref<GrBatch> batch(AAHairlineBatch::Create(geometry, fLinesIndexBuf
fer, | 1064 SkAutoTUnref<GrBatch> batch(AAHairlineBatch::Create(geometry, fLinesIndexBuf
fer, |
| 1064 fQuadsIndexBuffer)); | 1065 fQuadsIndexBuffer)); |
| 1065 target->drawBatch(pipelineBuilder, batch, &devRect); | 1066 target->drawBatch(pipelineBuilder, batch, &devRect); |
| 1066 | 1067 |
| 1067 return true; | 1068 return true; |
| 1068 } | 1069 } |
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