Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(296)

Unified Diff: src/effects/gradients/SkRadialGradient.cpp

Issue 1105233003: Revert of Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 5 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/core/SkNx.h ('k') | src/opts/SkNx_neon.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/effects/gradients/SkRadialGradient.cpp
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
index 80562dece8695b48aafa70cb5b3503b620fa4452..bf3c821f6b7a463cdb0eab7a31f7aea2c5ebeece 100644
--- a/src/effects/gradients/SkRadialGradient.cpp
+++ b/src/effects/gradients/SkRadialGradient.cpp
@@ -377,9 +377,10 @@
}
}
+// TODO: can we get away with 0th approximatino of inverse-sqrt (i.e. faster than rsqrt)?
+// seems like ~10bits is more than enough for our use, since we want a byte-index
static inline Sk4f fast_sqrt(const Sk4f& R) {
- // R * R.rsqrt0() is much faster, but it's non-monotonic, which isn't so pretty for gradients.
- return R * R.rsqrt1();
+ return R * R.rsqrt();
}
static inline Sk4f sum_squares(const Sk4f& a, const Sk4f& b) {
« no previous file with comments | « src/core/SkNx.h ('k') | src/opts/SkNx_neon.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698