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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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33 NativeImageBuffer() {} | 33 NativeImageBuffer() {} |
34 virtual ~NativeImageBuffer() {} | 34 virtual ~NativeImageBuffer() {} |
35 | 35 |
36 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer); | 36 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer); |
37 }; | 37 }; |
38 | 38 |
39 // An immutable description that can be used to create a texture that shares | 39 // An immutable description that can be used to create a texture that shares |
40 // the underlying image buffer(s). | 40 // the underlying image buffer(s). |
41 class TextureDefinition { | 41 class TextureDefinition { |
42 public: | 42 public: |
| 43 static void AvoidEGLTargetTextureReuse(); |
| 44 |
43 TextureDefinition(); | 45 TextureDefinition(); |
44 TextureDefinition(Texture* texture, | 46 TextureDefinition(Texture* texture, |
45 unsigned int version, | 47 unsigned int version, |
46 const scoped_refptr<NativeImageBuffer>& image); | 48 const scoped_refptr<NativeImageBuffer>& image); |
47 virtual ~TextureDefinition(); | 49 virtual ~TextureDefinition(); |
48 | 50 |
49 Texture* CreateTexture() const; | 51 Texture* CreateTexture() const; |
50 void UpdateTexture(Texture* texture) const; | 52 void UpdateTexture(Texture* texture) const; |
51 | 53 |
52 unsigned int version() const { return version_; } | 54 unsigned int version() const { return version_; } |
53 bool IsOlderThan(unsigned int version) const { | 55 bool IsOlderThan(unsigned int version) const { |
54 return (version - version_) < 0x80000000; | 56 return (version - version_) < 0x80000000; |
55 } | 57 } |
56 bool Matches(const Texture* texture) const; | 58 bool Matches(const Texture* texture) const; |
57 | 59 |
58 scoped_refptr<NativeImageBuffer> image() const { return image_buffer_; } | 60 scoped_refptr<NativeImageBuffer> image() const { return image_buffer_; } |
59 | 61 |
60 private: | 62 private: |
61 bool SafeToRenderFrom() const; | 63 bool SafeToRenderFrom() const; |
| 64 void UpdateTextureInternal(Texture* texture) const; |
62 | 65 |
63 struct LevelInfo { | 66 struct LevelInfo { |
64 LevelInfo(); | 67 LevelInfo(); |
65 LevelInfo(GLenum target, | 68 LevelInfo(GLenum target, |
66 GLenum internal_format, | 69 GLenum internal_format, |
67 GLsizei width, | 70 GLsizei width, |
68 GLsizei height, | 71 GLsizei height, |
69 GLsizei depth, | 72 GLsizei depth, |
70 GLint border, | 73 GLint border, |
71 GLenum format, | 74 GLenum format, |
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96 bool defined_; | 99 bool defined_; |
97 | 100 |
98 // Only support textures with one face and one level. | 101 // Only support textures with one face and one level. |
99 LevelInfo level_info_; | 102 LevelInfo level_info_; |
100 }; | 103 }; |
101 | 104 |
102 } // namespage gles2 | 105 } // namespage gles2 |
103 } // namespace gpu | 106 } // namespace gpu |
104 | 107 |
105 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 108 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
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