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Side by Side Diff: gpu/command_buffer/service/texture_definition.cc

Issue 1105153003: Avoid EGLImage target texture reuse on PowerVR (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: comments Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/texture_definition.h" 5 #include "gpu/command_buffer/service/texture_definition.h"
6 6
7 #include <list> 7 #include <list>
8 8
9 #include "base/memory/linked_ptr.h" 9 #include "base/memory/linked_ptr.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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236 private: 236 private:
237 ~NativeImageBufferStub() override {} 237 ~NativeImageBufferStub() override {}
238 void AddClient(gfx::GLImage* client) override {} 238 void AddClient(gfx::GLImage* client) override {}
239 void RemoveClient(gfx::GLImage* client) override {} 239 void RemoveClient(gfx::GLImage* client) override {}
240 bool IsClient(gfx::GLImage* client) override { return true; } 240 bool IsClient(gfx::GLImage* client) override { return true; }
241 void BindToTexture(GLenum target) override {} 241 void BindToTexture(GLenum target) override {}
242 242
243 DISALLOW_COPY_AND_ASSIGN(NativeImageBufferStub); 243 DISALLOW_COPY_AND_ASSIGN(NativeImageBufferStub);
244 }; 244 };
245 245
246 bool g_avoid_egl_target_texture_reuse = false;
247
246 } // anonymous namespace 248 } // anonymous namespace
247 249
248 // static 250 // static
249 scoped_refptr<NativeImageBuffer> NativeImageBuffer::Create(GLuint texture_id) { 251 scoped_refptr<NativeImageBuffer> NativeImageBuffer::Create(GLuint texture_id) {
250 switch (gfx::GetGLImplementation()) { 252 switch (gfx::GetGLImplementation()) {
251 #if !defined(OS_MACOSX) 253 #if !defined(OS_MACOSX)
252 case gfx::kGLImplementationEGLGLES2: 254 case gfx::kGLImplementationEGLGLES2:
253 return NativeImageBufferEGL::Create(texture_id); 255 return NativeImageBufferEGL::Create(texture_id);
254 #endif 256 #endif
255 case gfx::kGLImplementationMockGL: 257 case gfx::kGLImplementationMockGL:
256 return new NativeImageBufferStub; 258 return new NativeImageBufferStub;
257 default: 259 default:
258 NOTREACHED(); 260 NOTREACHED();
259 return NULL; 261 return NULL;
260 } 262 }
261 } 263 }
262 264
265 // static
266 void TextureDefinition::AvoidEGLTargetTextureReuse() {
267 g_avoid_egl_target_texture_reuse = true;
268 }
269
263 TextureDefinition::LevelInfo::LevelInfo() 270 TextureDefinition::LevelInfo::LevelInfo()
264 : target(0), 271 : target(0),
265 internal_format(0), 272 internal_format(0),
266 width(0), 273 width(0),
267 height(0), 274 height(0),
268 depth(0), 275 depth(0),
269 border(0), 276 border(0),
270 format(0), 277 format(0),
271 type(0), 278 type(0),
272 cleared(false) { 279 cleared(false) {
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
340 } 347 }
341 348
342 TextureDefinition::~TextureDefinition() { 349 TextureDefinition::~TextureDefinition() {
343 } 350 }
344 351
345 Texture* TextureDefinition::CreateTexture() const { 352 Texture* TextureDefinition::CreateTexture() const {
346 GLuint texture_id; 353 GLuint texture_id;
347 glGenTextures(1, &texture_id); 354 glGenTextures(1, &texture_id);
348 355
349 Texture* texture(new Texture(texture_id)); 356 Texture* texture(new Texture(texture_id));
350 UpdateTexture(texture); 357 UpdateTextureInternal(texture);
351 358
352 return texture; 359 return texture;
353 } 360 }
354 361
355 void TextureDefinition::UpdateTexture(Texture* texture) const { 362 void TextureDefinition::UpdateTextureInternal(Texture* texture) const {
356 gfx::ScopedTextureBinder texture_binder(target_, texture->service_id()); 363 gfx::ScopedTextureBinder texture_binder(target_, texture->service_id());
357 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter_); 364 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter_);
358 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter_); 365 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, mag_filter_);
359 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s_); 366 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_s_);
360 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t_); 367 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t_);
361 if (image_buffer_.get()) 368 if (image_buffer_.get())
362 image_buffer_->BindToTexture(target_); 369 image_buffer_->BindToTexture(target_);
363 // We have to make sure the changes are visible to other clients in this share 370 // We have to make sure the changes are visible to other clients in this share
364 // group. As far as the clients are concerned, the mailbox semantics only 371 // group. As far as the clients are concerned, the mailbox semantics only
365 // demand a single flush from the client after changes are first made, 372 // demand a single flush from the client after changes are first made,
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390 397
391 texture->target_ = target_; 398 texture->target_ = target_;
392 texture->SetImmutable(immutable_); 399 texture->SetImmutable(immutable_);
393 texture->min_filter_ = min_filter_; 400 texture->min_filter_ = min_filter_;
394 texture->mag_filter_ = mag_filter_; 401 texture->mag_filter_ = mag_filter_;
395 texture->wrap_s_ = wrap_s_; 402 texture->wrap_s_ = wrap_s_;
396 texture->wrap_t_ = wrap_t_; 403 texture->wrap_t_ = wrap_t_;
397 texture->usage_ = usage_; 404 texture->usage_ = usage_;
398 } 405 }
399 406
407 void TextureDefinition::UpdateTexture(Texture* texture) const {
408 GLuint old_service_id = 0u;
409 if (image_buffer_.get() && g_avoid_egl_target_texture_reuse) {
410 GLuint service_id = 0u;
411 glGenTextures(1, &service_id);
412 old_service_id = texture->service_id();
413 texture->SetServiceId(service_id);
414 }
415
no sievers 2015/04/29 17:21:30 Sorry I missed this though we talked about it - bu
boliu 2015/04/29 18:22:36 SG, I'll make the patch.
416 UpdateTextureInternal(texture);
417
418 if (old_service_id) {
419 glDeleteTextures(1, &old_service_id);
420 }
421 }
422
400 bool TextureDefinition::Matches(const Texture* texture) const { 423 bool TextureDefinition::Matches(const Texture* texture) const {
401 DCHECK(target_ == texture->target()); 424 DCHECK(target_ == texture->target());
402 if (texture->min_filter_ != min_filter_ || 425 if (texture->min_filter_ != min_filter_ ||
403 texture->mag_filter_ != mag_filter_ || 426 texture->mag_filter_ != mag_filter_ ||
404 texture->wrap_s_ != wrap_s_ || 427 texture->wrap_s_ != wrap_s_ ||
405 texture->wrap_t_ != wrap_t_ || 428 texture->wrap_t_ != wrap_t_ ||
406 texture->SafeToRenderFrom() != SafeToRenderFrom()) { 429 texture->SafeToRenderFrom() != SafeToRenderFrom()) {
407 return false; 430 return false;
408 } 431 }
409 432
410 // Texture became defined. 433 // Texture became defined.
411 if (!image_buffer_.get() && texture->IsDefined()) 434 if (!image_buffer_.get() && texture->IsDefined())
412 return false; 435 return false;
413 436
414 // All structural changes should have orphaned the texture. 437 // All structural changes should have orphaned the texture.
415 if (image_buffer_.get() && !texture->GetLevelImage(texture->target(), 0)) 438 if (image_buffer_.get() && !texture->GetLevelImage(texture->target(), 0))
416 return false; 439 return false;
417 440
418 return true; 441 return true;
419 } 442 }
420 443
421 bool TextureDefinition::SafeToRenderFrom() const { 444 bool TextureDefinition::SafeToRenderFrom() const {
422 return level_info_.cleared; 445 return level_info_.cleared;
423 } 446 }
424 447
425 } // namespace gles2 448 } // namespace gles2
426 } // namespace gpu 449 } // namespace gpu
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