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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_manager.h" | 5 #include "media/audio/audio_manager.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
| 9 #include "base/command_line.h" |
9 #include "base/debug/alias.h" | 10 #include "base/debug/alias.h" |
10 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
11 #include "base/logging.h" | 12 #include "base/logging.h" |
12 #include "base/message_loop/message_loop.h" | 13 #include "base/message_loop/message_loop.h" |
13 #include "base/power_monitor/power_monitor.h" | 14 #include "base/power_monitor/power_monitor.h" |
14 #include "build/build_config.h" | 15 #include "build/build_config.h" |
15 #include "media/audio/audio_manager_factory.h" | 16 #include "media/audio/audio_manager_factory.h" |
16 #include "media/audio/fake_audio_log_factory.h" | 17 #include "media/audio/fake_audio_log_factory.h" |
| 18 #include "media/base/media_switches.h" |
17 | 19 |
18 namespace media { | 20 namespace media { |
19 namespace { | 21 namespace { |
20 | 22 |
21 // The singleton instance of AudioManager. This is set when Create() is called. | 23 // The singleton instance of AudioManager. This is set when Create() is called. |
22 AudioManager* g_last_created = NULL; | 24 AudioManager* g_last_created = NULL; |
23 | 25 |
24 // The singleton instance of AudioManagerFactory. This is only set if | 26 // The singleton instance of AudioManagerFactory. This is only set if |
25 // SetFactory() is called. If it is set when Create() is called, its | 27 // SetFactory() is called. If it is set when Create() is called, its |
26 // CreateInstance() function is used to set |g_last_created|. Otherwise, the | 28 // CreateInstance() function is used to set |g_last_created|. Otherwise, the |
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124 scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner_; | 126 scoped_refptr<base::SingleThreadTaskRunner> monitor_task_runner_; |
125 | 127 |
126 base::Lock hang_lock_; | 128 base::Lock hang_lock_; |
127 bool hang_detection_enabled_; | 129 bool hang_detection_enabled_; |
128 base::TimeTicks last_audio_thread_timer_tick_; | 130 base::TimeTicks last_audio_thread_timer_tick_; |
129 int hang_failures_; | 131 int hang_failures_; |
130 | 132 |
131 DISALLOW_COPY_AND_ASSIGN(AudioManagerHelper); | 133 DISALLOW_COPY_AND_ASSIGN(AudioManagerHelper); |
132 }; | 134 }; |
133 | 135 |
| 136 static bool g_hang_monitor_enabled = false; |
| 137 |
134 static base::LazyInstance<AudioManagerHelper>::Leaky g_helper = | 138 static base::LazyInstance<AudioManagerHelper>::Leaky g_helper = |
135 LAZY_INSTANCE_INITIALIZER; | 139 LAZY_INSTANCE_INITIALIZER; |
136 } // namespace | 140 } // namespace |
137 | 141 |
138 // Forward declaration of the platform specific AudioManager factory function. | 142 // Forward declaration of the platform specific AudioManager factory function. |
139 AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory); | 143 AudioManager* CreateAudioManager(AudioLogFactory* audio_log_factory); |
140 | 144 |
141 AudioManager::AudioManager() {} | 145 AudioManager::AudioManager() {} |
142 | 146 |
143 AudioManager::~AudioManager() { | 147 AudioManager::~AudioManager() { |
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170 g_last_created = CreateAudioManager(audio_log_factory); | 174 g_last_created = CreateAudioManager(audio_log_factory); |
171 | 175 |
172 return g_last_created; | 176 return g_last_created; |
173 } | 177 } |
174 | 178 |
175 // static | 179 // static |
176 AudioManager* AudioManager::CreateWithHangTimer( | 180 AudioManager* AudioManager::CreateWithHangTimer( |
177 AudioLogFactory* audio_log_factory, | 181 AudioLogFactory* audio_log_factory, |
178 const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) { | 182 const scoped_refptr<base::SingleThreadTaskRunner>& monitor_task_runner) { |
179 AudioManager* manager = Create(audio_log_factory); | 183 AudioManager* manager = Create(audio_log_factory); |
180 // On OSX the audio thread is the UI thread, for which a hang monitor is not | 184 if (g_hang_monitor_enabled || |
181 // necessary. | 185 base::CommandLine::ForCurrentProcess()->HasSwitch( |
182 #if !defined(OS_MACOSX) | 186 switches::kEnableAudioHangMonitor)) { |
183 g_helper.Pointer()->StartHangTimer(monitor_task_runner); | 187 g_helper.Pointer()->StartHangTimer(monitor_task_runner); |
184 #endif | 188 } |
185 return manager; | 189 return manager; |
186 } | 190 } |
187 | 191 |
188 // static | 192 // static |
189 AudioManager* AudioManager::CreateForTesting() { | 193 AudioManager* AudioManager::CreateForTesting() { |
190 return Create(g_helper.Pointer()->fake_log_factory()); | 194 return Create(g_helper.Pointer()->fake_log_factory()); |
191 } | 195 } |
192 | 196 |
193 // static | 197 // static |
| 198 void AudioManager::EnableHangMonitor() { |
| 199 CHECK(!g_last_created); |
| 200 // On OSX the audio thread is the UI thread, for which a hang monitor is not |
| 201 // necessary or recommended. If it's manually requested, we should allow it |
| 202 // to start though. |
| 203 #if !defined(OS_MACOSX) |
| 204 g_hang_monitor_enabled = true; |
| 205 #endif |
| 206 } |
| 207 |
| 208 // static |
194 AudioManager* AudioManager::Get() { | 209 AudioManager* AudioManager::Get() { |
195 return g_last_created; | 210 return g_last_created; |
196 } | 211 } |
197 | 212 |
198 } // namespace media | 213 } // namespace media |
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