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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkPixelRef.h" | 8 #include "SkPixelRef.h" |
9 #include "SkFlattenableBuffers.h" | 9 #include "SkFlattenableBuffers.h" |
10 #include "SkThread.h" | 10 #include "SkThread.h" |
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75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { | 75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { |
76 if (NULL == mutex) { | 76 if (NULL == mutex) { |
77 mutex = get_default_mutex(); | 77 mutex = get_default_mutex(); |
78 } | 78 } |
79 fMutex = mutex; | 79 fMutex = mutex; |
80 } | 80 } |
81 | 81 |
82 // just need a > 0 value, so pick a funny one to aid in debugging | 82 // just need a > 0 value, so pick a funny one to aid in debugging |
83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 | 83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 |
84 | 84 |
85 SkPixelRef::SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex) { | 85 SkPixelRef::SkPixelRef(const SkImageInfo& info) { |
86 this->setMutex(mutex); | 86 this->setMutex(NULL); |
87 fPixels = NULL; | 87 fInfo = info; |
88 fColorTable = NULL; // we do not track ownership of this | 88 fRec.zero(); |
89 fLockCount = 0; | 89 fLockCount = 0; |
90 this->needsNewGenID(); | 90 this->needsNewGenID(); |
91 fIsImmutable = false; | 91 fIsImmutable = false; |
92 fPreLocked = false; | 92 fPreLocked = false; |
93 } | 93 } |
94 | 94 |
95 SkPixelRef::SkPixelRef(const SkImageInfo&) { | 95 SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) { |
96 this->setMutex(NULL); | 96 this->setMutex(mutex); |
97 fPixels = NULL; | 97 fInfo = info; |
98 fColorTable = NULL; // we do not track ownership of this | 98 fRec.zero(); |
99 fLockCount = 0; | 99 fLockCount = 0; |
100 this->needsNewGenID(); | 100 this->needsNewGenID(); |
101 fIsImmutable = false; | 101 fIsImmutable = false; |
102 fPreLocked = false; | 102 fPreLocked = false; |
103 } | 103 } |
104 | 104 |
105 #ifdef SK_SUPPORT_LEGACY_PIXELREF_CONSTRUCTOR | |
106 // THIS GUY IS DEPRECATED -- don't use me! | |
107 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) { | |
108 this->setMutex(mutex); | |
109 fPixels = NULL; | |
110 fColorTable = NULL; // we do not track ownership of this | |
111 fLockCount = 0; | |
112 this->needsNewGenID(); | |
113 fIsImmutable = false; | |
114 fPreLocked = false; | |
115 } | |
116 #endif | |
117 | |
118 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) | 105 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) |
119 : INHERITED(buffer) { | 106 : INHERITED(buffer) { |
120 this->setMutex(mutex); | 107 this->setMutex(mutex); |
121 fPixels = NULL; | 108 |
122 fColorTable = NULL; // we do not track ownership of this | 109 fInfo.unflatten(buffer); |
| 110 fRec.zero(); |
123 fLockCount = 0; | 111 fLockCount = 0; |
124 fIsImmutable = buffer.readBool(); | 112 fIsImmutable = buffer.readBool(); |
125 fGenerationID = buffer.readUInt(); | 113 fGenerationID = buffer.readUInt(); |
126 fUniqueGenerationID = false; // Conservatively assuming the original still
exists. | 114 fUniqueGenerationID = false; // Conservatively assuming the original still
exists. |
127 fPreLocked = false; | 115 fPreLocked = false; |
128 } | 116 } |
129 | 117 |
130 SkPixelRef::~SkPixelRef() { | 118 SkPixelRef::~SkPixelRef() { |
131 this->callGenIDChangeListeners(); | 119 this->callGenIDChangeListeners(); |
132 } | 120 } |
133 | 121 |
134 void SkPixelRef::needsNewGenID() { | 122 void SkPixelRef::needsNewGenID() { |
135 fGenerationID = 0; | 123 fGenerationID = 0; |
136 fUniqueGenerationID = false; | 124 fUniqueGenerationID = false; |
137 } | 125 } |
138 | 126 |
139 void SkPixelRef::cloneGenID(const SkPixelRef& that) { | 127 void SkPixelRef::cloneGenID(const SkPixelRef& that) { |
140 // This is subtle. We must call that.getGenerationID() to make sure its gen
ID isn't 0. | 128 // This is subtle. We must call that.getGenerationID() to make sure its gen
ID isn't 0. |
141 this->fGenerationID = that.getGenerationID(); | 129 this->fGenerationID = that.getGenerationID(); |
142 this->fUniqueGenerationID = false; | 130 this->fUniqueGenerationID = false; |
143 that.fUniqueGenerationID = false; | 131 that.fUniqueGenerationID = false; |
144 } | 132 } |
145 | 133 |
146 void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) { | 134 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl
e) { |
147 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED | 135 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED |
148 // only call me in your constructor, otherwise fLockCount tracking can get | 136 // only call me in your constructor, otherwise fLockCount tracking can get |
149 // out of sync. | 137 // out of sync. |
150 fPixels = pixels; | 138 fRec.fPixels = pixels; |
151 fColorTable = ctable; | 139 fRec.fColorTable = ctable; |
| 140 fRec.fRowBytes = rowBytes; |
152 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; | 141 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; |
153 fPreLocked = true; | 142 fPreLocked = true; |
154 #endif | 143 #endif |
155 } | 144 } |
156 | 145 |
157 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { | 146 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { |
158 this->INHERITED::flatten(buffer); | 147 this->INHERITED::flatten(buffer); |
| 148 |
| 149 fInfo.flatten(buffer); |
159 buffer.writeBool(fIsImmutable); | 150 buffer.writeBool(fIsImmutable); |
160 // We write the gen ID into the picture for within-process recording. This | 151 // We write the gen ID into the picture for within-process recording. This |
161 // is safe since the same genID will never refer to two different sets of | 152 // is safe since the same genID will never refer to two different sets of |
162 // pixels (barring overflow). However, each process has its own "namespace" | 153 // pixels (barring overflow). However, each process has its own "namespace" |
163 // of genIDs. So for cross-process recording we write a zero which will | 154 // of genIDs. So for cross-process recording we write a zero which will |
164 // trigger assignment of a new genID in playback. | 155 // trigger assignment of a new genID in playback. |
165 if (buffer.isCrossProcess()) { | 156 if (buffer.isCrossProcess()) { |
166 buffer.writeUInt(0); | 157 buffer.writeUInt(0); |
167 } else { | 158 } else { |
168 buffer.writeUInt(fGenerationID); | 159 buffer.writeUInt(fGenerationID); |
169 fUniqueGenerationID = false; // Conservative, a copy is probably about
to exist. | 160 fUniqueGenerationID = false; // Conservative, a copy is probably about
to exist. |
170 } | 161 } |
171 } | 162 } |
172 | 163 |
173 void SkPixelRef::lockPixels() { | 164 bool SkPixelRef::lockPixels(LockRec* rec) { |
174 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 165 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
175 | 166 |
176 if (!fPreLocked) { | 167 if (!fPreLocked) { |
177 SkAutoMutexAcquire ac(*fMutex); | 168 SkAutoMutexAcquire ac(*fMutex); |
178 | 169 |
179 if (1 == ++fLockCount) { | 170 if (1 == ++fLockCount) { |
180 fPixels = this->onLockPixels(&fColorTable); | 171 LockRec rec; |
| 172 if (!this->onNewLockPixels(&rec)) { |
| 173 return false; |
| 174 } |
| 175 fRec = rec; |
181 } | 176 } |
182 } | 177 } |
| 178 *rec = fRec; |
| 179 return true; |
| 180 } |
| 181 |
| 182 bool SkPixelRef::lockPixels() { |
| 183 LockRec rec; |
| 184 return this->lockPixels(&rec); |
183 } | 185 } |
184 | 186 |
185 void SkPixelRef::unlockPixels() { | 187 void SkPixelRef::unlockPixels() { |
186 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); | 188 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); |
187 | 189 |
188 if (!fPreLocked) { | 190 if (!fPreLocked) { |
189 SkAutoMutexAcquire ac(*fMutex); | 191 SkAutoMutexAcquire ac(*fMutex); |
190 | 192 |
191 SkASSERT(fLockCount > 0); | 193 SkASSERT(fLockCount > 0); |
192 if (0 == --fLockCount) { | 194 if (0 == --fLockCount) { |
193 this->onUnlockPixels(); | 195 this->onUnlockPixels(); |
194 fPixels = NULL; | 196 fRec.zero(); |
195 fColorTable = NULL; | |
196 } | 197 } |
197 } | 198 } |
198 } | 199 } |
199 | 200 |
200 bool SkPixelRef::lockPixelsAreWritable() const { | 201 bool SkPixelRef::lockPixelsAreWritable() const { |
201 return this->onLockPixelsAreWritable(); | 202 return this->onLockPixelsAreWritable(); |
202 } | 203 } |
203 | 204 |
204 bool SkPixelRef::onLockPixelsAreWritable() const { | 205 bool SkPixelRef::onLockPixelsAreWritable() const { |
205 return true; | 206 return true; |
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266 SkData* SkPixelRef::onRefEncodedData() { | 267 SkData* SkPixelRef::onRefEncodedData() { |
267 return NULL; | 268 return NULL; |
268 } | 269 } |
269 | 270 |
270 size_t SkPixelRef::getAllocatedSizeInBytes() const { | 271 size_t SkPixelRef::getAllocatedSizeInBytes() const { |
271 return 0; | 272 return 0; |
272 } | 273 } |
273 | 274 |
274 /////////////////////////////////////////////////////////////////////////////// | 275 /////////////////////////////////////////////////////////////////////////////// |
275 | 276 |
| 277 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS |
| 278 |
| 279 void* SkPixelRef::onLockPixels(SkColorTable** ctable) { |
| 280 return NULL; |
| 281 } |
| 282 |
| 283 bool SkPixelRef::onNewLockPixels(LockRec* rec) { |
| 284 SkColorTable* ctable; |
| 285 void* pixels = this->onLockPixels(&ctable); |
| 286 if (!pixels) { |
| 287 return false; |
| 288 } |
| 289 |
| 290 rec->fPixels = pixels; |
| 291 rec->fColorTable = ctable; |
| 292 rec->fRowBytes = 0; // callers don't currently need this (thank goodness) |
| 293 return true; |
| 294 } |
| 295 |
| 296 #endif |
| 297 |
| 298 /////////////////////////////////////////////////////////////////////////////// |
| 299 |
276 #ifdef SK_BUILD_FOR_ANDROID | 300 #ifdef SK_BUILD_FOR_ANDROID |
277 void SkPixelRef::globalRef(void* data) { | 301 void SkPixelRef::globalRef(void* data) { |
278 this->ref(); | 302 this->ref(); |
279 } | 303 } |
280 | 304 |
281 void SkPixelRef::globalUnref() { | 305 void SkPixelRef::globalUnref() { |
282 this->unref(); | 306 this->unref(); |
283 } | 307 } |
284 #endif | 308 #endif |
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