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Side by Side Diff: content/browser/renderer_host/render_process_host_impl.cc

Issue 11050009: Use ScopedCOMInitializer in more places. While this doesn't always simplify code, it does mean we … (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Represents the browser side of the browser <--> renderer communication 5 // Represents the browser side of the browser <--> renderer communication
6 // channel. There will be one RenderProcessHost per renderer process. 6 // channel. There will be one RenderProcessHost per renderer process.
7 7
8 #include "content/browser/renderer_host/render_process_host_impl.h" 8 #include "content/browser/renderer_host/render_process_host_impl.h"
9 9
10 #if defined(OS_WIN)
11 #include <objbase.h> // For CoInitialize/CoUninitialize.
12 #endif
13
14 #include <algorithm> 10 #include <algorithm>
15 #include <limits> 11 #include <limits>
16 #include <vector> 12 #include <vector>
17 13
18 #if defined(OS_POSIX) 14 #if defined(OS_POSIX)
19 #include <utility> // for pair<> 15 #include <utility> // for pair<>
20 #endif 16 #endif
21 17
22 #include "base/base_switches.h" 18 #include "base/base_switches.h"
23 #include "base/bind.h" 19 #include "base/bind.h"
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 #include "media/base/media_switches.h" 111 #include "media/base/media_switches.h"
116 #include "net/url_request/url_request_context_getter.h" 112 #include "net/url_request/url_request_context_getter.h"
117 #include "ppapi/shared_impl/ppapi_switches.h" 113 #include "ppapi/shared_impl/ppapi_switches.h"
118 #include "ui/base/ui_base_switches.h" 114 #include "ui/base/ui_base_switches.h"
119 #include "ui/gl/gl_switches.h" 115 #include "ui/gl/gl_switches.h"
120 #include "webkit/fileapi/sandbox_mount_point_provider.h" 116 #include "webkit/fileapi/sandbox_mount_point_provider.h"
121 #include "webkit/glue/resource_type.h" 117 #include "webkit/glue/resource_type.h"
122 #include "webkit/plugins/plugin_switches.h" 118 #include "webkit/plugins/plugin_switches.h"
123 119
124 #if defined(OS_WIN) 120 #if defined(OS_WIN)
121 #include "base/win/scoped_com_initializer.h"
125 #include "content/common/font_cache_dispatcher_win.h" 122 #include "content/common/font_cache_dispatcher_win.h"
126 #endif 123 #endif
127 124
128 #include "third_party/skia/include/core/SkBitmap.h" 125 #include "third_party/skia/include/core/SkBitmap.h"
129 126
130 extern bool g_exited_main_message_loop; 127 extern bool g_exited_main_message_loop;
131 128
132 static const char* kSiteProcessMapKeyName = "content_site_process_map"; 129 static const char* kSiteProcessMapKeyName = "content_site_process_map";
133 130
134 namespace content { 131 namespace content {
135 132
136 // This class creates the IO thread for the renderer when running in 133 // This class creates the IO thread for the renderer when running in
137 // single-process mode. It's not used in multi-process mode. 134 // single-process mode. It's not used in multi-process mode.
138 class RendererMainThread : public base::Thread { 135 class RendererMainThread : public base::Thread {
139 public: 136 public:
140 explicit RendererMainThread(const std::string& channel_id) 137 explicit RendererMainThread(const std::string& channel_id)
141 : base::Thread("Chrome_InProcRendererThread"), 138 : base::Thread("Chrome_InProcRendererThread"),
142 channel_id_(channel_id) { 139 channel_id_(channel_id) {
143 } 140 }
144 141
145 ~RendererMainThread() { 142 virtual ~RendererMainThread() {
146 Stop(); 143 Stop();
147 } 144 }
148 145
149 protected: 146 protected:
150 virtual void Init() { 147 virtual void Init() {
151 #if defined(OS_WIN) 148 #if defined(OS_WIN)
152 CoInitialize(NULL); 149 com_initializer_.reset(new base::win::ScopedCOMInitializer());
153 #endif 150 #endif
154 151
155 render_process_.reset(new RenderProcessImpl()); 152 render_process_.reset(new RenderProcessImpl());
156 new RenderThreadImpl(channel_id_); 153 new RenderThreadImpl(channel_id_);
157 } 154 }
158 155
159 virtual void CleanUp() { 156 virtual void CleanUp() {
160 render_process_.reset(); 157 render_process_.reset();
161 158
162 #if defined(OS_WIN) 159 #if defined(OS_WIN)
163 CoUninitialize(); 160 com_initializer_.reset();
164 #endif 161 #endif
165 // It's a little lame to manually set this flag. But the single process 162 // It's a little lame to manually set this flag. But the single process
166 // RendererThread will receive the WM_QUIT. We don't need to assert on 163 // RendererThread will receive the WM_QUIT. We don't need to assert on
167 // this thread, so just force the flag manually. 164 // this thread, so just force the flag manually.
168 // If we want to avoid this, we could create the InProcRendererThread 165 // If we want to avoid this, we could create the InProcRendererThread
169 // directly with _beginthreadex() rather than using the Thread class. 166 // directly with _beginthreadex() rather than using the Thread class.
170 // We used to set this flag in the Init function above. However there 167 // We used to set this flag in the Init function above. However there
171 // other threads like WebThread which are created by this thread 168 // other threads like WebThread which are created by this thread
172 // which resets this flag. Please see Thread::StartWithOptions. Setting 169 // which resets this flag. Please see Thread::StartWithOptions. Setting
173 // this flag to true in Cleanup works around these problems. 170 // this flag to true in Cleanup works around these problems.
174 base::Thread::SetThreadWasQuitProperly(true); 171 base::Thread::SetThreadWasQuitProperly(true);
175 } 172 }
176 173
177 private: 174 private:
178 std::string channel_id_; 175 std::string channel_id_;
176 #if defined(OS_WIN)
177 scoped_ptr<base::win::ScopedCOMInitializer> com_initializer_;
178 #endif
179 scoped_ptr<RenderProcess> render_process_; 179 scoped_ptr<RenderProcess> render_process_;
180
181 DISALLOW_COPY_AND_ASSIGN(RendererMainThread);
180 }; 182 };
181 183
182 namespace { 184 namespace {
183 185
184 // Helper class that we pass to ResourceMessageFilter so that it can find the 186 // Helper class that we pass to ResourceMessageFilter so that it can find the
185 // right net::URLRequestContext for a request. 187 // right net::URLRequestContext for a request.
186 class RendererURLRequestContextSelector 188 class RendererURLRequestContextSelector
187 : public ResourceMessageFilter::URLRequestContextSelector { 189 : public ResourceMessageFilter::URLRequestContextSelector {
188 public: 190 public:
189 RendererURLRequestContextSelector(BrowserContext* browser_context, 191 RendererURLRequestContextSelector(BrowserContext* browser_context,
(...skipping 1376 matching lines...) Expand 10 before | Expand all | Expand 10 after
1566 const gfx::Size& size, 1568 const gfx::Size& size,
1567 int32 gpu_process_host_id) { 1569 int32 gpu_process_host_id) {
1568 TRACE_EVENT0("renderer_host", 1570 TRACE_EVENT0("renderer_host",
1569 "RenderWidgetHostImpl::OnCompositorSurfaceBuffersSwappedNoHost"); 1571 "RenderWidgetHostImpl::OnCompositorSurfaceBuffersSwappedNoHost");
1570 RenderWidgetHostImpl::AcknowledgeBufferPresent(route_id, 1572 RenderWidgetHostImpl::AcknowledgeBufferPresent(route_id,
1571 gpu_process_host_id, 1573 gpu_process_host_id,
1572 0); 1574 0);
1573 } 1575 }
1574 1576
1575 } // namespace content 1577 } // namespace content
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