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Unified Diff: cc/gl_renderer_unittest.cc

Issue 11048044: cc: Switch to Chromium DCHECKs and LOGs (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 2 months ago
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Index: cc/gl_renderer_unittest.cc
diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc
index 078c066db03e0b16bca898f85cf7d14fdfbe40bb..da967a97a8253be612d995e1902e9ff4862126d2 100644
--- a/cc/gl_renderer_unittest.cc
+++ b/cc/gl_renderer_unittest.cc
@@ -43,7 +43,7 @@ public:
int frameCount() { return m_frame; }
void setMemoryAllocation(WebGraphicsMemoryAllocation allocation)
{
- ASSERT(CCProxy::isImplThread());
+ CC_DCHECK(CCProxy::isImplThread());
// In single threaded mode we expect this callback on main thread.
DebugScopedSetMainThread main;
m_memoryAllocationChangedCallback->onMemoryAllocationChanged(allocation);
@@ -251,7 +251,7 @@ public:
// We allow querying the shader compilation and program link status in debug mode, but not release.
virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
{
-#ifndef NDEBUG
+#if CC_DCHECK_ENABLED()
*value = 1;
#else
ADD_FAILURE();
@@ -260,7 +260,7 @@ public:
virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
{
-#ifndef NDEBUG
+#if CC_DCHECK_ENABLED()
*value = 1;
#else
ADD_FAILURE();
@@ -403,7 +403,7 @@ TEST(CCRendererGLTest2, opaqueBackground)
// On DEBUG builds, render passes with opaque background clear to blue to
// easily see regions that were not drawn on the screen.
-#if defined(NDEBUG)
+#if !CC_DCHECK_ENABLED()
EXPECT_EQ(0, context->clearCount());
#else
EXPECT_EQ(1, context->clearCount());
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