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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 | 5 |
| 6 #ifndef CCRendererGL_h | 6 #ifndef CCRendererGL_h |
| 7 #define CCRendererGL_h | 7 #define CCRendererGL_h |
| 8 | 8 |
| 9 #if USE(ACCELERATED_COMPOSITING) | 9 #if USE(ACCELERATED_COMPOSITING) |
| 10 | 10 |
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| 219 | 219 |
| 220 DISALLOW_COPY_AND_ASSIGN(CCRendererGL); | 220 DISALLOW_COPY_AND_ASSIGN(CCRendererGL); |
| 221 }; | 221 }; |
| 222 | 222 |
| 223 | 223 |
| 224 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL | 224 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL |
| 225 // call made by the compositor. Useful for debugging rendering issues but | 225 // call made by the compositor. Useful for debugging rendering issues but |
| 226 // will significantly degrade performance. | 226 // will significantly degrade performance. |
| 227 #define DEBUG_GL_CALLS 0 | 227 #define DEBUG_GL_CALLS 0 |
| 228 | 228 |
| 229 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) | 229 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
| 230 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _
_LINE__)) | 230 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _
_LINE__)) |
| 231 #else | 231 #else |
| 232 #define GLC(context, x) (x) | 232 #define GLC(context, x) (x) |
| 233 #endif | 233 #endif |
| 234 | 234 |
| 235 | 235 |
| 236 } | 236 } |
| 237 | 237 |
| 238 #endif // USE(ACCELERATED_COMPOSITING) | 238 #endif // USE(ACCELERATED_COMPOSITING) |
| 239 | 239 |
| 240 #endif | 240 #endif |
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