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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #if USE(ACCELERATED_COMPOSITING) | 7 #if USE(ACCELERATED_COMPOSITING) |
8 #include "CCDebugRectHistory.h" | 8 #include "CCDebugRectHistory.h" |
9 | 9 |
10 #include "CCDamageTracker.h" | 10 #include "CCDamageTracker.h" |
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59 | 59 |
60 for (unsigned i = 0; i < layer->children().size(); ++i) | 60 for (unsigned i = 0; i < layer->children().size(); ++i) |
61 savePaintRects(layer->children()[i]); | 61 savePaintRects(layer->children()[i]); |
62 } | 62 } |
63 | 63 |
64 void CCDebugRectHistory::savePropertyChangedRects(const std::vector<CCLayerImpl*
>& renderSurfaceLayerList) | 64 void CCDebugRectHistory::savePropertyChangedRects(const std::vector<CCLayerImpl*
>& renderSurfaceLayerList) |
65 { | 65 { |
66 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { | 66 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { |
67 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; | 67 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
68 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); | 68 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
69 ASSERT(renderSurface); | 69 DCHECK(renderSurface); |
70 | 70 |
71 const std::vector<CCLayerImpl*>& layerList = renderSurface->layerList(); | 71 const std::vector<CCLayerImpl*>& layerList = renderSurface->layerList(); |
72 for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerInde
x) { | 72 for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerInde
x) { |
73 CCLayerImpl* layer = layerList[layerIndex]; | 73 CCLayerImpl* layer = layerList[layerIndex]; |
74 | 74 |
75 if (CCLayerTreeHostCommon::renderSurfaceContributesToTarget<CCLayerI
mpl>(layer, renderSurfaceLayer->id())) | 75 if (CCLayerTreeHostCommon::renderSurfaceContributesToTarget<CCLayerI
mpl>(layer, renderSurfaceLayer->id())) |
76 continue; | 76 continue; |
77 | 77 |
78 if (layer->layerIsAlwaysDamaged()) | 78 if (layer->layerIsAlwaysDamaged()) |
79 continue; | 79 continue; |
80 | 80 |
81 if (layer->layerPropertyChanged() || layer->layerSurfacePropertyChan
ged()) | 81 if (layer->layerPropertyChanged() || layer->layerSurfacePropertyChan
ged()) |
82 m_debugRects.append(CCDebugRect(PropertyChangedRectType, CCMathU
til::mapClippedRect(layer->screenSpaceTransform(), FloatRect(FloatPoint::zero(),
layer->contentBounds())))); | 82 m_debugRects.append(CCDebugRect(PropertyChangedRectType, CCMathU
til::mapClippedRect(layer->screenSpaceTransform(), FloatRect(FloatPoint::zero(),
layer->contentBounds())))); |
83 } | 83 } |
84 } | 84 } |
85 } | 85 } |
86 | 86 |
87 void CCDebugRectHistory::saveSurfaceDamageRects(const std::vector<CCLayerImpl* >
& renderSurfaceLayerList) | 87 void CCDebugRectHistory::saveSurfaceDamageRects(const std::vector<CCLayerImpl* >
& renderSurfaceLayerList) |
88 { | 88 { |
89 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { | 89 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { |
90 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; | 90 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
91 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); | 91 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
92 ASSERT(renderSurface); | 92 DCHECK(renderSurface); |
93 | 93 |
94 m_debugRects.append(CCDebugRect(SurfaceDamageRectType, CCMathUtil::mapCl
ippedRect(renderSurface->screenSpaceTransform(), renderSurface->damageTracker()-
>currentDamageRect()))); | 94 m_debugRects.append(CCDebugRect(SurfaceDamageRectType, CCMathUtil::mapCl
ippedRect(renderSurface->screenSpaceTransform(), renderSurface->damageTracker()-
>currentDamageRect()))); |
95 } | 95 } |
96 } | 96 } |
97 | 97 |
98 void CCDebugRectHistory::saveScreenSpaceRects(const std::vector<CCLayerImpl* >&
renderSurfaceLayerList) | 98 void CCDebugRectHistory::saveScreenSpaceRects(const std::vector<CCLayerImpl* >&
renderSurfaceLayerList) |
99 { | 99 { |
100 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { | 100 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { |
101 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; | 101 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
102 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); | 102 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
103 ASSERT(renderSurface); | 103 DCHECK(renderSurface); |
104 | 104 |
105 m_debugRects.append(CCDebugRect(ScreenSpaceRectType, CCMathUtil::mapClip
pedRect(renderSurface->screenSpaceTransform(), renderSurface->contentRect()))); | 105 m_debugRects.append(CCDebugRect(ScreenSpaceRectType, CCMathUtil::mapClip
pedRect(renderSurface->screenSpaceTransform(), renderSurface->contentRect()))); |
106 | 106 |
107 if (renderSurfaceLayer->replicaLayer()) | 107 if (renderSurfaceLayer->replicaLayer()) |
108 m_debugRects.append(CCDebugRect(ReplicaScreenSpaceRectType, CCMathUt
il::mapClippedRect(renderSurface->replicaScreenSpaceTransform(), renderSurface->
contentRect()))); | 108 m_debugRects.append(CCDebugRect(ReplicaScreenSpaceRectType, CCMathUt
il::mapClippedRect(renderSurface->replicaScreenSpaceTransform(), renderSurface->
contentRect()))); |
109 } | 109 } |
110 } | 110 } |
111 | 111 |
112 void CCDebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRect
s) | 112 void CCDebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRect
s) |
113 { | 113 { |
114 for (size_t i = 0; i < occludingRects.size(); ++i) | 114 for (size_t i = 0; i < occludingRects.size(); ++i) |
115 m_debugRects.append(CCDebugRect(OccludingRectType, occludingRects[i])); | 115 m_debugRects.append(CCDebugRect(OccludingRectType, occludingRects[i])); |
116 } | 116 } |
117 | 117 |
118 } // namespace cc | 118 } // namespace cc |
119 | 119 |
120 #endif // USE(ACCELERATED_COMPOSITING) | 120 #endif // USE(ACCELERATED_COMPOSITING) |
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