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Unified Diff: src/gpu/GrBitmapTextContext.cpp

Issue 1104343003: remove old text contexts and fontcache (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweak Created 5 years, 8 months ago
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Index: src/gpu/GrBitmapTextContext.cpp
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
deleted file mode 100755
index efce516b79789f245e548822c9440da1413e8894..0000000000000000000000000000000000000000
--- a/src/gpu/GrBitmapTextContext.cpp
+++ /dev/null
@@ -1,647 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#include "GrBitmapTextContext.h"
-
-#include "GrAtlas.h"
-#include "GrBatch.h"
-#include "GrBatchFontCache.h"
-#include "GrBatchTarget.h"
-#include "GrDefaultGeoProcFactory.h"
-#include "GrDrawTarget.h"
-#include "GrFontCache.h"
-#include "GrFontScaler.h"
-#include "GrIndexBuffer.h"
-#include "GrStrokeInfo.h"
-#include "GrTexturePriv.h"
-
-#include "SkAutoKern.h"
-#include "SkColorPriv.h"
-#include "SkDraw.h"
-#include "SkDrawFilter.h"
-#include "SkDrawProcs.h"
-#include "SkGlyphCache.h"
-#include "SkGpuDevice.h"
-#include "SkGr.h"
-#include "SkPath.h"
-#include "SkRTConf.h"
-#include "SkStrokeRec.h"
-#include "SkTextBlob.h"
-#include "SkTextMapStateProc.h"
-
-#include "effects/GrBitmapTextGeoProc.h"
-#include "effects/GrSimpleTextureEffect.h"
-
-SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
- "Dump the contents of the font cache before every purge.");
-
-namespace {
-static const size_t kLCDTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16);
-
-// position + local coord
-static const size_t kColorTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16);
-
-static const size_t kGrayTextVASize = sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16);
-
-static const int kVerticesPerGlyph = 4;
-static const int kIndicesPerGlyph = 6;
-
-static size_t get_vertex_stride(GrMaskFormat maskFormat) {
- switch (maskFormat) {
- case kA8_GrMaskFormat:
- return kGrayTextVASize;
- case kARGB_GrMaskFormat:
- return kColorTextVASize;
- default:
- return kLCDTextVASize;
- }
-}
-
-};
-
-GrBitmapTextContext::GrBitmapTextContext(GrContext* context,
- SkGpuDevice* gpuDevice,
- const SkDeviceProperties& properties)
- : GrTextContext(context, gpuDevice, properties) {
- fStrike = NULL;
-
- fCurrTexture = NULL;
- fEffectTextureUniqueID = SK_InvalidUniqueID;
-
- fVertices = NULL;
- fCurrVertex = 0;
- fAllocVertexCount = 0;
- fTotalVertexCount = 0;
-
- fVertexBounds.setLargestInverted();
-}
-
-GrBitmapTextContext* GrBitmapTextContext::Create(GrContext* context,
- SkGpuDevice* gpuDevice,
- const SkDeviceProperties& props) {
- return SkNEW_ARGS(GrBitmapTextContext, (context, gpuDevice, props));
-}
-
-bool GrBitmapTextContext::canDraw(const GrRenderTarget* rt,
- const GrClip& clip,
- const GrPaint& paint,
- const SkPaint& skPaint,
- const SkMatrix& viewMatrix) {
- return !SkDraw::ShouldDrawTextAsPaths(skPaint, viewMatrix);
-}
-
-inline void GrBitmapTextContext::init(GrRenderTarget* rt, const GrClip& clip,
- const GrPaint& paint, const SkPaint& skPaint,
- const SkIRect& regionClipBounds) {
- GrTextContext::init(rt, clip, paint, skPaint, regionClipBounds);
-
- fStrike = NULL;
-
- fCurrTexture = NULL;
- fCurrVertex = 0;
-
- fVertices = NULL;
- fAllocVertexCount = 0;
- fTotalVertexCount = 0;
-}
-
-void GrBitmapTextContext::onDrawText(GrRenderTarget* rt, const GrClip& clip,
- const GrPaint& paint, const SkPaint& skPaint,
- const SkMatrix& viewMatrix,
- const char text[], size_t byteLength,
- SkScalar x, SkScalar y, const SkIRect& regionClipBounds) {
- SkASSERT(byteLength == 0 || text != NULL);
-
- // nothing to draw
- if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) {
- return;
- }
-
- this->init(rt, clip, paint, skPaint, regionClipBounds);
-
- SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
-
- SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &viewMatrix);
- SkGlyphCache* cache = autoCache.getCache();
- GrFontScaler* fontScaler = GetGrFontScaler(cache);
-
- // transform our starting point
- {
- SkPoint loc;
- viewMatrix.mapXY(x, y, &loc);
- x = loc.fX;
- y = loc.fY;
- }
-
- // need to measure first
- int numGlyphs;
- if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
- SkVector stopVector;
- numGlyphs = MeasureText(cache, glyphCacheProc, text, byteLength, &stopVector);
-
- SkScalar stopX = stopVector.fX;
- SkScalar stopY = stopVector.fY;
-
- if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
- stopX = SkScalarHalf(stopX);
- stopY = SkScalarHalf(stopY);
- }
- x -= stopX;
- y -= stopY;
- } else {
- numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL);
- }
- fTotalVertexCount = kVerticesPerGlyph*numGlyphs;
-
- const char* stop = text + byteLength;
-
- SkAutoKern autokern;
-
- SkFixed fxMask = ~0;
- SkFixed fyMask = ~0;
- SkScalar halfSampleX, halfSampleY;
- if (cache->isSubpixel()) {
- halfSampleX = halfSampleY = SkFixedToScalar(SkGlyph::kSubpixelRound);
- SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix);
- if (kX_SkAxisAlignment == baseline) {
- fyMask = 0;
- halfSampleY = SK_ScalarHalf;
- } else if (kY_SkAxisAlignment == baseline) {
- fxMask = 0;
- halfSampleX = SK_ScalarHalf;
- }
- } else {
- halfSampleX = halfSampleY = SK_ScalarHalf;
- }
-
- Sk48Dot16 fx = SkScalarTo48Dot16(x + halfSampleX);
- Sk48Dot16 fy = SkScalarTo48Dot16(y + halfSampleY);
-
- // if we have RGB, then we won't have any SkShaders so no need to use a localmatrix, but for
- // performance reasons we just invert here instead
- if (!viewMatrix.invert(&fLocalMatrix)) {
- SkDebugf("Cannot invert viewmatrix\n");
- return;
- }
-
- while (text < stop) {
- const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
-
- fx += autokern.adjust(glyph);
-
- if (glyph.fWidth) {
- this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed(),
- GrGlyph::kCoverage_MaskStyle),
- Sk48Dot16FloorToInt(fx),
- Sk48Dot16FloorToInt(fy),
- fontScaler);
- }
-
- fx += glyph.fAdvanceX;
- fy += glyph.fAdvanceY;
- }
-
- this->finish();
-}
-
-void GrBitmapTextContext::onDrawPosText(GrRenderTarget* rt, const GrClip& clip,
- const GrPaint& paint, const SkPaint& skPaint,
- const SkMatrix& viewMatrix,
- const char text[], size_t byteLength,
- const SkScalar pos[], int scalarsPerPosition,
- const SkPoint& offset, const SkIRect& regionClipBounds) {
- SkASSERT(byteLength == 0 || text != NULL);
- SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
-
- // nothing to draw
- if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) {
- return;
- }
-
- this->init(rt, clip, paint, skPaint, regionClipBounds);
-
- SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
-
- SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &viewMatrix);
- SkGlyphCache* cache = autoCache.getCache();
- GrFontScaler* fontScaler = GetGrFontScaler(cache);
-
- // if we have RGB, then we won't have any SkShaders so no need to use a localmatrix, but for
- // performance reasons we just invert here instead
- if (!viewMatrix.invert(&fLocalMatrix)) {
- SkDebugf("Cannot invert viewmatrix\n");
- return;
- }
-
- int numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL);
- fTotalVertexCount = kVerticesPerGlyph*numGlyphs;
-
- const char* stop = text + byteLength;
- SkTextAlignProc alignProc(fSkPaint.getTextAlign());
- SkTextMapStateProc tmsProc(viewMatrix, offset, scalarsPerPosition);
-
- if (cache->isSubpixel()) {
- // maybe we should skip the rounding if linearText is set
- SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix);
-
- SkFixed fxMask = ~0;
- SkFixed fyMask = ~0;
- SkScalar halfSampleX = SkFixedToScalar(SkGlyph::kSubpixelRound);
- SkScalar halfSampleY = SkFixedToScalar(SkGlyph::kSubpixelRound);
- if (kX_SkAxisAlignment == baseline) {
- fyMask = 0;
- halfSampleY = SK_ScalarHalf;
- } else if (kY_SkAxisAlignment == baseline) {
- fxMask = 0;
- halfSampleX = SK_ScalarHalf;
- }
-
- if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
- while (text < stop) {
- SkPoint tmsLoc;
- tmsProc(pos, &tmsLoc);
- Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + halfSampleX);
- Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + halfSampleY);
-
- const SkGlyph& glyph = glyphCacheProc(cache, &text,
- fx & fxMask, fy & fyMask);
-
- if (glyph.fWidth) {
- this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed(),
- GrGlyph::kCoverage_MaskStyle),
- Sk48Dot16FloorToInt(fx),
- Sk48Dot16FloorToInt(fy),
- fontScaler);
- }
- pos += scalarsPerPosition;
- }
- } else {
- while (text < stop) {
- const char* currentText = text;
- const SkGlyph& metricGlyph = glyphCacheProc(cache, &text, 0, 0);
-
- if (metricGlyph.fWidth) {
- SkDEBUGCODE(SkFixed prevAdvX = metricGlyph.fAdvanceX;)
- SkDEBUGCODE(SkFixed prevAdvY = metricGlyph.fAdvanceY;)
- SkPoint tmsLoc;
- tmsProc(pos, &tmsLoc);
- SkPoint alignLoc;
- alignProc(tmsLoc, metricGlyph, &alignLoc);
-
- Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + halfSampleX);
- Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + halfSampleY);
-
- // have to call again, now that we've been "aligned"
- const SkGlyph& glyph = glyphCacheProc(cache, &currentText,
- fx & fxMask, fy & fyMask);
- // the assumption is that the metrics haven't changed
- SkASSERT(prevAdvX == glyph.fAdvanceX);
- SkASSERT(prevAdvY == glyph.fAdvanceY);
- SkASSERT(glyph.fWidth);
-
- this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed(),
- GrGlyph::kCoverage_MaskStyle),
- Sk48Dot16FloorToInt(fx),
- Sk48Dot16FloorToInt(fy),
- fontScaler);
- }
- pos += scalarsPerPosition;
- }
- }
- } else { // not subpixel
-
- if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
- while (text < stop) {
- // the last 2 parameters are ignored
- const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
-
- if (glyph.fWidth) {
- SkPoint tmsLoc;
- tmsProc(pos, &tmsLoc);
-
- Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + SK_ScalarHalf);
- Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + SK_ScalarHalf);
- this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed(),
- GrGlyph::kCoverage_MaskStyle),
- Sk48Dot16FloorToInt(fx),
- Sk48Dot16FloorToInt(fy),
- fontScaler);
- }
- pos += scalarsPerPosition;
- }
- } else {
- while (text < stop) {
- // the last 2 parameters are ignored
- const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
-
- if (glyph.fWidth) {
- SkPoint tmsLoc;
- tmsProc(pos, &tmsLoc);
-
- SkPoint alignLoc;
- alignProc(tmsLoc, glyph, &alignLoc);
-
- Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + SK_ScalarHalf);
- Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + SK_ScalarHalf);
- this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
- glyph.getSubXFixed(),
- glyph.getSubYFixed(),
- GrGlyph::kCoverage_MaskStyle),
- Sk48Dot16FloorToInt(fx),
- Sk48Dot16FloorToInt(fy),
- fontScaler);
- }
- pos += scalarsPerPosition;
- }
- }
- }
-
- this->finish();
-}
-
-static void* alloc_vertices(GrDrawTarget* drawTarget,
- int numVertices,
- GrMaskFormat maskFormat) {
- if (numVertices <= 0) {
- return NULL;
- }
-
- // set up attributes
- void* vertices = NULL;
- bool success = drawTarget->reserveVertexAndIndexSpace(numVertices,
- get_vertex_stride(maskFormat),
- 0,
- &vertices,
- NULL);
- GrAlwaysAssert(success);
- return vertices;
-}
-
-inline bool GrBitmapTextContext::uploadGlyph(GrGlyph* glyph, GrFontScaler* scaler) {
- if (!fStrike->glyphTooLargeForAtlas(glyph)) {
- if (fStrike->addGlyphToAtlas(glyph, scaler)) {
- return true;
- }
-
- // try to clear out an unused plot before we flush
- if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
- fStrike->addGlyphToAtlas(glyph, scaler)) {
- return true;
- }
-
- if (c_DumpFontCache) {
-#ifdef SK_DEVELOPER
- fContext->getFontCache()->dump();
-#endif
- }
-
- // before we purge the cache, we must flush any accumulated draws
- this->flush();
- fContext->flush();
-
- // we should have an unused plot now
- if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
- fStrike->addGlyphToAtlas(glyph, scaler)) {
- return true;
- }
-
- // we should never get here
- SkASSERT(false);
- }
-
- return false;
-}
-
-void GrBitmapTextContext::appendGlyph(GrGlyph::PackedID packed,
- int vx, int vy,
- GrFontScaler* scaler) {
- if (NULL == fDrawTarget) {
- return;
- }
-
- if (NULL == fStrike) {
- fStrike = fContext->getFontCache()->getStrike(scaler);
- }
-
- GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
- if (NULL == glyph || glyph->fBounds.isEmpty()) {
- return;
- }
-
- int x = vx + glyph->fBounds.fLeft;
- int y = vy + glyph->fBounds.fTop;
-
- // keep them as ints until we've done the clip-test
- int width = glyph->fBounds.width();
- int height = glyph->fBounds.height();
-
- // check if we clipped out
- if (fClipRect.quickReject(x, y, x + width, y + height)) {
- return;
- }
-
- // If the glyph is too large we fall back to paths
- if (NULL == glyph->fPlot && !uploadGlyph(glyph, scaler)) {
- if (NULL == glyph->fPath) {
- SkPath* path = SkNEW(SkPath);
- if (!scaler->getGlyphPath(glyph->glyphID(), path)) {
- // flag the glyph as being dead?
- delete path;
- return;
- }
- glyph->fPath = path;
- }
-
- // flush any accumulated draws before drawing this glyph as a path.
- this->flush();
-
- SkMatrix translate;
- translate.setTranslate(SkIntToScalar(vx), SkIntToScalar(vy));
- SkPath tmpPath(*glyph->fPath);
- tmpPath.transform(translate);
- GrStrokeInfo strokeInfo(SkStrokeRec::kFill_InitStyle);
- fContext->drawPath(fRenderTarget, fClip, fPaint, SkMatrix::I(), tmpPath, strokeInfo);
-
- // remove this glyph from the vertices we need to allocate
- fTotalVertexCount -= kVerticesPerGlyph;
- return;
- }
-
- SkASSERT(glyph->fPlot);
- GrDrawTarget::DrawToken drawToken = fDrawTarget->getCurrentDrawToken();
- glyph->fPlot->setDrawToken(drawToken);
-
- // the current texture/maskformat must match what the glyph needs
- GrTexture* texture = glyph->fPlot->texture();
- SkASSERT(texture);
-
- if (fCurrTexture != texture || fCurrVertex + kVerticesPerGlyph > fAllocVertexCount) {
- this->flush();
- fCurrTexture = texture;
- fCurrTexture->ref();
- fCurrMaskFormat = glyph->fMaskFormat;
- }
-
- if (NULL == fVertices) {
- int maxQuadVertices = kVerticesPerGlyph * fContext->getQuadIndexBuffer()->maxQuads();
- fAllocVertexCount = SkMin32(fTotalVertexCount, maxQuadVertices);
- fVertices = alloc_vertices(fDrawTarget, fAllocVertexCount, fCurrMaskFormat);
- }
-
- SkRect r;
- r.fLeft = SkIntToScalar(x);
- r.fTop = SkIntToScalar(y);
- r.fRight = r.fLeft + SkIntToScalar(width);
- r.fBottom = r.fTop + SkIntToScalar(height);
-
- fVertexBounds.joinNonEmptyArg(r);
-
- int u0 = glyph->fAtlasLocation.fX;
- int v0 = glyph->fAtlasLocation.fY;
- int u1 = u0 + width;
- int v1 = v0 + height;
-
- size_t vertSize = get_vertex_stride(fCurrMaskFormat);
- intptr_t vertex = reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex;
-
- // V0
- SkPoint* position = reinterpret_cast<SkPoint*>(vertex);
- position->set(r.fLeft, r.fTop);
- if (kA8_GrMaskFormat == fCurrMaskFormat) {
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
- *color = fPaint.getColor();
- }
- SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize -
- sizeof(SkIPoint16));
- textureCoords->set(u0, v0);
- vertex += vertSize;
-
- // V1
- position = reinterpret_cast<SkPoint*>(vertex);
- position->set(r.fLeft, r.fBottom);
- if (kA8_GrMaskFormat == fCurrMaskFormat) {
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
- *color = fPaint.getColor();
- }
- textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
- textureCoords->set(u0, v1);
- vertex += vertSize;
-
- // V2
- position = reinterpret_cast<SkPoint*>(vertex);
- position->set(r.fRight, r.fBottom);
- if (kA8_GrMaskFormat == fCurrMaskFormat) {
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
- *color = fPaint.getColor();
- }
- textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
- textureCoords->set(u1, v1);
- vertex += vertSize;
-
- // V3
- position = reinterpret_cast<SkPoint*>(vertex);
- position->set(r.fRight, r.fTop);
- if (kA8_GrMaskFormat == fCurrMaskFormat) {
- SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
- *color = fPaint.getColor();
- }
- textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
- textureCoords->set(u1, v0);
-
- fCurrVertex += 4;
-}
-
-void GrBitmapTextContext::flush() {
- if (NULL == fDrawTarget) {
- return;
- }
-
- if (fCurrVertex > 0) {
- GrPipelineBuilder pipelineBuilder;
- pipelineBuilder.setFromPaint(fPaint, fRenderTarget, fClip);
-
- // setup our sampler state for our text texture/atlas
- SkASSERT(SkIsAlign4(fCurrVertex));
- SkASSERT(fCurrTexture);
-
- SkASSERT(fStrike);
- GrColor color = fPaint.getColor();
- switch (fCurrMaskFormat) {
- // Color bitmap text
- case kARGB_GrMaskFormat: {
- int a = fSkPaint.getAlpha();
- color = SkColorSetARGB(a, a, a, a);
- break;
- }
- // LCD text
- case kA565_GrMaskFormat: {
- // TODO: move supportsRGBCoverage check to setupCoverageEffect and only add LCD
- // processor if the xp can support it. For now we will simply assume that if
- // fUseLCDText is true, then we have a known color output.
- const GrXPFactory* xpFactory = pipelineBuilder.getXPFactory();
- if (!xpFactory->supportsRGBCoverage(0, kRGBA_GrColorComponentFlags)) {
- SkDebugf("LCD Text will not draw correctly.\n");
- }
- break;
- }
- // Grayscale/BW text
- case kA8_GrMaskFormat:
- break;
- default:
- SkFAIL("Unexpected mask format.");
- }
-
- GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
- uint32_t textureUniqueID = fCurrTexture->getUniqueID();
- if (textureUniqueID != fEffectTextureUniqueID ||
- fCachedGeometryProcessor->color() != color ||
- !fCachedGeometryProcessor->localMatrix().cheapEqualTo(fLocalMatrix)) {
- // This will be ignored in the non A8 case
- bool opaqueVertexColors = GrColorIsOpaque(fPaint.getColor());
- fCachedGeometryProcessor.reset(GrBitmapTextGeoProc::Create(color,
- fCurrTexture,
- params,
- fCurrMaskFormat,
- opaqueVertexColors,
- fLocalMatrix));
- fEffectTextureUniqueID = textureUniqueID;
- }
-
- int nGlyphs = fCurrVertex / kVerticesPerGlyph;
- fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
- fDrawTarget->drawIndexedInstances(&pipelineBuilder,
- fCachedGeometryProcessor.get(),
- kTriangles_GrPrimitiveType,
- nGlyphs,
- kVerticesPerGlyph,
- kIndicesPerGlyph,
- &fVertexBounds);
-
- fDrawTarget->resetVertexSource();
- fVertices = NULL;
- fAllocVertexCount = 0;
- // reset to be those that are left
- fTotalVertexCount -= fCurrVertex;
- fCurrVertex = 0;
- fVertexBounds.setLargestInverted();
- SkSafeSetNull(fCurrTexture);
- }
-}
-
-inline void GrBitmapTextContext::finish() {
- this->flush();
- fTotalVertexCount = 0;
-
- GrTextContext::finish();
-}
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