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Side by Side Diff: src/opts/SkBlitRow_opts_SSE2.cpp

Issue 1104183004: De-proc Color32 (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: duh Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <emmintrin.h> 8 #include <emmintrin.h>
9 #include "SkBitmapProcState_opts_SSE2.h" 9 #include "SkBitmapProcState_opts_SSE2.h"
10 #include "SkBlitRow_opts_SSE2.h" 10 #include "SkBlitRow_opts_SSE2.h"
(...skipping 214 matching lines...) Expand 10 before | Expand all | Expand 10 after
225 } 225 }
226 226
227 while (count > 0) { 227 while (count > 0) {
228 *dst = SkBlendARGB32(*src, *dst, alpha); 228 *dst = SkBlendARGB32(*src, *dst, alpha);
229 src++; 229 src++;
230 dst++; 230 dst++;
231 count--; 231 count--;
232 } 232 }
233 } 233 }
234 234
235 #define SK_SUPPORT_LEGACY_COLOR32_MATHx
236
237 /* SSE2 version of Color32()
238 * portable version is in core/SkBlitRow_D32.cpp
239 */
240 // Color32 and its SIMD specializations use the blend_256_round_alt algorithm
241 // from tests/BlendTest.cpp. It's not quite perfect, but it's never wrong in th e
242 // interesting edge cases, and it's quite a bit faster than blend_perfect.
243 //
244 // blend_256_round_alt is our currently blessed algorithm. Please use it or an analogous one.
245 void Color32_SSE2(SkPMColor dst[], const SkPMColor src[], int count, SkPMColor c olor) {
246 switch (SkGetPackedA32(color)) {
247 case 0: memmove(dst, src, count * sizeof(SkPMColor)); return;
248 case 255: sk_memset32(dst, color, count); return;
249 }
250
251 __m128i colorHigh = _mm_unpacklo_epi8(_mm_setzero_si128(), _mm_set1_epi32(co lor));
252 #ifdef SK_SUPPORT_LEGACY_COLOR32_MATH // blend_256_plus1_trunc, busted
253 __m128i colorAndRound = colorHigh;
254 #else // blend_256_round_alt, good
255 __m128i colorAndRound = _mm_add_epi16(colorHigh, _mm_set1_epi16(128));
256 #endif
257
258 unsigned invA = 255 - SkGetPackedA32(color);
259 #ifdef SK_SUPPORT_LEGACY_COLOR32_MATH // blend_256_plus1_trunc, busted
260 __m128i invA16 = _mm_set1_epi16(invA);
261 #else // blend_256_round_alt, good
262 SkASSERT(invA + (invA >> 7) < 256); // We should still fit in the low byte here.
263 __m128i invA16 = _mm_set1_epi16(invA + (invA >> 7));
264 #endif
265
266 // Does the core work of blending color onto 4 pixels, returning the resulti ng 4 pixels.
267 auto kernel = [&](const __m128i& src4) -> __m128i {
268 __m128i lo = _mm_mullo_epi16(invA16, _mm_unpacklo_epi8(src4, _mm_setzero _si128())),
269 hi = _mm_mullo_epi16(invA16, _mm_unpackhi_epi8(src4, _mm_setzero _si128()));
270 return _mm_packus_epi16(_mm_srli_epi16(_mm_add_epi16(colorAndRound, lo), 8),
271 _mm_srli_epi16(_mm_add_epi16(colorAndRound, hi), 8));
272 };
273
274 while (count >= 8) {
275 __m128i dst0 = kernel(_mm_loadu_si128((const __m128i*)(src+0))),
276 dst4 = kernel(_mm_loadu_si128((const __m128i*)(src+4)));
277 _mm_storeu_si128((__m128i*)(dst+0), dst0);
278 _mm_storeu_si128((__m128i*)(dst+4), dst4);
279 src += 8;
280 dst += 8;
281 count -= 8;
282 }
283 if (count >= 4) {
284 _mm_storeu_si128((__m128i*)dst, kernel(_mm_loadu_si128((const __m128i*)s rc)));
285 src += 4;
286 dst += 4;
287 count -= 4;
288 }
289 if (count >= 2) {
290 _mm_storel_epi64((__m128i*)dst, kernel(_mm_loadl_epi64((const __m128i*)s rc)));
291 src += 2;
292 dst += 2;
293 count -= 2;
294 }
295 if (count >= 1) {
296 *dst = _mm_cvtsi128_si32(kernel(_mm_cvtsi32_si128(*src)));
297 }
298 }
299
300 void Color32A_D565_SSE2(uint16_t dst[], SkPMColor src, int count, int x, int y) { 235 void Color32A_D565_SSE2(uint16_t dst[], SkPMColor src, int count, int x, int y) {
301 SkASSERT(count > 0); 236 SkASSERT(count > 0);
302 237
303 uint32_t src_expand = (SkGetPackedG32(src) << 24) | 238 uint32_t src_expand = (SkGetPackedG32(src) << 24) |
304 (SkGetPackedR32(src) << 13) | 239 (SkGetPackedR32(src) << 13) |
305 (SkGetPackedB32(src) << 2); 240 (SkGetPackedB32(src) << 2);
306 unsigned scale = SkAlpha255To256(0xFF - SkGetPackedA32(src)) >> 3; 241 unsigned scale = SkAlpha255To256(0xFF - SkGetPackedA32(src)) >> 3;
307 242
308 // Check if we have enough pixels to run SIMD 243 // Check if we have enough pixels to run SIMD
309 if (count >= (int)(8 + (((16 - (size_t)dst) & 0x0F) >> 1))) { 244 if (count >= (int)(8 + (((16 - (size_t)dst) & 0x0F) >> 1))) {
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1223 uint32_t dst_expanded = SkExpand_rgb_16(*dst); 1158 uint32_t dst_expanded = SkExpand_rgb_16(*dst);
1224 dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); 1159 dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3);
1225 // now src and dst expanded are in g:11 r:10 x:1 b:10 1160 // now src and dst expanded are in g:11 r:10 x:1 b:10
1226 *dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); 1161 *dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5);
1227 } 1162 }
1228 dst += 1; 1163 dst += 1;
1229 DITHER_INC_X(x); 1164 DITHER_INC_X(x);
1230 } while (--count != 0); 1165 } while (--count != 0);
1231 } 1166 }
1232 } 1167 }
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