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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_CONTROLS_THROBBER_H_ | 5 #ifndef UI_VIEWS_CONTROLS_THROBBER_H_ |
| 6 #define UI_VIEWS_CONTROLS_THROBBER_H_ | 6 #define UI_VIEWS_CONTROLS_THROBBER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
| 11 #include "base/timer/timer.h" | 11 #include "base/timer/timer.h" |
| 12 #include "ui/views/view.h" | 12 #include "ui/views/view.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 class ImageSkia; | 15 class ImageSkia; |
| 16 } | 16 } |
| 17 | 17 |
| 18 namespace views { | 18 namespace views { |
| 19 | 19 |
| 20 // Throbbers display an animation, usually used as a status indicator. | 20 // Throbbers display an animation, usually used as a status indicator. |
| 21 | 21 |
| 22 class VIEWS_EXPORT Throbber : public View { | 22 class VIEWS_EXPORT Throbber : public View { |
|
sky
2015/04/27 15:15:07
If you want more to cleanup this class should real
| |
| 23 public: | 23 public: |
| 24 // |frame_time_ms| is the amount of time that should elapse between frames | 24 // |frame_time_ms| is the amount of time that should elapse between frames |
| 25 // (in milliseconds) | 25 // (in milliseconds) |
| 26 // If |paint_while_stopped| is false, this view will be invisible when not | 26 // If |paint_while_stopped| is false, this view will be invisible when not |
| 27 // running. | 27 // running. |
| 28 Throbber(int frame_time_ms, bool paint_while_stopped); | 28 Throbber(int frame_time_ms, bool paint_while_stopped); |
| 29 Throbber(int frame_time_ms, bool paint_while_stopped, gfx::ImageSkia* frames); | 29 Throbber(int frame_time_ms, bool paint_while_stopped, gfx::ImageSkia* frames); |
| 30 ~Throbber() override; | 30 ~Throbber() override; |
| 31 | 31 |
| 32 // Start and stop the throbber animation | 32 // Start and stop the throbber animation |
| 33 virtual void Start(); | 33 virtual void Start(); |
| 34 virtual void Stop(); | 34 virtual void Stop(); |
| 35 | 35 |
| 36 // Set custom throbber frames. Otherwise IDR_THROBBER is loaded. | 36 // Set custom throbber frames. Otherwise IDR_THROBBER is loaded. |
| 37 void SetFrames(const gfx::ImageSkia* frames); | 37 void SetFrames(const gfx::ImageSkia* frames); |
| 38 | 38 |
| 39 // Overridden from View: | 39 // Overridden from View: |
| 40 gfx::Size GetPreferredSize() const override; | 40 gfx::Size GetPreferredSize() const override; |
| 41 void OnPaint(gfx::Canvas* canvas) override; | 41 void OnPaint(gfx::Canvas* canvas) override; |
| 42 | 42 |
| 43 protected: | 43 protected: |
| 44 bool running() const { return running_; } | |
| 45 base::Time start_time() const { return start_time_; } | |
| 46 | |
| 47 // Specifies whether the throbber is currently animating or not | 44 // Specifies whether the throbber is currently animating or not |
| 45 bool IsRunning() const; | |
| 46 base::TimeTicks start_time() const { return start_time_; } | |
| 48 | 47 |
| 49 private: | 48 private: |
| 50 void Run(); | |
| 51 | |
| 52 bool running_; | |
| 53 bool paint_while_stopped_; | 49 bool paint_while_stopped_; |
| 54 int frame_count_; // How many frames we have. | 50 int frame_count_; // How many frames we have. |
| 55 base::Time start_time_; // Time when Start was called. | 51 base::TimeTicks start_time_; // Time when Start was called. |
| 56 const gfx::ImageSkia* frames_; // Frames images. | 52 const gfx::ImageSkia* frames_; // Frames images. |
| 57 base::TimeDelta frame_time_; // How long one frame is displayed. | 53 base::TimeDelta frame_time_; // How long one frame is displayed. |
| 58 base::RepeatingTimer<Throbber> timer_; // Used to schedule Run calls. | 54 base::RepeatingTimer<Throbber> timer_; // Used to schedule Run calls. |
| 59 | 55 |
| 60 DISALLOW_COPY_AND_ASSIGN(Throbber); | 56 DISALLOW_COPY_AND_ASSIGN(Throbber); |
| 61 }; | 57 }; |
| 62 | 58 |
| 63 // A SmoothedThrobber is a throbber that is representing potentially short | 59 // A SmoothedThrobber is a throbber that is representing potentially short |
| 64 // and nonoverlapping bursts of work. SmoothedThrobber ignores small | 60 // and nonoverlapping bursts of work. SmoothedThrobber ignores small |
| 65 // pauses in the work stops and starts, and only starts its throbber after | 61 // pauses in the work stops and starts, and only starts its throbber after |
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| 126 | 122 |
| 127 // The checkmark image. Will be null until it's used (if ever). | 123 // The checkmark image. Will be null until it's used (if ever). |
| 128 const gfx::ImageSkia* checkmark_; | 124 const gfx::ImageSkia* checkmark_; |
| 129 | 125 |
| 130 DISALLOW_COPY_AND_ASSIGN(MaterialThrobber); | 126 DISALLOW_COPY_AND_ASSIGN(MaterialThrobber); |
| 131 }; | 127 }; |
| 132 | 128 |
| 133 } // namespace views | 129 } // namespace views |
| 134 | 130 |
| 135 #endif // UI_VIEWS_CONTROLS_THROBBER_H_ | 131 #endif // UI_VIEWS_CONTROLS_THROBBER_H_ |
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