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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GL_GLEXT_PROTOTYPES | 5 #ifndef GL_GLEXT_PROTOTYPES |
| 6 #define GL_GLEXT_PROTOTYPES | 6 #define GL_GLEXT_PROTOTYPES |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
| 10 #include <GLES2/gl2ext.h> | 10 #include <GLES2/gl2ext.h> |
| 11 #include <GLES2/gl2extchromium.h> | 11 #include <GLES2/gl2extchromium.h> |
| 12 | 12 |
| 13 #include <vector> | 13 #include <vector> |
| 14 | 14 |
| 15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
| 16 #include "base/strings/string_number_conversions.h" | 16 #include "base/strings/string_number_conversions.h" |
| 17 #include "gpu/command_buffer/service/gpu_switches.h" | |
| 18 #include "gpu/command_buffer/tests/gl_manager.h" | 17 #include "gpu/command_buffer/tests/gl_manager.h" |
| 19 #include "gpu/command_buffer/tests/gl_test_utils.h" | 18 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 19 #include "gpu/config/gpu_switches.h" |
| 20 #include "testing/gmock/include/gmock/gmock.h" | 20 #include "testing/gmock/include/gmock/gmock.h" |
| 21 #include "testing/gtest/include/gtest/gtest.h" | 21 #include "testing/gtest/include/gtest/gtest.h" |
| 22 | 22 |
| 23 namespace gpu { | 23 namespace gpu { |
| 24 | 24 |
| 25 // A collection of tests that exercise the glClear workaround. | 25 // A collection of tests that exercise the glClear workaround. |
| 26 class GLClearFramebufferTest : public testing::TestWithParam<bool> { | 26 class GLClearFramebufferTest : public testing::TestWithParam<bool> { |
| 27 public: | 27 public: |
| 28 GLClearFramebufferTest() : color_handle_(0u), depth_handle_(0u) {} | 28 GLClearFramebufferTest() : color_handle_(0u), depth_handle_(0u) {} |
| 29 | 29 |
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| 191 | 191 |
| 192 glClearDepthf(0.9f); | 192 glClearDepthf(0.9f); |
| 193 glClear(GL_DEPTH_BUFFER_BIT); | 193 glClear(GL_DEPTH_BUFFER_BIT); |
| 194 DrawQuad(); | 194 DrawQuad(); |
| 195 // Verify - depth test should have passed, so red. | 195 // Verify - depth test should have passed, so red. |
| 196 EXPECT_TRUE( | 196 EXPECT_TRUE( |
| 197 GLTestHelper::CheckPixels(0, 0, 1, 1, 0 /* tolerance */, kRed)); | 197 GLTestHelper::CheckPixels(0, 0, 1, 1, 0 /* tolerance */, kRed)); |
| 198 } | 198 } |
| 199 | 199 |
| 200 } // namespace gpu | 200 } // namespace gpu |
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