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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" | 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" |
| 6 | 6 |
| 7 #include <xkbcommon/xkbcommon-names.h> | 7 #include <xkbcommon/xkbcommon-names.h> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/location.h" | 10 #include "base/location.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
| 13 #include "base/task_runner.h" | 13 #include "base/task_runner.h" |
| 14 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
| 15 #include "base/threading/worker_pool.h" | 15 #include "base/threading/worker_pool.h" |
| 16 #include "ui/events/event_constants.h" | 16 #include "ui/events/event_constants.h" |
| 17 #include "ui/events/keycodes/dom3/dom_code.h" | 17 #include "ui/events/keycodes/dom3/dom_code.h" |
| 18 #include "ui/events/keycodes/dom3/dom_key.h" | 18 #include "ui/events/keycodes/dom3/dom_key.h" |
| 19 #include "ui/events/keycodes/dom4/keycode_converter.h" | 19 #include "ui/events/keycodes/dom4/keycode_converter.h" |
| 20 #include "ui/events/keycodes/keyboard_code_conversion.h" | 20 #include "ui/events/keycodes/keyboard_code_conversion.h" |
| 21 #include "ui/events/ozone/layout/layout_util.h" | 21 #include "ui/events/keycodes/keyboard_code_conversion_xkb.h" |
| 22 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" | 22 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" |
| 23 | 23 |
| 24 namespace ui { | 24 namespace ui { |
| 25 | 25 |
| 26 namespace { | 26 namespace { |
| 27 | 27 |
| 28 typedef base::Callback<void(const std::string&, | 28 typedef base::Callback<void(const std::string&, |
| 29 scoped_ptr<char, base::FreeDeleter>)> | 29 scoped_ptr<char, base::FreeDeleter>)> |
| 30 LoadKeymapCallback; | 30 LoadKeymapCallback; |
| 31 | 31 |
| 32 DomKey CharacterToDomKey(base::char16 character) { | |
| 33 switch (character) { | |
| 34 case 0x08: | |
| 35 return DomKey::BACKSPACE; | |
| 36 case 0x09: | |
| 37 return DomKey::TAB; | |
| 38 case 0x0A: | |
| 39 case 0x0D: | |
| 40 return DomKey::ENTER; | |
| 41 case 0x1B: | |
| 42 return DomKey::ESCAPE; | |
| 43 default: | |
| 44 return DomKey::CHARACTER; | |
| 45 } | |
| 46 } | |
| 47 | |
| 48 KeyboardCode AlphanumericKeyboardCode(base::char16 character) { | 32 KeyboardCode AlphanumericKeyboardCode(base::char16 character) { |
| 49 // Plain ASCII letters and digits map directly to VKEY values. | 33 // Plain ASCII letters and digits map directly to VKEY values. |
| 50 if ((character >= '0') && (character <= '9')) | 34 if ((character >= '0') && (character <= '9')) |
| 51 return static_cast<KeyboardCode>(VKEY_0 + character - '0'); | 35 return static_cast<KeyboardCode>(VKEY_0 + character - '0'); |
| 52 if ((character >= 'a') && (character <= 'z')) | 36 if ((character >= 'a') && (character <= 'z')) |
| 53 return static_cast<KeyboardCode>(VKEY_A + character - 'a'); | 37 return static_cast<KeyboardCode>(VKEY_A + character - 'a'); |
| 54 if ((character >= 'A') && (character <= 'Z')) | 38 if ((character >= 'A') && (character <= 'Z')) |
| 55 return static_cast<KeyboardCode>(VKEY_A + character - 'A'); | 39 return static_cast<KeyboardCode>(VKEY_A + character - 'A'); |
| 56 return VKEY_UNKNOWN; | 40 return VKEY_UNKNOWN; |
| 57 } | 41 } |
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| 955 close_index = layout_name.size(); | 939 close_index = layout_name.size(); |
| 956 *layout_variant = layout_name.substr(parentheses_index + 1, | 940 *layout_variant = layout_name.substr(parentheses_index + 1, |
| 957 close_index - parentheses_index - 1); | 941 close_index - parentheses_index - 1); |
| 958 } else if (dash_index != std::string::npos) { | 942 } else if (dash_index != std::string::npos) { |
| 959 *layout_id = layout_name.substr(0, dash_index); | 943 *layout_id = layout_name.substr(0, dash_index); |
| 960 *layout_variant = layout_name.substr(dash_index + 1); | 944 *layout_variant = layout_name.substr(dash_index + 1); |
| 961 } | 945 } |
| 962 } | 946 } |
| 963 | 947 |
| 964 } // namespace ui | 948 } // namespace ui |
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