Chromium Code Reviews| Index: skia/ext/platform_canvas.h |
| =================================================================== |
| --- skia/ext/platform_canvas.h (revision 160846) |
| +++ skia/ext/platform_canvas.h (working copy) |
| @@ -7,6 +7,7 @@ |
| // The platform-specific device will include the necessary platform headers |
| // to get the surface type. |
| +#include "base/basictypes.h" |
| #include "skia/ext/platform_device.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| @@ -151,6 +152,28 @@ |
| ScopedPlatformPaint& operator=(const ScopedPlatformPaint&); |
| }; |
| +class SK_API PlatformBitmap { |
| + public: |
| + PlatformBitmap(); |
|
brettw
2012/10/09 21:59:17
I think you lost the implementation of this functi
|
| + ~PlatformBitmap(); |
| + |
| + // Returns true if the bitmap was able to allocate its surface. |
| + bool Allocate(int width, int height, bool is_opaque); |
| + |
| + // Returns the platform surface, or 0 if Allocate() did not return true. |
| + PlatformSurface GetSurface() { return surface_; } |
| + |
| + // Return the skia bitmap, which will be empty if Allocate() did not |
| + // return true. |
| + const SkBitmap& GetBitmap() { return bitmap_; } |
| + |
| + private: |
| + SkBitmap bitmap_; |
| + PlatformSurface surface_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(PlatformBitmap); |
| +}; |
| + |
| } // namespace skia |
| #endif // SKIA_EXT_PLATFORM_CANVAS_H_ |