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Side by Side Diff: skia/ext/bitmap_platform_device_mac.cc

Issue 11031055: Introduce PlatformBitmap, which is a minimal helper class that wraps an SkBitmap (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "skia/ext/bitmap_platform_device_mac.h" 5 #include "skia/ext/bitmap_platform_device_mac.h"
6 6
7 #import <ApplicationServices/ApplicationServices.h> 7 #import <ApplicationServices/ApplicationServices.h>
8 #include <time.h> 8 #include <time.h>
9 9
10 #include "base/mac/mac_util.h" 10 #include "base/mac/mac_util.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "skia/ext/bitmap_platform_device_data.h" 12 #include "skia/ext/bitmap_platform_device_data.h"
13 #include "skia/ext/skia_utils_mac.h" 13 #include "skia/ext/skia_utils_mac.h"
14 #include "third_party/skia/include/core/SkMatrix.h" 14 #include "third_party/skia/include/core/SkMatrix.h"
15 #include "third_party/skia/include/core/SkRegion.h" 15 #include "third_party/skia/include/core/SkRegion.h"
16 #include "third_party/skia/include/core/SkTypes.h" 16 #include "third_party/skia/include/core/SkTypes.h"
17 #include "third_party/skia/include/core/SkUtils.h" 17 #include "third_party/skia/include/core/SkUtils.h"
18 18
19 #include "skia/ext/platform_canvas.h"
brettw 2012/10/09 20:40:12 This should go in the above block in order.
reed1 2012/10/09 21:06:43 Done.
20
19 namespace skia { 21 namespace skia {
20 22
21 namespace { 23 namespace {
22 24
23 static CGContextRef CGContextForData(void* data, int width, int height) { 25 static CGContextRef CGContextForData(void* data, int width, int height) {
24 #define HAS_ARGB_SHIFTS(a, r, g, b) \ 26 #define HAS_ARGB_SHIFTS(a, r, g, b) \
25 (SK_A32_SHIFT == (a) && SK_R32_SHIFT == (r) \ 27 (SK_A32_SHIFT == (a) && SK_R32_SHIFT == (r) \
26 && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b)) 28 && SK_G32_SHIFT == (g) && SK_B32_SHIFT == (b))
27 #if defined(SK_CPU_LENDIAN) && HAS_ARGB_SHIFTS(24, 16, 8, 0) 29 #if defined(SK_CPU_LENDIAN) && HAS_ARGB_SHIFTS(24, 16, 8, 0)
28 // Allocate a bitmap context with 4 components per pixel (BGRA). Apple 30 // Allocate a bitmap context with 4 components per pixel (BGRA). Apple
(...skipping 218 matching lines...) Expand 10 before | Expand all | Expand 10 after
247 249
248 SkDevice* BitmapPlatformDevice::onCreateCompatibleDevice( 250 SkDevice* BitmapPlatformDevice::onCreateCompatibleDevice(
249 SkBitmap::Config config, int width, int height, bool isOpaque, 251 SkBitmap::Config config, int width, int height, bool isOpaque,
250 Usage /*usage*/) { 252 Usage /*usage*/) {
251 SkASSERT(config == SkBitmap::kARGB_8888_Config); 253 SkASSERT(config == SkBitmap::kARGB_8888_Config);
252 SkDevice* bitmap_device = BitmapPlatformDevice::CreateAndClear(width, height, 254 SkDevice* bitmap_device = BitmapPlatformDevice::CreateAndClear(width, height,
253 isOpaque); 255 isOpaque);
254 return bitmap_device; 256 return bitmap_device;
255 } 257 }
256 258
259 // Port of PlatformBitmap to mac
260
261 PlatformBitmap::~PlatformBitmap() {
262 if (surface_)
263 CGContextRelease(surface_);
264 }
265
266 bool PlatformBitmap::Allocate(int width, int height, bool isOpaque) {
267 if (RasterDeviceTooBigToAllocate(width, height))
268 return false;
269
270 bitmap_.setConfig(SkBitmap::kARGB_8888_Config, width, height, width * 4);
271 if (!bitmap_.allocPixels())
272 return false;
273
274 if (!isOpaque)
275 bitmap_.eraseColor(0);
276 bitmap_.setIsOpaque(isOpaque);
277 return true;
278 }
279
280 PlatformSurface PlatformBitmap::LockSurface() {
281 if (!surface_ && bitmap_.getPixels())
282 surface_ = CGContextForData(bitmap_.getPixels(), bitmap_.width(),
283 bitmap_.height());
284 return surface_;
285 }
286
287 void PlatformBitmap::UnlockSurface() {
288 // nothing to do for our CGContext. It will be released in our destructor
289 }
290
257 } // namespace skia 291 } // namespace skia
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