| Index: ui/gfx/screen_gtk.cc
|
| diff --git a/ui/gfx/screen_gtk.cc b/ui/gfx/screen_gtk.cc
|
| index 7b0b34c8cd06dc4a51c0f396e2653b97dbd6a854..30908ce41f1c7f6676e09c4293bf686741604fbf 100644
|
| --- a/ui/gfx/screen_gtk.cc
|
| +++ b/ui/gfx/screen_gtk.cc
|
| @@ -71,90 +71,110 @@ gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view) {
|
| return gfx::Rect(bounds);
|
| }
|
|
|
| -} // namespace
|
| +class ScreenGtk : public gfx::Screen {
|
| + public:
|
| + ScreenGtk() {
|
| + }
|
|
|
| -namespace gfx {
|
| + virtual ~ScreenGtk() {
|
| + }
|
|
|
| -// static
|
| -bool Screen::IsDIPEnabled() {
|
| - return false;
|
| -}
|
| + virtual bool IsDIPEnabled() OVERRIDE {
|
| + return false;
|
| + }
|
|
|
| -// static
|
| -gfx::Point Screen::GetCursorScreenPoint() {
|
| - gint x, y;
|
| - gdk_display_get_pointer(gdk_display_get_default(), NULL, &x, &y, NULL);
|
| - return gfx::Point(x, y);
|
| -}
|
| + virtual gfx::Point GetCursorScreenPoint() OVERRIDE {
|
| + gint x, y;
|
| + gdk_display_get_pointer(gdk_display_get_default(), NULL, &x, &y, NULL);
|
| + return gfx::Point(x, y);
|
| + }
|
|
|
| -// static
|
| -gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() {
|
| - GdkWindow* window = gdk_window_at_pointer(NULL, NULL);
|
| - if (!window)
|
| - return NULL;
|
| -
|
| - gpointer data = NULL;
|
| - gdk_window_get_user_data(window, &data);
|
| - GtkWidget* widget = reinterpret_cast<GtkWidget*>(data);
|
| - if (!widget)
|
| - return NULL;
|
| - widget = gtk_widget_get_toplevel(widget);
|
| - return GTK_IS_WINDOW(widget) ? GTK_WINDOW(widget) : NULL;
|
| -}
|
| + // Returns the window under the cursor.
|
| + virtual gfx::NativeWindow GetWindowAtCursorScreenPoint() OVERRIDE {
|
| + GdkWindow* window = gdk_window_at_pointer(NULL, NULL);
|
| + if (!window)
|
| + return NULL;
|
| +
|
| + gpointer data = NULL;
|
| + gdk_window_get_user_data(window, &data);
|
| + GtkWidget* widget = reinterpret_cast<GtkWidget*>(data);
|
| + if (!widget)
|
| + return NULL;
|
| + widget = gtk_widget_get_toplevel(widget);
|
| + return GTK_IS_WINDOW(widget) ? GTK_WINDOW(widget) : NULL;
|
| + }
|
|
|
| -// static
|
| -gfx::Display Screen::GetDisplayNearestWindow(gfx::NativeView view) {
|
| - gfx::Rect bounds = GetMonitorAreaNearestWindow(view);
|
| - // Do not use the _NET_WORKAREA here, this is supposed to be an area on a
|
| - // specific monitor, and _NET_WORKAREA is a hint from the WM that generally
|
| - // spans across all monitors. This would make the work area larger than the
|
| - // monitor.
|
| - // TODO(danakj) This is a work-around as there is no standard way to get this
|
| - // area, but it is a rect that we should be computing. The standard means
|
| - // to compute this rect would be to watch all windows with
|
| - // _NET_WM_STRUT(_PARTIAL) hints, and subtract their space from the physical
|
| - // area of the display to construct a work area.
|
| - // TODO(oshima): Implement ID and Observer.
|
| - return gfx::Display(0, bounds);
|
| -}
|
| + // Returns the number of displays.
|
| + // Mirrored displays are excluded; this method is intended to return the
|
| + // number of distinct, usable displays.
|
| + virtual int GetNumDisplays() OVERRIDE {
|
| + // This query is kinda bogus for Linux -- do we want number of X screens?
|
| + // The number of monitors Xinerama has? We'll just use whatever GDK uses.
|
| + GdkScreen* screen = gdk_screen_get_default();
|
| + return gdk_screen_get_n_monitors(screen);
|
| + }
|
|
|
| -// static
|
| -gfx::Display Screen::GetDisplayNearestPoint(const gfx::Point& point) {
|
| - GdkScreen* screen = gdk_screen_get_default();
|
| - gint monitor = gdk_screen_get_monitor_at_point(screen, point.x(), point.y());
|
| - GdkRectangle bounds;
|
| - gdk_screen_get_monitor_geometry(screen, monitor, &bounds);
|
| - // TODO(oshima): Implement ID and Observer.
|
| - return gfx::Display(0, gfx::Rect(bounds));
|
| -}
|
| + // Returns the display nearest the specified window.
|
| + virtual gfx::Display GetDisplayNearestWindow(
|
| + gfx::NativeView view) const OVERRIDE {
|
| + gfx::Rect bounds = GetMonitorAreaNearestWindow(view);
|
| + // Do not use the _NET_WORKAREA here, this is supposed to be an area on a
|
| + // specific monitor, and _NET_WORKAREA is a hint from the WM that
|
| + // generally spans across all monitors. This would make the work area
|
| + // larger than the monitor.
|
| + // TODO(danakj) This is a work-around as there is no standard way to get
|
| + // this area, but it is a rect that we should be computing. The standard
|
| + // means to compute this rect would be to watch all windows with
|
| + // _NET_WM_STRUT(_PARTIAL) hints, and subtract their space from the
|
| + // physical area of the display to construct a work area.
|
| + // TODO(oshima): Implement ID and Observer.
|
| + return gfx::Display(0, bounds);
|
| + }
|
|
|
| -// static
|
| -gfx::Display Screen::GetDisplayMatching(const gfx::Rect& match_rect) {
|
| - // TODO(thestig) Implement multi-monitor support.
|
| - return GetPrimaryDisplay();
|
| -}
|
| + // Returns the the display nearest the specified point.
|
| + virtual gfx::Display GetDisplayNearestPoint(
|
| + const gfx::Point& point) const OVERRIDE {
|
| + GdkScreen* screen = gdk_screen_get_default();
|
| + gint monitor = gdk_screen_get_monitor_at_point(
|
| + screen, point.x(), point.y());
|
| + GdkRectangle bounds;
|
| + gdk_screen_get_monitor_geometry(screen, monitor, &bounds);
|
| + // TODO(oshima): Implement ID and Observer.
|
| + return gfx::Display(0, gfx::Rect(bounds));
|
| + }
|
|
|
| -// static
|
| -gfx::Display Screen::GetPrimaryDisplay() {
|
| - gfx::Rect bounds = NativePrimaryMonitorBounds();
|
| - // TODO(oshima): Implement ID and Observer.
|
| - gfx::Display display(0, bounds);
|
| - gfx::Rect rect;
|
| - if (GetScreenWorkArea(&rect)) {
|
| - display.set_work_area(rect.Intersect(bounds));
|
| - } else {
|
| - // Return the best we've got.
|
| - display.set_work_area(bounds);
|
| + // Returns the display that most closely intersects the provided bounds.
|
| + virtual gfx::Display GetDisplayMatching(
|
| + const gfx::Rect& match_rect) const OVERRIDE {
|
| + // TODO(thestig) Implement multi-monitor support.
|
| + return GetPrimaryDisplay();
|
| }
|
| - return display;
|
| -}
|
|
|
| -// static
|
| -int Screen::GetNumDisplays() {
|
| - // This query is kinda bogus for Linux -- do we want number of X screens?
|
| - // The number of monitors Xinerama has? We'll just use whatever GDK uses.
|
| - GdkScreen* screen = gdk_screen_get_default();
|
| - return gdk_screen_get_n_monitors(screen);
|
| + // Returns the primary display.
|
| + virtual gfx::Display GetPrimaryDisplay() const OVERRIDE {
|
| + gfx::Rect bounds = NativePrimaryMonitorBounds();
|
| + // TODO(oshima): Implement ID and Observer.
|
| + gfx::Display display(0, bounds);
|
| + gfx::Rect rect;
|
| + if (GetScreenWorkArea(&rect)) {
|
| + display.set_work_area(rect.Intersect(bounds));
|
| + } else {
|
| + // Return the best we've got.
|
| + display.set_work_area(bounds);
|
| + }
|
| + return display;
|
| + }
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(ScreenGtk);
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +namespace gfx {
|
| +
|
| +Screen* CreateNativeScreen() {
|
| + return new ScreenGtk;
|
| }
|
|
|
| } // namespace gfx
|
|
|