| Index: ash/display/screen_position_controller_unittest.cc
|
| diff --git a/ash/display/screen_position_controller_unittest.cc b/ash/display/screen_position_controller_unittest.cc
|
| index ed5e3ca8c4ab100ec0f69b4cdcf3b012d289f365..a2ea2dcb66777c8a2e442be24abf8c4270bf3ff5 100644
|
| --- a/ash/display/screen_position_controller_unittest.cc
|
| +++ b/ash/display/screen_position_controller_unittest.cc
|
| @@ -89,8 +89,9 @@ TEST_F(ScreenPositionControllerTest, MAYBE_ConvertNativePointToScreen) {
|
| EXPECT_EQ("200x200", root_windows[1]->GetHostSize().ToString());
|
|
|
| const gfx::Point window_pos(100, 100);
|
| - window_->SetBoundsInScreen(gfx::Rect(window_pos, gfx::Size(100, 100)),
|
| - gfx::Screen::GetDisplayNearestPoint(window_pos));
|
| + window_->SetBoundsInScreen(
|
| + gfx::Rect(window_pos, gfx::Size(100, 100)),
|
| + Shell::GetAshScreen()->GetDisplayNearestPoint(window_pos));
|
| SetSecondaryDisplayLayout(DisplayLayout::RIGHT);
|
| // The point is on the primary root window.
|
| EXPECT_EQ("150,150", ConvertNativePointToScreen(50, 50));
|
| @@ -126,8 +127,9 @@ TEST_F(ScreenPositionControllerTest, MAYBE_ConvertNativePointToScreen) {
|
|
|
| SetSecondaryDisplayLayout(DisplayLayout::RIGHT);
|
| const gfx::Point window_pos2(300, 100);
|
| - window_->SetBoundsInScreen(gfx::Rect(window_pos2, gfx::Size(100, 100)),
|
| - gfx::Screen::GetDisplayNearestPoint(window_pos2));
|
| + window_->SetBoundsInScreen(
|
| + gfx::Rect(window_pos2, gfx::Size(100, 100)),
|
| + Shell::GetAshScreen()->GetDisplayNearestPoint(window_pos2));
|
| // The point is on the secondary display.
|
| EXPECT_EQ("350,150", ConvertNativePointToScreen(50, 50));
|
| // The point is out of the all root windows.
|
| @@ -171,7 +173,7 @@ TEST_F(ScreenPositionControllerTest, MAYBE_ConvertNativePointToScreenHiDPI) {
|
| EXPECT_EQ("200x200", root_windows[1]->GetHostSize().ToString());
|
|
|
| ash::DisplayController* display_controller =
|
| - ash::Shell::GetInstance()->display_controller();
|
| + Shell::GetInstance()->display_controller();
|
| // Put |window_| to the primary 2x display.
|
| window_->SetBoundsInScreen(gfx::Rect(20, 20, 50, 50),
|
| display_controller->GetPrimaryDisplay());
|
|
|