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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/feature_info.h" | 5 #include "gpu/command_buffer/service/feature_info.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
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394 if (extensions.Contains("GL_EXT_texture_format_BGRA8888") || | 394 if (extensions.Contains("GL_EXT_texture_format_BGRA8888") || |
395 extensions.Contains("GL_APPLE_texture_format_BGRA8888") || | 395 extensions.Contains("GL_APPLE_texture_format_BGRA8888") || |
396 extensions.Contains("GL_EXT_bgra")) { | 396 extensions.Contains("GL_EXT_bgra")) { |
397 enable_texture_format_bgra8888 = true; | 397 enable_texture_format_bgra8888 = true; |
398 } | 398 } |
399 | 399 |
400 if (extensions.Contains("GL_EXT_bgra")) { | 400 if (extensions.Contains("GL_EXT_bgra")) { |
401 enable_render_buffer_bgra = true; | 401 enable_render_buffer_bgra = true; |
402 } | 402 } |
403 | 403 |
404 // XXX - using bgra textures blows up somewhere... | |
405 #if defined(USE_AURA) && defined(OS_MACOSX) | |
Ben Goodger (Google)
2014/01/06 17:37:10
who's the best person to review this? :-)
ccameron
2014/01/06 19:05:15
Oops! Removed this block & updated the CL descript
| |
406 enable_texture_format_bgra8888 = false; | |
407 enable_render_buffer_bgra = false; | |
408 #endif | |
409 | |
404 if (extensions.Contains("GL_EXT_read_format_bgra") || | 410 if (extensions.Contains("GL_EXT_read_format_bgra") || |
405 extensions.Contains("GL_EXT_bgra")) { | 411 extensions.Contains("GL_EXT_bgra")) { |
406 enable_read_format_bgra = true; | 412 enable_read_format_bgra = true; |
407 } | 413 } |
408 | 414 |
409 if (enable_texture_format_bgra8888) { | 415 if (enable_texture_format_bgra8888) { |
410 feature_flags_.ext_texture_format_bgra8888 = true; | 416 feature_flags_.ext_texture_format_bgra8888 = true; |
411 AddExtensionString("GL_EXT_texture_format_BGRA8888"); | 417 AddExtensionString("GL_EXT_texture_format_BGRA8888"); |
412 texture_format_validators_[GL_BGRA_EXT].AddValue(GL_UNSIGNED_BYTE); | 418 texture_format_validators_[GL_BGRA_EXT].AddValue(GL_UNSIGNED_BYTE); |
413 validators_.texture_internal_format.AddValue(GL_BGRA_EXT); | 419 validators_.texture_internal_format.AddValue(GL_BGRA_EXT); |
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729 if (extensions_.find(str) == std::string::npos) { | 735 if (extensions_.find(str) == std::string::npos) { |
730 extensions_ += (extensions_.empty() ? "" : " ") + str; | 736 extensions_ += (extensions_.empty() ? "" : " ") + str; |
731 } | 737 } |
732 } | 738 } |
733 | 739 |
734 FeatureInfo::~FeatureInfo() { | 740 FeatureInfo::~FeatureInfo() { |
735 } | 741 } |
736 | 742 |
737 } // namespace gles2 | 743 } // namespace gles2 |
738 } // namespace gpu | 744 } // namespace gpu |
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