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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCPrioritizedTexture_h | 5 #ifndef CCPrioritizedTexture_h |
6 #define CCPrioritizedTexture_h | 6 #define CCPrioritizedTexture_h |
7 | 7 |
8 #include "IntRect.h" | 8 #include "IntRect.h" |
9 #include "IntSize.h" | 9 #include "IntSize.h" |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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76 ResourceProvider::ResourceId resourceId() const; | 76 ResourceProvider::ResourceId resourceId() const; |
77 | 77 |
78 // Self-managed textures are accounted for when prioritizing other textures, | 78 // Self-managed textures are accounted for when prioritizing other textures, |
79 // but they are not allocated/recycled/deleted, so this needs to be done | 79 // but they are not allocated/recycled/deleted, so this needs to be done |
80 // externally. canAcquireBackingTexture() indicates if the texture would hav
e | 80 // externally. canAcquireBackingTexture() indicates if the texture would hav
e |
81 // been allowed given its priority. | 81 // been allowed given its priority. |
82 void setIsSelfManaged(bool isSelfManaged) { m_isSelfManaged = isSelfManaged;
} | 82 void setIsSelfManaged(bool isSelfManaged) { m_isSelfManaged = isSelfManaged;
} |
83 bool isSelfManaged() { return m_isSelfManaged; } | 83 bool isSelfManaged() { return m_isSelfManaged; } |
84 void setToSelfManagedMemoryPlaceholder(size_t bytes); | 84 void setToSelfManagedMemoryPlaceholder(size_t bytes); |
85 | 85 |
| 86 void returnBackingTexture(); |
| 87 |
86 private: | 88 private: |
87 friend class PrioritizedTextureManager; | 89 friend class PrioritizedTextureManager; |
88 friend class PrioritizedTextureTest; | 90 friend class PrioritizedTextureTest; |
89 | 91 |
90 class Backing : public Texture { | 92 class Backing : public Texture { |
91 public: | 93 public: |
92 Backing(unsigned id, ResourceProvider*, IntSize, GLenum format); | 94 Backing(unsigned id, ResourceProvider*, IntSize, GLenum format); |
93 ~Backing(); | 95 ~Backing(); |
94 void updatePriority(); | 96 void updatePriority(); |
95 void updateInDrawingImplTree(); | 97 void updateInDrawingImplTree(); |
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141 | 143 |
142 Backing* m_backing; | 144 Backing* m_backing; |
143 PrioritizedTextureManager* m_manager; | 145 PrioritizedTextureManager* m_manager; |
144 | 146 |
145 DISALLOW_COPY_AND_ASSIGN(PrioritizedTexture); | 147 DISALLOW_COPY_AND_ASSIGN(PrioritizedTexture); |
146 }; | 148 }; |
147 | 149 |
148 } // namespace cc | 150 } // namespace cc |
149 | 151 |
150 #endif | 152 #endif |
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