| Index: ui/base/resource/resource_bundle.h
|
| diff --git a/ui/base/resource/resource_bundle.h b/ui/base/resource/resource_bundle.h
|
| index ef22f675357d99840f08666d7e8a4a28e09cb77c..3dff8bf5897fe3eeb903ec46224a1199db5276d4 100644
|
| --- a/ui/base/resource/resource_bundle.h
|
| +++ b/ui/base/resource/resource_bundle.h
|
| @@ -275,14 +275,23 @@ class UI_EXPORT ResourceBundle {
|
| // Initialize all the gfx::Font members if they haven't yet been initialized.
|
| void LoadFontsIfNecessary();
|
|
|
| - // Creates and returns a new SkBitmap given the data file to look in and the
|
| - // |resource_id|. It's up to the caller to free the returned bitmap when
|
| - // done.
|
| - SkBitmap* LoadBitmap(const ResourceHandle& dll_inst, int resource_id) const;
|
| -
|
| - // Creates and returns a new SkBitmap for |resource_id| and |scale_factor|.
|
| - // Returns NULL if the resource does not exist.
|
| - SkBitmap* LoadBitmap(int resource_id, ScaleFactor scale_factor) const;
|
| + // Fills the |bitmap| given the data file to look in and the |resource_id|.
|
| + // Returns false if the resource does not exist.
|
| + //
|
| + // If the call succeeds and |fell_back_to_1x| is not NULL, it is set to true
|
| + // if Chrome's custom csCl PNG chunk is present (indicating that GRIT fell
|
| + // back to the 100% image), false if not.
|
| + bool LoadBitmap(const ResourceHandle& data_handle,
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| + int resource_id,
|
| + SkBitmap* bitmap,
|
| + bool* fell_back_to_1x) const;
|
| +
|
| + // Fills the |bitmap| given the |resource_id| and |scale_factor|.
|
| + // Returns false if the resource does not exist.
|
| + bool LoadBitmap(int resource_id,
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| + ScaleFactor scale_factor,
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| + SkBitmap* bitmap,
|
| + bool* fell_back_to_1x) const;
|
|
|
| // Returns an empty image for when a resource cannot be loaded. This is a
|
| // bright red bitmap.
|
|
|