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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCRenderingStats_h | 5 #ifndef CCRenderingStats_h |
| 6 #define CCRenderingStats_h | 6 #define CCRenderingStats_h |
| 7 | 7 |
| 8 namespace cc { | 8 namespace cc { |
| 9 | 9 |
| 10 struct CCRenderingStats { | 10 struct CCRenderingStats { |
| 11 // FIXME: Rename these to animationFrameCount and screenFrameCount, crbug.co m/138641. | 11 // FIXME: Rename these to animationFrameCount and screenFrameCount, crbug.co m/138641. |
| 12 int numAnimationFrames; | 12 size_t numCSyncs; |
| 13 int numFramesSentToScreen; | 13 size_t numActiveCSyncs; |
| 14 int droppedFrameCount; | 14 size_t numFramesSentToScreen; |
| 15 size_t numAnimationFrames; | |
| 16 size_t numAnimationFramesImpl; | |
|
dtu
2012/10/04 01:51:36
Can we use thingCount instead of numThings? Also,
brianderson
2012/10/04 20:11:59
Sure, will make it consistent.
| |
| 17 size_t droppedFrameCount; | |
| 15 double totalPaintTimeInSeconds; | 18 double totalPaintTimeInSeconds; |
| 16 double totalRasterizeTimeInSeconds; | 19 double totalRasterizeTimeInSeconds; |
| 17 double totalCommitTimeInSeconds; | 20 double totalCommitTimeInSeconds; |
| 18 size_t totalCommitCount; | 21 size_t totalCommitCount; |
| 19 size_t numImplThreadScrolls; | 22 size_t numImplThreadScrolls; |
| 20 size_t numMainThreadScrolls; | 23 size_t numMainThreadScrolls; |
| 21 | 24 |
| 22 CCRenderingStats() | 25 CCRenderingStats() |
| 23 : numAnimationFrames(0) | 26 : numCSyncs(0) |
| 27 , numActiveCSyncs(0) | |
| 24 , numFramesSentToScreen(0) | 28 , numFramesSentToScreen(0) |
| 29 , numAnimationFrames(0) | |
| 30 , numAnimationFramesImpl(0) | |
| 25 , droppedFrameCount(0) | 31 , droppedFrameCount(0) |
| 26 , totalPaintTimeInSeconds(0) | 32 , totalPaintTimeInSeconds(0) |
| 27 , totalRasterizeTimeInSeconds(0) | 33 , totalRasterizeTimeInSeconds(0) |
| 28 , totalCommitTimeInSeconds(0) | 34 , totalCommitTimeInSeconds(0) |
| 29 , totalCommitCount(0) | 35 , totalCommitCount(0) |
| 30 , numImplThreadScrolls(0) | 36 , numImplThreadScrolls(0) |
| 31 , numMainThreadScrolls(0) | 37 , numMainThreadScrolls(0) |
| 32 { | 38 { |
| 33 } | 39 } |
| 34 }; | 40 }; |
| 35 | 41 |
| 36 } | 42 } |
| 37 | 43 |
| 38 #endif | 44 #endif |
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