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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCFrameRateController_h | 5 #ifndef CCFrameRateController_h |
6 #define CCFrameRateController_h | 6 #define CCFrameRateController_h |
7 | 7 |
8 #include "CCTimer.h" | 8 #include "CCTimer.h" |
9 #include "base/time.h" | 9 #include "base/time.h" |
10 #include <wtf/Deque.h> | 10 #include <wtf/Deque.h> |
11 #include <wtf/OwnPtr.h> | 11 #include <wtf/OwnPtr.h> |
12 #include <wtf/PassOwnPtr.h> | 12 #include <wtf/PassOwnPtr.h> |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
| 16 class CCRenderingStats; |
16 class CCThread; | 17 class CCThread; |
17 class CCTimeSource; | 18 class CCTimeSource; |
18 | 19 |
19 class CCFrameRateControllerClient { | 20 class CCFrameRateControllerClient { |
20 public: | 21 public: |
21 // Throttled is true when we have a maximum number of frames pending. | 22 // Throttled is true when we have a maximum number of frames pending. |
22 virtual void vsyncTick(bool throttled) = 0; | 23 virtual void vsyncTick(bool throttled) = 0; |
23 | 24 |
24 protected: | 25 protected: |
25 virtual ~CCFrameRateControllerClient() { } | 26 virtual ~CCFrameRateControllerClient() { } |
26 }; | 27 }; |
27 | 28 |
28 class CCFrameRateControllerTimeSourceAdapter; | 29 class CCFrameRateControllerTimeSourceAdapter; |
29 | 30 |
30 class CCFrameRateController : public CCTimerClient { | 31 class CCFrameRateController : public CCTimerClient { |
31 public: | 32 public: |
32 explicit CCFrameRateController(PassRefPtr<CCTimeSource>); | 33 explicit CCFrameRateController(PassRefPtr<CCTimeSource>); |
33 // Alternate form of CCFrameRateController with unthrottled frame-rate. | 34 // Alternate form of CCFrameRateController with unthrottled frame-rate. |
34 explicit CCFrameRateController(CCThread*); | 35 explicit CCFrameRateController(CCThread*); |
35 virtual ~CCFrameRateController(); | 36 virtual ~CCFrameRateController(); |
36 | 37 |
37 void setClient(CCFrameRateControllerClient* client) { m_client = client; } | 38 void setClient(CCFrameRateControllerClient* client) { m_client = client; } |
38 | 39 |
39 void setActive(bool); | 40 void setActive(bool drawActive, bool commitActive); |
40 | 41 |
41 // Use the following methods to adjust target frame rate. | 42 // Use the following methods to adjust target frame rate. |
42 // | 43 // |
43 // Multiple frames can be in-progress, but for every didBeginFrame, a | 44 // Multiple frames can be in-progress, but for every didBeginFrame, a |
44 // didFinishFrame should be posted. | 45 // didFinishFrame should be posted. |
45 // | 46 // |
46 // If the rendering pipeline crashes, call didAbortAllPendingFrames. | 47 // If the rendering pipeline crashes, call didAbortAllPendingFrames. |
47 void didBeginFrame(); | 48 void didBeginFrame(); |
48 void didFinishFrame(); | 49 void didFinishFrame(); |
49 void didAbortAllPendingFrames(); | 50 void didAbortAllPendingFrames(); |
50 void setMaxFramesPending(int); // 0 for unlimited. | 51 void setMaxFramesPending(int); // 0 for unlimited. |
51 | 52 |
52 // This returns null for unthrottled frame-rate. | 53 // This returns null for unthrottled frame-rate. |
53 base::TimeTicks nextTickTime(); | 54 base::TimeTicks nextTickTime(); |
54 | 55 |
55 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); | 56 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); |
56 void setSwapBuffersCompleteSupported(bool); | 57 void setSwapBuffersCompleteSupported(bool); |
57 | 58 |
| 59 void renderingStats(CCRenderingStats* stats) const; |
| 60 |
58 protected: | 61 protected: |
59 friend class CCFrameRateControllerTimeSourceAdapter; | 62 friend class CCFrameRateControllerTimeSourceAdapter; |
60 void onTimerTick(); | 63 void onTimerTick(); |
61 | 64 |
62 void postManualTick(); | 65 void postManualTick(); |
63 | 66 |
64 // CCTimerClient implementation (used for unthrottled frame-rate). | 67 // CCTimerClient implementation (used for unthrottled frame-rate). |
65 virtual void onTimerFired() OVERRIDE; | 68 virtual void onTimerFired() OVERRIDE; |
66 | 69 |
67 CCFrameRateControllerClient* m_client; | 70 CCFrameRateControllerClient* m_client; |
68 int m_numFramesPending; | 71 int m_numFramesPending; |
69 int m_maxFramesPending; | 72 int m_maxFramesPending; |
70 RefPtr<CCTimeSource> m_timeSource; | 73 RefPtr<CCTimeSource> m_timeSource; |
71 OwnPtr<CCFrameRateControllerTimeSourceAdapter> m_timeSourceClientAdapter; | 74 OwnPtr<CCFrameRateControllerTimeSourceAdapter> m_timeSourceClientAdapter; |
72 bool m_active; | 75 bool m_active; |
| 76 bool m_drawActive; |
| 77 bool m_commitActive; |
73 bool m_swapBuffersCompleteSupported; | 78 bool m_swapBuffersCompleteSupported; |
74 | 79 |
| 80 size_t m_numCsyncs; |
| 81 size_t m_numActiveCsyncs; |
| 82 size_t m_numBeginFrames; |
| 83 base::TimeTicks m_activeTimestamp; |
| 84 base::TimeTicks m_intervalChangedTime; |
| 85 base::TimeDelta m_interval; |
| 86 |
75 // Members for unthrottled frame-rate. | 87 // Members for unthrottled frame-rate. |
76 bool m_isTimeSourceThrottling; | 88 bool m_isTimeSourceThrottling; |
77 OwnPtr<CCTimer> m_manualTicker; | 89 OwnPtr<CCTimer> m_manualTicker; |
78 }; | 90 }; |
79 | 91 |
80 } | 92 } |
81 #endif // CCFrameRateController_h | 93 #endif // CCFrameRateController_h |
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