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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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30 } | 30 } |
31 | 31 |
32 GrGpu::~GrGpu() { | 32 GrGpu::~GrGpu() { |
33 SkSafeSetNull(fQuadIndexBuffer); | 33 SkSafeSetNull(fQuadIndexBuffer); |
34 } | 34 } |
35 | 35 |
36 void GrGpu::contextAbandoned() {} | 36 void GrGpu::contextAbandoned() {} |
37 | 37 |
38 //////////////////////////////////////////////////////////////////////////////// | 38 //////////////////////////////////////////////////////////////////////////////// |
39 | 39 |
40 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, bool budgeted, | 40 namespace { |
41 | |
jvanverth1
2015/04/22 20:28:13
I thought we were deprecating the use of anonymous
| |
42 GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) { | |
43 // By default, GrRenderTargets are GL's normal orientation so that they | |
44 // can be drawn to by the outside world without the client having | |
45 // to render upside down. | |
46 if (kDefault_GrSurfaceOrigin == origin) { | |
47 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin; | |
48 } else { | |
49 return origin; | |
50 } | |
51 } | |
52 | |
53 } | |
54 | |
55 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, | |
41 const void* srcData, size_t rowBytes) { | 56 const void* srcData, size_t rowBytes) { |
57 GrSurfaceDesc desc = origDesc; | |
58 | |
42 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 59 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
43 return NULL; | 60 return NULL; |
44 } | 61 } |
45 | 62 |
46 bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); | 63 bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
47 if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 64 if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
48 return NULL; | 65 return NULL; |
49 } | 66 } |
50 | 67 |
51 GrTexture *tex = NULL; | 68 GrTexture *tex = NULL; |
69 | |
70 if (isRT) { | |
71 int maxRTSize = this->caps()->maxRenderTargetSize(); | |
72 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { | |
73 return NULL; | |
74 } | |
75 } else { | |
76 int maxSize = this->caps()->maxTextureSize(); | |
77 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | |
78 return NULL; | |
79 } | |
80 } | |
81 | |
82 GrGpuResource::LifeCycle lifeCycle = budgeted ? GrGpuResource::kCached_LifeC ycle : | |
83 GrGpuResource::kUncached_Lif eCycle; | |
84 | |
85 desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); | |
86 // Attempt to catch un- or wrongly initialized sample counts; | |
87 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); | |
88 | |
89 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); | |
90 | |
52 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 91 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
53 // We shouldn't be rendering into this | 92 // We shouldn't be rendering into this |
54 SkASSERT((desc.fFlags & kRenderTarget_GrSurfaceFlag) == 0); | 93 SkASSERT(!isRT); |
94 SkASSERT(0 == desc.fSampleCnt); | |
55 | 95 |
56 if (!this->caps()->npotTextureTileSupport() && | 96 if (!this->caps()->npotTextureTileSupport() && |
57 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { | 97 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
58 return NULL; | 98 return NULL; |
59 } | 99 } |
60 | 100 |
61 this->handleDirtyContext(); | 101 this->handleDirtyContext(); |
62 tex = this->onCreateCompressedTexture(desc, budgeted, srcData); | 102 tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData); |
63 } else { | 103 } else { |
64 this->handleDirtyContext(); | 104 this->handleDirtyContext(); |
65 tex = this->onCreateTexture(desc, budgeted, srcData, rowBytes); | 105 tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes); |
66 } | 106 } |
67 if (!this->caps()->reuseScratchTextures() && !isRT) { | 107 if (!this->caps()->reuseScratchTextures() && !isRT) { |
68 tex->resourcePriv().removeScratchKey(); | 108 tex->resourcePriv().removeScratchKey(); |
69 } | 109 } |
70 if (tex) { | 110 if (tex) { |
71 fStats.incTextureCreates(); | 111 fStats.incTextureCreates(); |
72 if (srcData) { | 112 if (srcData) { |
73 fStats.incTextureUploads(); | 113 fStats.incTextureUploads(); |
74 } | 114 } |
75 } | 115 } |
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315 GrDrawTarget::PathIndexType indexType, | 355 GrDrawTarget::PathIndexType indexType, |
316 const float transformValues[], | 356 const float transformValues[], |
317 GrDrawTarget::PathTransformType transformType, | 357 GrDrawTarget::PathTransformType transformType, |
318 int count, | 358 int count, |
319 const GrStencilSettings& stencilSettings) { | 359 const GrStencilSettings& stencilSettings) { |
320 this->handleDirtyContext(); | 360 this->handleDirtyContext(); |
321 pathRange->willDrawPaths(indices, indexType, count); | 361 pathRange->willDrawPaths(indices, indexType, count); |
322 this->onDrawPaths(args, pathRange, indices, indexType, transformValues, | 362 this->onDrawPaths(args, pathRange, indices, indexType, transformValues, |
323 transformType, count, stencilSettings); | 363 transformType, count, stencilSettings); |
324 } | 364 } |
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