| Index: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| diff --git a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| index c0c25466647f251463af7b6430eae47eb25a3be4..d26d66c880712be46b13dad7c6eae78e971a015e 100644
|
| --- a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| +++ b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h
|
| @@ -62,6 +62,8 @@ class X11WholeScreenMoveLoop : public base::MessageLoop::Dispatcher {
|
| // Are we running a nested message loop from RunMoveLoop()?
|
| bool in_move_loop_;
|
|
|
| + bool should_reset_mouse_flags_;
|
| +
|
| // An invisible InputOnly window . We create this window so we can track the
|
| // cursor wherever it goes on screen during a drag, since normal windows
|
| // don't receive pointer motion events outside of their bounds.
|
|
|