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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/auto_reset.h" | 9 #include "base/auto_reset.h" |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 11 #include "base/json/json_writer.h" | 11 #include "base/json/json_writer.h" |
| 12 #include "base/lazy_instance.h" | 12 #include "base/lazy_instance.h" |
| 13 #include "base/logging.h" | 13 #include "base/logging.h" |
| 14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 15 #include "base/trace_event/trace_event.h" | 15 #include "base/trace_event/trace_event.h" |
| 16 #include "cc/base/scoped_ptr_algorithm.h" | 16 #include "cc/base/scoped_ptr_algorithm.h" |
| 17 #include "cc/layers/content_layer.h" | 17 #include "cc/layers/content_layer.h" |
| 18 #include "cc/layers/delegated_renderer_layer.h" | 18 #include "cc/layers/delegated_renderer_layer.h" |
| 19 #include "cc/layers/nine_patch_layer.h" | 19 #include "cc/layers/nine_patch_layer.h" |
| 20 #include "cc/layers/picture_layer.h" | 20 #include "cc/layers/picture_layer.h" |
| 21 #include "cc/layers/solid_color_layer.h" | 21 #include "cc/layers/solid_color_layer.h" |
| 22 #include "cc/layers/surface_layer.h" | 22 #include "cc/layers/surface_layer.h" |
| 23 #include "cc/layers/texture_layer.h" | 23 #include "cc/layers/texture_layer.h" |
| 24 #include "cc/output/copy_output_request.h" | 24 #include "cc/output/copy_output_request.h" |
| 25 #include "cc/output/delegated_frame_data.h" | 25 #include "cc/output/delegated_frame_data.h" |
| 26 #include "cc/output/filter_operation.h" | 26 #include "cc/output/filter_operation.h" |
| 27 #include "cc/output/filter_operations.h" | 27 #include "cc/output/filter_operations.h" |
| 28 #include "cc/resources/transferable_resource.h" | 28 #include "cc/resources/transferable_resource.h" |
| 29 #include "cc/trees/layer_tree_host.h" | |
| 29 #include "ui/compositor/compositor_switches.h" | 30 #include "ui/compositor/compositor_switches.h" |
| 30 #include "ui/compositor/dip_util.h" | 31 #include "ui/compositor/dip_util.h" |
| 31 #include "ui/compositor/layer_animator.h" | 32 #include "ui/compositor/layer_animator.h" |
| 32 #include "ui/compositor/paint_context.h" | 33 #include "ui/compositor/paint_context.h" |
| 33 #include "ui/gfx/animation/animation.h" | 34 #include "ui/gfx/animation/animation.h" |
| 34 #include "ui/gfx/canvas.h" | 35 #include "ui/gfx/canvas.h" |
| 35 #include "ui/gfx/display.h" | 36 #include "ui/gfx/display.h" |
| 36 #include "ui/gfx/geometry/point3_f.h" | 37 #include "ui/gfx/geometry/point3_f.h" |
| 37 #include "ui/gfx/geometry/point_conversions.h" | 38 #include "ui/gfx/geometry/point_conversions.h" |
| 38 #include "ui/gfx/geometry/size_conversions.h" | 39 #include "ui/gfx/geometry/size_conversions.h" |
| (...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 117 if (compositor_) | 118 if (compositor_) |
| 118 compositor_->SetRootLayer(NULL); | 119 compositor_->SetRootLayer(NULL); |
| 119 if (parent_) | 120 if (parent_) |
| 120 parent_->Remove(this); | 121 parent_->Remove(this); |
| 121 if (layer_mask_) | 122 if (layer_mask_) |
| 122 SetMaskLayer(NULL); | 123 SetMaskLayer(NULL); |
| 123 if (layer_mask_back_link_) | 124 if (layer_mask_back_link_) |
| 124 layer_mask_back_link_->SetMaskLayer(NULL); | 125 layer_mask_back_link_->SetMaskLayer(NULL); |
| 125 for (size_t i = 0; i < children_.size(); ++i) | 126 for (size_t i = 0; i < children_.size(); ++i) |
| 126 children_[i]->parent_ = NULL; | 127 children_[i]->parent_ = NULL; |
| 127 cc_layer_->RemoveLayerAnimationEventObserver(this); | 128 |
| 129 DetachAnimationObservers(); | |
| 130 | |
| 128 cc_layer_->RemoveFromParent(); | 131 cc_layer_->RemoveFromParent(); |
| 129 } | 132 } |
| 130 | 133 |
| 131 // static | 134 // static |
| 132 bool Layer::UsingPictureLayer() { | 135 bool Layer::UsingPictureLayer() { |
| 133 return g_ui_impl_side_painting_status.Get().enabled; | 136 return g_ui_impl_side_painting_status.Get().enabled; |
| 134 } | 137 } |
| 135 | 138 |
| 136 const Compositor* Layer::GetCompositor() const { | 139 const Compositor* Layer::GetCompositor() const { |
| 137 return GetRoot(this)->compositor_; | 140 return GetRoot(this)->compositor_; |
| 138 } | 141 } |
| 139 | 142 |
| 140 float Layer::opacity() const { | 143 float Layer::opacity() const { |
| 141 return cc_layer_->opacity(); | 144 return cc_layer_->opacity(); |
| 142 } | 145 } |
| 143 | 146 |
| 144 void Layer::SetCompositor(Compositor* compositor) { | 147 void Layer::SetCompositor(Compositor* compositor) { |
| 145 // This function must only be called to set the compositor on the root layer, | 148 // This function must only be called to set the compositor on the root ui |
| 146 // or to reset it. | 149 // layer. |
| 147 DCHECK(!compositor || !compositor_); | 150 DCHECK(compositor); |
| 148 DCHECK(!compositor || compositor->root_layer() == this); | 151 DCHECK(!compositor_); |
| 152 DCHECK(compositor->root_layer() == this); | |
| 153 DCHECK(!parent_); | |
| 154 | |
| 155 compositor_ = compositor; | |
| 156 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); | |
| 157 AddAnimatorsInTreeToCollection(compositor_->layer_animator_collection()); | |
| 158 } | |
| 159 | |
| 160 void Layer::SetCompositorRootCCLayer(scoped_refptr<cc::Layer> root_layer) { | |
| 161 // This function must only be called on the root ui layer. | |
| 162 root_layer->AddChild(cc_layer_); | |
| 163 AttachAnimationObservers(); | |
| 164 SendPendingThreadedAnimations(); | |
| 165 } | |
| 166 | |
| 167 void Layer::ResetCompositor() { | |
| 149 DCHECK(!parent_); | 168 DCHECK(!parent_); |
| 150 if (compositor_) { | 169 if (compositor_) { |
| 170 DetachAnimationObservers(); | |
| 151 RemoveAnimatorsInTreeFromCollection( | 171 RemoveAnimatorsInTreeFromCollection( |
| 152 compositor_->layer_animator_collection()); | 172 compositor_->layer_animator_collection()); |
| 153 } | 173 } |
| 154 compositor_ = compositor; | 174 compositor_ = nullptr; |
| 155 if (compositor) { | |
| 156 OnDeviceScaleFactorChanged(compositor->device_scale_factor()); | |
| 157 SendPendingThreadedAnimations(); | |
| 158 AddAnimatorsInTreeToCollection(compositor_->layer_animator_collection()); | |
| 159 } | |
| 160 } | 175 } |
| 161 | 176 |
| 162 void Layer::Add(Layer* child) { | 177 void Layer::Add(Layer* child) { |
| 163 DCHECK(!child->compositor_); | 178 DCHECK(!child->compositor_); |
| 164 if (child->parent_) | 179 if (child->parent_) |
| 165 child->parent_->Remove(child); | 180 child->parent_->Remove(child); |
| 166 child->parent_ = this; | 181 child->parent_ = this; |
| 167 children_.push_back(child); | 182 children_.push_back(child); |
| 168 cc_layer_->AddChild(child->cc_layer_); | 183 cc_layer_->AddChild(child->cc_layer_); |
| 169 child->OnDeviceScaleFactorChanged(device_scale_factor_); | 184 child->OnDeviceScaleFactorChanged(device_scale_factor_); |
| 170 if (GetCompositor()) | 185 Compositor* compositor = GetCompositor(); |
| 186 if (compositor) { | |
| 187 child->AttachAnimationObservers(); | |
| 171 child->SendPendingThreadedAnimations(); | 188 child->SendPendingThreadedAnimations(); |
| 189 } | |
| 172 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | 190 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); |
| 173 if (collection) | 191 if (collection) |
| 174 child->AddAnimatorsInTreeToCollection(collection); | 192 child->AddAnimatorsInTreeToCollection(collection); |
| 175 } | 193 } |
| 176 | 194 |
| 177 void Layer::Remove(Layer* child) { | 195 void Layer::Remove(Layer* child) { |
| 178 // Current bounds are used to calculate offsets when layers are reparented. | 196 // Current bounds are used to calculate offsets when layers are reparented. |
| 179 // Stop (and complete) an ongoing animation to update the bounds immediately. | 197 // Stop (and complete) an ongoing animation to update the bounds immediately. |
| 180 LayerAnimator* child_animator = child->animator_.get(); | 198 LayerAnimator* child_animator = child->animator_.get(); |
| 181 if (child_animator) | 199 if (child_animator) |
| 182 child_animator->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); | 200 child_animator->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS); |
| 183 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); | 201 LayerAnimatorCollection* collection = GetLayerAnimatorCollection(); |
| 184 if (collection) | 202 if (collection) |
| 185 child->RemoveAnimatorsInTreeFromCollection(collection); | 203 child->RemoveAnimatorsInTreeFromCollection(collection); |
| 186 | 204 |
| 205 child->DetachAnimationObservers(); | |
| 206 | |
| 187 std::vector<Layer*>::iterator i = | 207 std::vector<Layer*>::iterator i = |
| 188 std::find(children_.begin(), children_.end(), child); | 208 std::find(children_.begin(), children_.end(), child); |
| 189 DCHECK(i != children_.end()); | 209 DCHECK(i != children_.end()); |
| 190 children_.erase(i); | 210 children_.erase(i); |
| 191 child->parent_ = NULL; | 211 child->parent_ = NULL; |
| 192 child->cc_layer_->RemoveFromParent(); | 212 child->cc_layer_->RemoveFromParent(); |
| 193 } | 213 } |
| 194 | 214 |
| 195 void Layer::StackAtTop(Layer* child) { | 215 void Layer::StackAtTop(Layer* child) { |
| 196 if (children_.size() <= 1 || child == children_.back()) | 216 if (children_.size() <= 1 || child == children_.back()) |
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| 330 layer_mask->children().empty() && | 350 layer_mask->children().empty() && |
| 331 !layer_mask->layer_mask_back_link_)); | 351 !layer_mask->layer_mask_back_link_)); |
| 332 DCHECK(!layer_mask_back_link_); | 352 DCHECK(!layer_mask_back_link_); |
| 333 if (layer_mask_ == layer_mask) | 353 if (layer_mask_ == layer_mask) |
| 334 return; | 354 return; |
| 335 // We need to de-reference the currently linked object so that no problem | 355 // We need to de-reference the currently linked object so that no problem |
| 336 // arises if the mask layer gets deleted before this object. | 356 // arises if the mask layer gets deleted before this object. |
| 337 if (layer_mask_) | 357 if (layer_mask_) |
| 338 layer_mask_->layer_mask_back_link_ = NULL; | 358 layer_mask_->layer_mask_back_link_ = NULL; |
| 339 layer_mask_ = layer_mask; | 359 layer_mask_ = layer_mask; |
| 340 cc_layer_->SetMaskLayer( | 360 cc_layer_->SetMaskLayer(layer_mask ? layer_mask->cc_layer_ : NULL); |
| 341 layer_mask ? layer_mask->cc_layer() : NULL); | |
| 342 // We need to reference the linked object so that it can properly break the | 361 // We need to reference the linked object so that it can properly break the |
| 343 // link to us when it gets deleted. | 362 // link to us when it gets deleted. |
| 344 if (layer_mask) { | 363 if (layer_mask) { |
| 345 layer_mask->layer_mask_back_link_ = this; | 364 layer_mask->layer_mask_back_link_ = this; |
| 346 layer_mask->OnDeviceScaleFactorChanged(device_scale_factor_); | 365 layer_mask->OnDeviceScaleFactorChanged(device_scale_factor_); |
| 347 } | 366 } |
| 348 } | 367 } |
| 349 | 368 |
| 350 void Layer::SetBackgroundZoom(float zoom, int inset) { | 369 void Layer::SetBackgroundZoom(float zoom, int inset) { |
| 351 zoom_ = zoom; | 370 zoom_ = zoom; |
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| 483 | 502 |
| 484 if (texture_layer_.get()) | 503 if (texture_layer_.get()) |
| 485 texture_layer_->ClearClient(); | 504 texture_layer_->ClearClient(); |
| 486 // TODO(piman): delegated_renderer_layer_ cleanup. | 505 // TODO(piman): delegated_renderer_layer_ cleanup. |
| 487 | 506 |
| 488 cc_layer_->RemoveAllChildren(); | 507 cc_layer_->RemoveAllChildren(); |
| 489 if (cc_layer_->parent()) { | 508 if (cc_layer_->parent()) { |
| 490 cc_layer_->parent()->ReplaceChild(cc_layer_, new_layer); | 509 cc_layer_->parent()->ReplaceChild(cc_layer_, new_layer); |
| 491 } | 510 } |
| 492 cc_layer_->SetLayerClient(NULL); | 511 cc_layer_->SetLayerClient(NULL); |
| 493 cc_layer_->RemoveLayerAnimationEventObserver(this); | 512 |
| 513 DetachAnimationObservers(); | |
| 514 | |
| 494 new_layer->SetOpacity(cc_layer_->opacity()); | 515 new_layer->SetOpacity(cc_layer_->opacity()); |
| 495 new_layer->SetTransform(cc_layer_->transform()); | 516 new_layer->SetTransform(cc_layer_->transform()); |
| 496 new_layer->SetPosition(cc_layer_->position()); | 517 new_layer->SetPosition(cc_layer_->position()); |
| 497 new_layer->SetBackgroundColor(cc_layer_->background_color()); | 518 new_layer->SetBackgroundColor(cc_layer_->background_color()); |
| 498 | 519 |
| 499 cc_layer_ = new_layer.get(); | 520 cc_layer_ = new_layer.get(); |
| 500 content_layer_ = NULL; | 521 content_layer_ = NULL; |
| 501 solid_color_layer_ = NULL; | 522 solid_color_layer_ = NULL; |
| 502 texture_layer_ = NULL; | 523 texture_layer_ = NULL; |
| 503 delegated_renderer_layer_ = NULL; | 524 delegated_renderer_layer_ = NULL; |
| 504 surface_layer_ = NULL; | 525 surface_layer_ = NULL; |
| 505 | 526 |
| 506 cc_layer_->AddLayerAnimationEventObserver(this); | 527 AttachAnimationObservers(); |
| 528 | |
| 507 for (size_t i = 0; i < children_.size(); ++i) { | 529 for (size_t i = 0; i < children_.size(); ++i) { |
| 508 DCHECK(children_[i]->cc_layer_); | 530 DCHECK(children_[i]->cc_layer_); |
| 509 cc_layer_->AddChild(children_[i]->cc_layer_); | 531 cc_layer_->AddChild(children_[i]->cc_layer_); |
| 510 } | 532 } |
| 511 cc_layer_->SetLayerClient(this); | 533 cc_layer_->SetLayerClient(this); |
| 512 cc_layer_->SetTransformOrigin(gfx::Point3F()); | 534 cc_layer_->SetTransformOrigin(gfx::Point3F()); |
| 513 cc_layer_->SetContentsOpaque(fills_bounds_opaquely_); | 535 cc_layer_->SetContentsOpaque(fills_bounds_opaquely_); |
| 514 cc_layer_->SetForceRenderSurface(force_render_surface_); | 536 cc_layer_->SetForceRenderSurface(force_render_surface_); |
| 515 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); | 537 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); |
| 516 cc_layer_->SetHideLayerAndSubtree(!visible_); | 538 cc_layer_->SetHideLayerAndSubtree(!visible_); |
| (...skipping 510 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1027 } else { | 1049 } else { |
| 1028 if (Layer::UsingPictureLayer()) | 1050 if (Layer::UsingPictureLayer()) |
| 1029 content_layer_ = cc::PictureLayer::Create(this); | 1051 content_layer_ = cc::PictureLayer::Create(this); |
| 1030 else | 1052 else |
| 1031 content_layer_ = cc::ContentLayer::Create(this); | 1053 content_layer_ = cc::ContentLayer::Create(this); |
| 1032 cc_layer_ = content_layer_.get(); | 1054 cc_layer_ = content_layer_.get(); |
| 1033 } | 1055 } |
| 1034 cc_layer_->SetTransformOrigin(gfx::Point3F()); | 1056 cc_layer_->SetTransformOrigin(gfx::Point3F()); |
| 1035 cc_layer_->SetContentsOpaque(true); | 1057 cc_layer_->SetContentsOpaque(true); |
| 1036 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); | 1058 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); |
| 1037 cc_layer_->AddLayerAnimationEventObserver(this); | |
| 1038 cc_layer_->SetLayerClient(this); | 1059 cc_layer_->SetLayerClient(this); |
| 1039 RecomputePosition(); | 1060 RecomputePosition(); |
| 1040 } | 1061 } |
| 1041 | 1062 |
| 1063 void Layer::AttachAnimationObservers() { | |
| 1064 if (cc_layer_->layer_animation_controller()) | |
|
ajuma
2015/04/27 14:51:56
It's probably better to move this null check to cc
loyso (OOO)
2015/04/28 05:10:36
This is the only place in the project where cc::La
loyso (OOO)
2015/04/28 05:23:13
May we put a DCHECK here?
ajuma
2015/04/28 14:36:04
If a DCHECK works, that'd be great. If not, perhap
| |
| 1065 cc_layer_->AddLayerAnimationEventObserver(this); | |
| 1066 | |
| 1067 for (size_t i = 0; i < children_.size(); ++i) | |
| 1068 children_[i]->AttachAnimationObservers(); | |
| 1069 } | |
| 1070 | |
| 1071 void Layer::DetachAnimationObservers() { | |
| 1072 if (cc_layer_->layer_animation_controller()) | |
| 1073 cc_layer_->RemoveLayerAnimationEventObserver(this); | |
| 1074 | |
| 1075 for (size_t i = 0; i < children_.size(); ++i) | |
| 1076 children_[i]->DetachAnimationObservers(); | |
| 1077 } | |
| 1078 | |
| 1042 gfx::Transform Layer::transform() const { | 1079 gfx::Transform Layer::transform() const { |
| 1043 return cc_layer_->transform(); | 1080 return cc_layer_->transform(); |
| 1044 } | 1081 } |
| 1045 | 1082 |
| 1046 void Layer::RecomputeDrawsContentAndUVRect() { | 1083 void Layer::RecomputeDrawsContentAndUVRect() { |
| 1047 DCHECK(cc_layer_); | 1084 DCHECK(cc_layer_); |
| 1048 gfx::Size size(bounds_.size()); | 1085 gfx::Size size(bounds_.size()); |
| 1049 if (texture_layer_.get()) { | 1086 if (texture_layer_.get()) { |
| 1050 size.SetToMin(frame_size_in_dip_); | 1087 size.SetToMin(frame_size_in_dip_); |
| 1051 gfx::PointF uv_top_left(0.f, 0.f); | 1088 gfx::PointF uv_top_left(0.f, 0.f); |
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| 1085 children_.end(), | 1122 children_.end(), |
| 1086 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection), | 1123 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection), |
| 1087 collection)); | 1124 collection)); |
| 1088 } | 1125 } |
| 1089 | 1126 |
| 1090 bool Layer::IsAnimating() const { | 1127 bool Layer::IsAnimating() const { |
| 1091 return animator_.get() && animator_->is_animating(); | 1128 return animator_.get() && animator_->is_animating(); |
| 1092 } | 1129 } |
| 1093 | 1130 |
| 1094 } // namespace ui | 1131 } // namespace ui |
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