Index: ui/compositor/paint_context.h |
diff --git a/ui/compositor/paint_context.h b/ui/compositor/paint_context.h |
index d63f11f7852b44c328b0cef7f855a0c0b1eef8de..f50f4378cd0643a5e34c7450b947bea500cb5788 100644 |
--- a/ui/compositor/paint_context.h |
+++ b/ui/compositor/paint_context.h |
@@ -60,6 +60,11 @@ class COMPOSITOR_EXPORT PaintContext { |
// invalid. |
bool CanCheckInvalidated() const { return !invalidation_.IsEmpty(); } |
+ // When true, if a thing is not invalidated it does not need to paint itself. |
+ // When false, everything should provide an output when painting regardless of |
+ // being invalidated in order to remain visible. |
+ bool EarlyOutOfPaintingWhenNotInvalidated() const { return !!canvas_; } |
sky
2015/04/23 16:29:00
Oy! The double negatives make this hard to parse (
danakj
2015/04/23 16:34:09
Good call :)
|
+ |
// When true, the |bounds| touches an invalidated area, so should be |
// re-painted. When false, re-painting can be skipped. Bounds should be in |
// the local space with offsets up to the painting root in the PaintContext. |
@@ -86,6 +91,9 @@ class COMPOSITOR_EXPORT PaintContext { |
friend class ClipTransformRecorder; |
friend class CompositingRecorder; |
friend class PaintRecorder; |
+ // The Cache class also needs to access the DisplayItemList to append its |
+ // cache contents. |
+ friend class PaintCache; |
PaintContext& operator=(const PaintContext& other) = delete; |