OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
6 | 6 |
7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <cmath> | 10 #include <cmath> |
(...skipping 730 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
741 gfx::Vector2d offset_to_parent; | 741 gfx::Vector2d offset_to_parent; |
742 if (!layer()) { | 742 if (!layer()) { |
743 // If the View has a layer() then it is a paint root. Otherwise, we need to | 743 // If the View has a layer() then it is a paint root. Otherwise, we need to |
744 // add the offset from the parent into the total offset from the paint root. | 744 // add the offset from the parent into the total offset from the paint root. |
745 DCHECK_IMPLIES(!parent(), bounds().origin() == gfx::Point()); | 745 DCHECK_IMPLIES(!parent(), bounds().origin() == gfx::Point()); |
746 offset_to_parent = GetMirroredPosition().OffsetFromOrigin(); | 746 offset_to_parent = GetMirroredPosition().OffsetFromOrigin(); |
747 } | 747 } |
748 ui::PaintContext context = | 748 ui::PaintContext context = |
749 parent_context.CloneWithPaintOffset(offset_to_parent); | 749 parent_context.CloneWithPaintOffset(offset_to_parent); |
750 | 750 |
751 if (context.CanCheckInvalidated()) { | 751 bool is_invalidated = true; |
| 752 if (context.CanCheckInvalid()) { |
752 #if DCHECK_IS_ON() | 753 #if DCHECK_IS_ON() |
753 gfx::Vector2d offset; | 754 gfx::Vector2d offset; |
754 context.Visited(this); | 755 context.Visited(this); |
755 View* view = this; | 756 View* view = this; |
756 while (view->parent() && !view->layer()) { | 757 while (view->parent() && !view->layer()) { |
757 DCHECK(view->GetTransform().IsIdentity()); | 758 DCHECK(view->GetTransform().IsIdentity()); |
758 offset += view->GetMirroredPosition().OffsetFromOrigin(); | 759 offset += view->GetMirroredPosition().OffsetFromOrigin(); |
759 view = view->parent(); | 760 view = view->parent(); |
760 } | 761 } |
761 // The offset in the PaintContext should be the offset up to the paint root, | 762 // The offset in the PaintContext should be the offset up to the paint root, |
762 // which we compute and verify here. | 763 // which we compute and verify here. |
763 DCHECK_EQ(context.PaintOffset().x(), offset.x()); | 764 DCHECK_EQ(context.PaintOffset().x(), offset.x()); |
764 DCHECK_EQ(context.PaintOffset().y(), offset.y()); | 765 DCHECK_EQ(context.PaintOffset().y(), offset.y()); |
765 // The above loop will stop when |view| is the paint root, which should be | 766 // The above loop will stop when |view| is the paint root, which should be |
766 // the root of the current paint walk, as verified by storing the root in | 767 // the root of the current paint walk, as verified by storing the root in |
767 // the PaintContext. | 768 // the PaintContext. |
768 DCHECK_EQ(context.RootVisited(), view); | 769 DCHECK_EQ(context.RootVisited(), view); |
769 #endif | 770 #endif |
770 | 771 |
771 // If the View wasn't invalidated, don't waste time painting it, the output | 772 // If the View wasn't invalidated, don't waste time painting it, the output |
772 // would be culled. | 773 // would be culled. |
773 if (!context.IsRectInvalidated(GetLocalBounds())) | 774 is_invalidated = context.IsRectInvalid(GetLocalBounds()); |
774 return; | |
775 } | 775 } |
776 | 776 |
| 777 if (!is_invalidated && context.ShouldEarlyOutOfPaintingWhenValid()) |
| 778 return; |
| 779 |
777 TRACE_EVENT1("views", "View::Paint", "class", GetClassName()); | 780 TRACE_EVENT1("views", "View::Paint", "class", GetClassName()); |
778 | 781 |
779 // If the view is backed by a layer, it should paint with itself as the origin | 782 // If the view is backed by a layer, it should paint with itself as the origin |
780 // rather than relative to its parent. | 783 // rather than relative to its parent. |
781 scoped_ptr<ui::ClipTransformRecorder> clip_transform_recorder; | 784 scoped_ptr<ui::ClipTransformRecorder> clip_transform_recorder; |
782 if (!layer()) { | 785 if (!layer()) { |
783 clip_transform_recorder.reset(new ui::ClipTransformRecorder(context)); | 786 clip_transform_recorder.reset(new ui::ClipTransformRecorder(context)); |
784 | 787 |
785 // Set the clip rect to the bounds of this View. Note that the X (or left) | 788 // Set the clip rect to the bounds of this View. Note that the X (or left) |
786 // position we pass to ClipRect takes into consideration whether or not the | 789 // position we pass to ClipRect takes into consideration whether or not the |
787 // View uses a right-to-left layout so that we paint the View in its | 790 // View uses a right-to-left layout so that we paint the View in its |
788 // mirrored position if need be. | 791 // mirrored position if need be. |
789 gfx::Rect clip_rect_in_parent = bounds(); | 792 gfx::Rect clip_rect_in_parent = bounds(); |
790 clip_rect_in_parent.Inset(clip_insets_); | 793 clip_rect_in_parent.Inset(clip_insets_); |
791 if (parent_) | 794 if (parent_) |
792 clip_rect_in_parent.set_x( | 795 clip_rect_in_parent.set_x( |
793 parent_->GetMirroredXForRect(clip_rect_in_parent)); | 796 parent_->GetMirroredXForRect(clip_rect_in_parent)); |
794 clip_transform_recorder->ClipRect(clip_rect_in_parent); | 797 clip_transform_recorder->ClipRect(clip_rect_in_parent); |
795 | 798 |
796 // Translate the graphics such that 0,0 corresponds to where | 799 // Translate the graphics such that 0,0 corresponds to where |
797 // this View is located relative to its parent. | 800 // this View is located relative to its parent. |
798 gfx::Transform transform_from_parent; | 801 gfx::Transform transform_from_parent; |
799 gfx::Vector2d offset_from_parent = GetMirroredPosition().OffsetFromOrigin(); | 802 gfx::Vector2d offset_from_parent = GetMirroredPosition().OffsetFromOrigin(); |
800 transform_from_parent.Translate(offset_from_parent.x(), | 803 transform_from_parent.Translate(offset_from_parent.x(), |
801 offset_from_parent.y()); | 804 offset_from_parent.y()); |
802 transform_from_parent.PreconcatTransform(GetTransform()); | 805 transform_from_parent.PreconcatTransform(GetTransform()); |
803 clip_transform_recorder->Transform(transform_from_parent); | 806 clip_transform_recorder->Transform(transform_from_parent); |
804 } | 807 } |
805 | 808 |
806 { | 809 if (is_invalidated || !paint_cache_.UseCache(context)) { |
807 ui::PaintRecorder recorder(context); | 810 ui::PaintRecorder recorder(context, &paint_cache_); |
808 gfx::Canvas* canvas = recorder.canvas(); | 811 gfx::Canvas* canvas = recorder.canvas(); |
809 gfx::ScopedCanvas scoped_canvas(canvas); | 812 gfx::ScopedCanvas scoped_canvas(canvas); |
810 | 813 |
811 // If the View we are about to paint requested the canvas to be flipped, we | 814 // If the View we are about to paint requested the canvas to be flipped, we |
812 // should change the transform appropriately. | 815 // should change the transform appropriately. |
813 // The canvas mirroring is undone once the View is done painting so that we | 816 // The canvas mirroring is undone once the View is done painting so that we |
814 // don't pass the canvas with the mirrored transform to Views that didn't | 817 // don't pass the canvas with the mirrored transform to Views that didn't |
815 // request the canvas to be flipped. | 818 // request the canvas to be flipped. |
816 if (FlipCanvasOnPaintForRTLUI()) { | 819 if (FlipCanvasOnPaintForRTLUI()) { |
817 canvas->Translate(gfx::Vector2d(width(), 0)); | 820 canvas->Translate(gfx::Vector2d(width(), 0)); |
(...skipping 1551 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2369 // Message the RootView to do the drag and drop. That way if we're removed | 2372 // Message the RootView to do the drag and drop. That way if we're removed |
2370 // the RootView can detect it and avoid calling us back. | 2373 // the RootView can detect it and avoid calling us back. |
2371 gfx::Point widget_location(event.location()); | 2374 gfx::Point widget_location(event.location()); |
2372 ConvertPointToWidget(this, &widget_location); | 2375 ConvertPointToWidget(this, &widget_location); |
2373 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2376 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
2374 // WARNING: we may have been deleted. | 2377 // WARNING: we may have been deleted. |
2375 return true; | 2378 return true; |
2376 } | 2379 } |
2377 | 2380 |
2378 } // namespace views | 2381 } // namespace views |
OLD | NEW |