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Side by Side Diff: ui/compositor/paint_context.h

Issue 1101783002: ui: Cache the output of View::OnPaint when the View isn't invalid. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: cache: reviewed Created 5 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_PAINT_CONTEXT_H_ 5 #ifndef UI_COMPOSITOR_PAINT_CONTEXT_H_
6 #define UI_COMPOSITOR_PAINT_CONTEXT_H_ 6 #define UI_COMPOSITOR_PAINT_CONTEXT_H_
7 7
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/compositor/compositor_export.h" 10 #include "ui/compositor/compositor_export.h"
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
49 // Clone a PaintContext with an additional |offset|. 49 // Clone a PaintContext with an additional |offset|.
50 PaintContext CloneWithPaintOffset(const gfx::Vector2d& offset) const { 50 PaintContext CloneWithPaintOffset(const gfx::Vector2d& offset) const {
51 return PaintContext(*this, offset); 51 return PaintContext(*this, offset);
52 } 52 }
53 53
54 // Clone a PaintContext that has no consideration for invalidation. 54 // Clone a PaintContext that has no consideration for invalidation.
55 PaintContext CloneWithoutInvalidation() const { 55 PaintContext CloneWithoutInvalidation() const {
56 return PaintContext(canvas_); 56 return PaintContext(canvas_);
57 } 57 }
58 58
59 // When true, IsRectInvalidated() can be called, otherwise its result would be 59 // When true, IsRectInvalid() can be called, otherwise its result would be
60 // invalid. 60 // invalid.
61 bool CanCheckInvalidated() const { return !invalidation_.IsEmpty(); } 61 bool CanCheckInvalid() const { return !invalidation_.IsEmpty(); }
62
63 // When true, if a thing is not invalidated it does not need to paint itself.
64 // When false, everything should provide an output when painting regardless of
65 // being invalidated in order to remain visible.
66 bool EarlyOutOfPaintingWhenValid() const { return !!canvas_; }
sky 2015/04/23 16:43:31 Nit: ShouldEarlyOut...?
danakj 2015/04/23 16:46:14 Ya!
62 67
63 // When true, the |bounds| touches an invalidated area, so should be 68 // When true, the |bounds| touches an invalidated area, so should be
64 // re-painted. When false, re-painting can be skipped. Bounds should be in 69 // re-painted. When false, re-painting can be skipped. Bounds should be in
65 // the local space with offsets up to the painting root in the PaintContext. 70 // the local space with offsets up to the painting root in the PaintContext.
66 bool IsRectInvalidated(const gfx::Rect& bounds) const { 71 bool IsRectInvalid(const gfx::Rect& bounds) const {
67 DCHECK(CanCheckInvalidated()); 72 DCHECK(CanCheckInvalid());
68 return invalidation_.Intersects(bounds + offset_); 73 return invalidation_.Intersects(bounds + offset_);
69 } 74 }
70 75
71 #if DCHECK_IS_ON() 76 #if DCHECK_IS_ON()
72 void Visited(void* visited) const { 77 void Visited(void* visited) const {
73 if (!root_visited_) 78 if (!root_visited_)
74 root_visited_ = visited; 79 root_visited_ = visited;
75 } 80 }
76 void* RootVisited() const { return root_visited_; } 81 void* RootVisited() const { return root_visited_; }
77 const gfx::Vector2d& PaintOffset() const { return offset_; } 82 const gfx::Vector2d& PaintOffset() const { return offset_; }
78 #endif 83 #endif
79 84
80 const gfx::Rect& InvalidationForTesting() const { return invalidation_; } 85 const gfx::Rect& InvalidationForTesting() const { return invalidation_; }
81 86
82 private: 87 private:
83 // The Recorder classes need access to the internal canvas and friends, but we 88 // The Recorder classes need access to the internal canvas and friends, but we
84 // don't want to expose them on this class so that people must go through the 89 // don't want to expose them on this class so that people must go through the
85 // recorders to access them. 90 // recorders to access them.
86 friend class ClipTransformRecorder; 91 friend class ClipTransformRecorder;
87 friend class CompositingRecorder; 92 friend class CompositingRecorder;
88 friend class PaintRecorder; 93 friend class PaintRecorder;
94 // The Cache class also needs to access the DisplayItemList to append its
95 // cache contents.
96 friend class PaintCache;
89 97
90 PaintContext& operator=(const PaintContext& other) = delete; 98 PaintContext& operator=(const PaintContext& other) = delete;
91 99
92 // Clone a PaintContext with an additional |offset|. 100 // Clone a PaintContext with an additional |offset|.
93 PaintContext(const PaintContext& other, const gfx::Vector2d& offset); 101 PaintContext(const PaintContext& other, const gfx::Vector2d& offset);
94 102
95 gfx::Canvas* canvas_; 103 gfx::Canvas* canvas_;
96 cc::DisplayItemList* list_; 104 cc::DisplayItemList* list_;
97 scoped_ptr<SkPictureRecorder> recorder_; 105 scoped_ptr<SkPictureRecorder> recorder_;
98 // The device scale of the frame being painted. Used to determine which bitmap 106 // The device scale of the frame being painted. Used to determine which bitmap
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114 mutable void* root_visited_; 122 mutable void* root_visited_;
115 // Used to verify that paint recorders are not nested. True while a paint 123 // Used to verify that paint recorders are not nested. True while a paint
116 // recorder is active. 124 // recorder is active.
117 mutable bool inside_paint_recorder_; 125 mutable bool inside_paint_recorder_;
118 #endif 126 #endif
119 }; 127 };
120 128
121 } // namespace ui 129 } // namespace ui
122 130
123 #endif // UI_COMPOSITOR_PAINT_CONTEXT_H_ 131 #endif // UI_COMPOSITOR_PAINT_CONTEXT_H_
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