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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_LAUNCHER_LAUNCHER_H_ | 5 #ifndef ASH_LAUNCHER_LAUNCHER_H_ |
| 6 #define ASH_LAUNCHER_LAUNCHER_H_ | 6 #define ASH_LAUNCHER_LAUNCHER_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "ash/launcher/background_animator.h" | 9 #include "ash/launcher/background_animator.h" |
| 10 #include "ash/launcher/launcher_types.h" | 10 #include "ash/launcher/launcher_types.h" |
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| 37 class LauncherIconObserver; | 37 class LauncherIconObserver; |
| 38 class LauncherDelegate; | 38 class LauncherDelegate; |
| 39 class LauncherModel; | 39 class LauncherModel; |
| 40 | 40 |
| 41 class ASH_EXPORT Launcher { | 41 class ASH_EXPORT Launcher { |
| 42 public: | 42 public: |
| 43 Launcher(aura::Window* window_container, | 43 Launcher(aura::Window* window_container, |
| 44 internal::ShelfLayoutManager* shelf_layout_manager); | 44 internal::ShelfLayoutManager* shelf_layout_manager); |
| 45 virtual ~Launcher(); | 45 virtual ~Launcher(); |
| 46 | 46 |
| 47 // Return the launcher for the primary display. |
| 48 static Launcher* ForPrimaryDisplay(); |
| 49 |
| 50 // Return the launcher for the display that |window| is currently on. |
| 51 static Launcher* ForWindow(aura::Window* window); |
| 52 |
| 47 // Sets the focus cycler. Also adds the launcher to the cycle. | 53 // Sets the focus cycler. Also adds the launcher to the cycle. |
| 48 void SetFocusCycler(internal::FocusCycler* focus_cycler); | 54 void SetFocusCycler(internal::FocusCycler* focus_cycler); |
| 49 internal::FocusCycler* GetFocusCycler(); | 55 internal::FocusCycler* GetFocusCycler(); |
| 50 | 56 |
| 51 void SetAlignment(ShelfAlignment alignment); | 57 void SetAlignment(ShelfAlignment alignment); |
| 52 ShelfAlignment alignment() const { return alignment_; } | 58 ShelfAlignment alignment() const { return alignment_; } |
| 53 | 59 |
| 54 // Sets whether the launcher paints a background. Default is false, but is set | 60 // Sets whether the launcher paints a background. Default is false, but is set |
| 55 // to true if a window overlaps the shelf. | 61 // to true if a window overlaps the shelf. |
| 56 void SetPaintsBackground( | 62 void SetPaintsBackground( |
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| 136 | 142 |
| 137 // Used to animate the background. | 143 // Used to animate the background. |
| 138 internal::BackgroundAnimator background_animator_; | 144 internal::BackgroundAnimator background_animator_; |
| 139 | 145 |
| 140 DISALLOW_COPY_AND_ASSIGN(Launcher); | 146 DISALLOW_COPY_AND_ASSIGN(Launcher); |
| 141 }; | 147 }; |
| 142 | 148 |
| 143 } // namespace ash | 149 } // namespace ash |
| 144 | 150 |
| 145 #endif // ASH_LAUNCHER_LAUNCHER_H_ | 151 #endif // ASH_LAUNCHER_LAUNCHER_H_ |
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