| Index: content/renderer/media/renderer_gpu_video_decoder_factories.cc
|
| ===================================================================
|
| --- content/renderer/media/renderer_gpu_video_decoder_factories.cc (revision 161172)
|
| +++ content/renderer/media/renderer_gpu_video_decoder_factories.cc (working copy)
|
| @@ -175,22 +175,26 @@
|
|
|
| gpu::gles2::GLES2Implementation* gles2 = context_->GetImplementation();
|
|
|
| - gles2->ActiveTexture(GL_TEXTURE0);
|
| - gles2->BindTexture(texture_target, texture_id);
|
| - gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| - gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| - gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| - gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + GLuint tmp_texture;
|
| + gles2->GenTextures(1, &tmp_texture);
|
| + gles2->BindTexture(texture_target, tmp_texture);
|
| + gles2->TexParameteri(texture_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| + gles2->TexParameteri(texture_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
| + gles2->TexParameteri(texture_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| + gles2->TexParameteri(texture_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + context_->copyTextureCHROMIUM(
|
| + texture_target, texture_id, tmp_texture, 0, GL_RGBA);
|
|
|
| GLuint fb;
|
| gles2->GenFramebuffers(1, &fb);
|
| gles2->BindFramebuffer(GL_FRAMEBUFFER, fb);
|
| gles2->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| - texture_target, texture_id, 0);
|
| + texture_target, tmp_texture, 0);
|
| gles2->PixelStorei(GL_PACK_ALIGNMENT, 4);
|
| - gles2->ReadPixels(0, 0, size.width(), size.height(), GL_RGBA,
|
| + gles2->ReadPixels(0, 0, size.width(), size.height(), GL_BGRA_EXT,
|
| GL_UNSIGNED_BYTE, pixels);
|
| gles2->DeleteFramebuffers(1, &fb);
|
| + gles2->DeleteTextures(1, &tmp_texture);
|
| DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR));
|
| waiter->Signal();
|
| }
|
|
|