| Index: src/gpu/GrClipMaskManager.cpp
|
| diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
|
| index 078895d7e3e8f216854b62099909df5fc22896a4..a70fb3a8ee5f448cd73593306f17c112591c39bb 100644
|
| --- a/src/gpu/GrClipMaskManager.cpp
|
| +++ b/src/gpu/GrClipMaskManager.cpp
|
| @@ -747,7 +747,7 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt,
|
|
|
| // if the target is MSAA then we want MSAA enabled when the clip is soft
|
| if (rt->isMultisampled()) {
|
| - pipelineBuilder.setState(GrPipelineBuilder::kHWAntialias_StateBit, element->isAA());
|
| + pipelineBuilder.setState(GrPipelineBuilder::kHWAntialias_Flag, element->isAA());
|
| }
|
|
|
| bool fillInverted = false;
|
|
|