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Side by Side Diff: Source/modules/vr/VRGetDevicesCallback.h

Issue 1101263003: Oilpan: have Navigator and its supplements be on the heap by default. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebased Created 5 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef VRGetDevicesCallback_h 5 #ifndef VRGetDevicesCallback_h
6 #define VRGetDevicesCallback_h 6 #define VRGetDevicesCallback_h
7 7
8 #include "platform/heap/Handle.h" 8 #include "platform/heap/Handle.h"
9 #include "public/platform/WebVRClient.h" 9 #include "public/platform/WebVRClient.h"
10 #include "wtf/PassRefPtr.h" 10 #include "wtf/PassRefPtr.h"
11 #include "wtf/RefPtr.h" 11 #include "wtf/RefPtr.h"
12 12
13 namespace blink { 13 namespace blink {
14 14
15 class VRHardwareUnitCollection; 15 class VRHardwareUnitCollection;
16 class ScriptPromiseResolver; 16 class ScriptPromiseResolver;
17 class WebVRClient; 17 class WebVRClient;
18 18
19 class VRGetDevicesCallback final : public WebVRGetDevicesCallback { 19 class VRGetDevicesCallback final : public WebVRGetDevicesCallback {
20 public: 20 public:
21 VRGetDevicesCallback(PassRefPtrWillBeRawPtr<ScriptPromiseResolver>, VRHardwa reUnitCollection*); 21 VRGetDevicesCallback(PassRefPtrWillBeRawPtr<ScriptPromiseResolver>, VRHardwa reUnitCollection*);
22 ~VRGetDevicesCallback() override; 22 ~VRGetDevicesCallback() override;
23 23
24 void onSuccess(WebVector<blink::WebVRDevice>*) override; 24 void onSuccess(WebVector<blink::WebVRDevice>*) override;
25 void onError() override; 25 void onError() override;
26 26
27 private: 27 private:
28 RefPtrWillBePersistent<ScriptPromiseResolver> m_resolver; 28 RefPtrWillBePersistent<ScriptPromiseResolver> m_resolver;
29 RefPtrWillBePersistent<VRHardwareUnitCollection> m_hardwareUnits; 29 Persistent<VRHardwareUnitCollection> m_hardwareUnits;
30 }; 30 };
31 31
32 } // namespace blink 32 } // namespace blink
33 33
34 #endif // VRGetDevicesCallback_h 34 #endif // VRGetDevicesCallback_h
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