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Side by Side Diff: ui/ozone/platform/drm/gpu/drm_gpu_display_manager.h

Issue 1100973002: [2/4]Allow hotplugging of primary DRM device (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@fix-hotplug
Patch Set: unittests Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ 6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/scoped_vector.h" 10 #include "base/memory/scoped_vector.h"
11 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" 11 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h"
12 12
13 namespace base { 13 namespace base {
14 class FilePath; 14 class FilePath;
15 class SingleThreadTaskRunner; 15 class SingleThreadTaskRunner;
16 struct FileDescriptor; 16 struct FileDescriptor;
17 } 17 }
18 18
19 namespace ui { 19 namespace ui {
20 20
21 class DeviceManager; 21 class DeviceManager;
22 class DisplayMode; 22 class DisplayMode;
23 class DrmDevice; 23 class DrmDevice;
24 class DrmDeviceGenerator; 24 class DrmDeviceManager;
25 class DrmDisplaySnapshot; 25 class DrmDisplaySnapshot;
26 class DrmDisplayMode; 26 class DrmDisplayMode;
27 class ScreenManager; 27 class ScreenManager;
28 28
29 class DrmGpuDisplayManager { 29 class DrmGpuDisplayManager {
30 public: 30 public:
31 DrmGpuDisplayManager(ScreenManager* screen_manager, 31 DrmGpuDisplayManager(ScreenManager* screen_manager,
32 const scoped_refptr<DrmDevice>& primary_device, 32 DrmDeviceManager* drm_device_manager);
33 scoped_ptr<DrmDeviceGenerator> device_generator);
34 ~DrmGpuDisplayManager(); 33 ~DrmGpuDisplayManager();
35 34
36 void InitializeIOTaskRunner( 35 void InitializeIOTaskRunner(
37 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner); 36 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner);
38 37
39 // Returns a list of the connected displays. When this is called the list of 38 // Returns a list of the connected displays. When this is called the list of
40 // displays is refreshed. 39 // displays is refreshed.
41 std::vector<DisplaySnapshot_Params> GetDisplays(); 40 std::vector<DisplaySnapshot_Params> GetDisplays();
42 41
43 bool ConfigureDisplay(int64_t id, 42 bool ConfigureDisplay(int64_t id,
(...skipping 24 matching lines...) Expand all
68 const DrmDisplayMode* mode, 67 const DrmDisplayMode* mode,
69 const gfx::Point& origin); 68 const gfx::Point& origin);
70 69
71 // Notify ScreenManager of all the displays that were present before the 70 // Notify ScreenManager of all the displays that were present before the
72 // update but are gone after the update. 71 // update but are gone after the update.
73 void NotifyScreenManager( 72 void NotifyScreenManager(
74 const std::vector<DrmDisplaySnapshot*>& new_displays, 73 const std::vector<DrmDisplaySnapshot*>& new_displays,
75 const std::vector<DrmDisplaySnapshot*>& old_displays) const; 74 const std::vector<DrmDisplaySnapshot*>& old_displays) const;
76 75
77 ScreenManager* screen_manager_; // Not owned. 76 ScreenManager* screen_manager_; // Not owned.
78 scoped_ptr<DrmDeviceGenerator> drm_device_generator_; 77 DrmDeviceManager* drm_device_manager_; // Not owned.
79 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; 78 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
80 std::vector<scoped_refptr<DrmDevice>> devices_; 79 std::vector<scoped_refptr<DrmDevice>> devices_;
81 // Modes can be shared between different displays, so we need to keep track 80 // Modes can be shared between different displays, so we need to keep track
82 // of them independently for cleanup. 81 // of them independently for cleanup.
83 ScopedVector<const DisplayMode> cached_modes_; 82 ScopedVector<const DisplayMode> cached_modes_;
84 ScopedVector<DrmDisplaySnapshot> cached_displays_; 83 ScopedVector<DrmDisplaySnapshot> cached_displays_;
85 84
86 DISALLOW_COPY_AND_ASSIGN(DrmGpuDisplayManager); 85 DISALLOW_COPY_AND_ASSIGN(DrmGpuDisplayManager);
87 }; 86 };
88 87
89 } // namespace ui 88 } // namespace ui
90 89
91 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ 90 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_
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