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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ |
6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/memory/scoped_vector.h" | 10 #include "base/memory/scoped_vector.h" |
11 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" | 11 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" |
12 | 12 |
13 namespace base { | 13 namespace base { |
14 class FilePath; | 14 class FilePath; |
15 class SingleThreadTaskRunner; | 15 class SingleThreadTaskRunner; |
16 struct FileDescriptor; | 16 struct FileDescriptor; |
17 } | 17 } |
18 | 18 |
19 namespace ui { | 19 namespace ui { |
20 | 20 |
21 class DeviceManager; | 21 class DeviceManager; |
22 class DisplayMode; | 22 class DisplayMode; |
23 class DrmDevice; | 23 class DrmDevice; |
24 class DrmDeviceGenerator; | 24 class DrmDeviceManager; |
25 class DrmDisplaySnapshot; | 25 class DrmDisplaySnapshot; |
26 class DrmDisplayMode; | 26 class DrmDisplayMode; |
27 class ScreenManager; | 27 class ScreenManager; |
28 | 28 |
29 class DrmGpuDisplayManager { | 29 class DrmGpuDisplayManager { |
30 public: | 30 public: |
31 DrmGpuDisplayManager(ScreenManager* screen_manager, | 31 DrmGpuDisplayManager(ScreenManager* screen_manager, |
32 const scoped_refptr<DrmDevice>& primary_device, | 32 DrmDeviceManager* drm_device_manager); |
33 scoped_ptr<DrmDeviceGenerator> device_generator); | |
34 ~DrmGpuDisplayManager(); | 33 ~DrmGpuDisplayManager(); |
35 | 34 |
36 void InitializeIOTaskRunner( | 35 void InitializeIOTaskRunner( |
37 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner); | 36 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner); |
38 | 37 |
39 // Returns a list of the connected displays. When this is called the list of | 38 // Returns a list of the connected displays. When this is called the list of |
40 // displays is refreshed. | 39 // displays is refreshed. |
41 std::vector<DisplaySnapshot_Params> GetDisplays(); | 40 std::vector<DisplaySnapshot_Params> GetDisplays(); |
42 | 41 |
43 bool ConfigureDisplay(int64_t id, | 42 bool ConfigureDisplay(int64_t id, |
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68 const DrmDisplayMode* mode, | 67 const DrmDisplayMode* mode, |
69 const gfx::Point& origin); | 68 const gfx::Point& origin); |
70 | 69 |
71 // Notify ScreenManager of all the displays that were present before the | 70 // Notify ScreenManager of all the displays that were present before the |
72 // update but are gone after the update. | 71 // update but are gone after the update. |
73 void NotifyScreenManager( | 72 void NotifyScreenManager( |
74 const std::vector<DrmDisplaySnapshot*>& new_displays, | 73 const std::vector<DrmDisplaySnapshot*>& new_displays, |
75 const std::vector<DrmDisplaySnapshot*>& old_displays) const; | 74 const std::vector<DrmDisplaySnapshot*>& old_displays) const; |
76 | 75 |
77 ScreenManager* screen_manager_; // Not owned. | 76 ScreenManager* screen_manager_; // Not owned. |
78 scoped_ptr<DrmDeviceGenerator> drm_device_generator_; | 77 DrmDeviceManager* drm_device_manager_; // Not owned. |
79 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 78 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
80 std::vector<scoped_refptr<DrmDevice>> devices_; | 79 std::vector<scoped_refptr<DrmDevice>> devices_; |
81 // Modes can be shared between different displays, so we need to keep track | 80 // Modes can be shared between different displays, so we need to keep track |
82 // of them independently for cleanup. | 81 // of them independently for cleanup. |
83 ScopedVector<const DisplayMode> cached_modes_; | 82 ScopedVector<const DisplayMode> cached_modes_; |
84 ScopedVector<DrmDisplaySnapshot> cached_displays_; | 83 ScopedVector<DrmDisplaySnapshot> cached_displays_; |
85 | 84 |
86 DISALLOW_COPY_AND_ASSIGN(DrmGpuDisplayManager); | 85 DISALLOW_COPY_AND_ASSIGN(DrmGpuDisplayManager); |
87 }; | 86 }; |
88 | 87 |
89 } // namespace ui | 88 } // namespace ui |
90 | 89 |
91 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ | 90 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_GPU_DISPLAY_MANAGER_H_ |
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