| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/picture_layer_tiling.h" | |
| 6 | |
| 7 #include <limits> | 5 #include <limits> |
| 8 #include <set> | 6 #include <set> |
| 9 | 7 |
| 10 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
| 9 #include "cc/resources/picture_layer_tiling.h" |
| 11 #include "cc/resources/picture_layer_tiling_set.h" | 10 #include "cc/resources/picture_layer_tiling_set.h" |
| 12 #include "cc/test/fake_output_surface.h" | 11 #include "cc/test/fake_output_surface.h" |
| 13 #include "cc/test/fake_output_surface_client.h" | 12 #include "cc/test/fake_output_surface_client.h" |
| 14 #include "cc/test/fake_picture_layer_tiling_client.h" | 13 #include "cc/test/fake_picture_layer_tiling_client.h" |
| 15 #include "cc/test/fake_picture_pile_impl.h" | 14 #include "cc/test/fake_picture_pile_impl.h" |
| 16 #include "cc/test/test_context_provider.h" | 15 #include "cc/test/test_context_provider.h" |
| 17 #include "cc/test/test_shared_bitmap_manager.h" | 16 #include "cc/test/test_shared_bitmap_manager.h" |
| 18 #include "testing/gtest/include/gtest/gtest.h" | 17 #include "testing/gtest/include/gtest/gtest.h" |
| 19 #include "ui/gfx/geometry/quad_f.h" | 18 #include "ui/gfx/geometry/quad_f.h" |
| 20 #include "ui/gfx/geometry/rect_conversions.h" | 19 #include "ui/gfx/geometry/rect_conversions.h" |
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| 82 float contents_scale, | 81 float contents_scale, |
| 83 const gfx::Size& layer_bounds) { | 82 const gfx::Size& layer_bounds) { |
| 84 client_.SetTileSize(tile_size); | 83 client_.SetTileSize(tile_size); |
| 85 client_.set_tree(PENDING_TREE); | 84 client_.set_tree(PENDING_TREE); |
| 86 scoped_refptr<FakePicturePileImpl> pile = | 85 scoped_refptr<FakePicturePileImpl> pile = |
| 87 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); | 86 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
| 88 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_, | 87 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_, |
| 89 LayerTreeSettings()); | 88 LayerTreeSettings()); |
| 90 } | 89 } |
| 91 | 90 |
| 91 void InitializeActive(const gfx::Size& tile_size, |
| 92 float contents_scale, |
| 93 const gfx::Size& layer_bounds) { |
| 94 client_.SetTileSize(tile_size); |
| 95 client_.set_tree(ACTIVE_TREE); |
| 96 scoped_refptr<FakePicturePileImpl> pile = |
| 97 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
| 98 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_, |
| 99 LayerTreeSettings()); |
| 100 } |
| 101 |
| 92 void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) { | 102 void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) { |
| 93 tiling_->SetLiveTilesRect(live_tiles_rect); | 103 tiling_->SetLiveTilesRect(live_tiles_rect); |
| 94 | 104 |
| 95 std::vector<Tile*> tiles = tiling_->AllTilesForTesting(); | 105 std::vector<Tile*> tiles = tiling_->AllTilesForTesting(); |
| 96 for (std::vector<Tile*>::iterator iter = tiles.begin(); | 106 for (std::vector<Tile*>::iterator iter = tiles.begin(); |
| 97 iter != tiles.end(); | 107 iter != tiles.end(); |
| 98 ++iter) { | 108 ++iter) { |
| 99 EXPECT_TRUE(live_tiles_rect.Intersects((*iter)->content_rect())); | 109 EXPECT_TRUE(live_tiles_rect.Intersects((*iter)->content_rect())); |
| 100 } | 110 } |
| 101 } | 111 } |
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| 182 | 192 |
| 183 private: | 193 private: |
| 184 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); | 194 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); |
| 185 }; | 195 }; |
| 186 | 196 |
| 187 TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) { | 197 TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) { |
| 188 // Verifies that a resize with invalidation for newly exposed pixels will | 198 // Verifies that a resize with invalidation for newly exposed pixels will |
| 189 // deletes tiles that intersect that invalidation. | 199 // deletes tiles that intersect that invalidation. |
| 190 gfx::Size tile_size(100, 100); | 200 gfx::Size tile_size(100, 100); |
| 191 gfx::Size original_layer_size(10, 10); | 201 gfx::Size original_layer_size(10, 10); |
| 192 Initialize(tile_size, 1.f, original_layer_size); | 202 InitializeActive(tile_size, 1.f, original_layer_size); |
| 193 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); | 203 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); |
| 194 | 204 |
| 195 // Tiling only has one tile, since its total size is less than one. | 205 // Tiling only has one tile, since its total size is less than one. |
| 196 EXPECT_TRUE(tiling_->TileAt(0, 0)); | 206 EXPECT_TRUE(tiling_->TileAt(0, 0)); |
| 197 | 207 |
| 198 // Stop creating tiles so that any invalidations are left as holes. | 208 // Stop creating tiles so that any invalidations are left as holes. |
| 199 gfx::Size new_layer_size(200, 200); | 209 gfx::Size new_layer_size(200, 200); |
| 200 scoped_refptr<FakePicturePileImpl> pile = | 210 scoped_refptr<FakePicturePileImpl> pile = |
| 201 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size); | 211 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size); |
| 202 | 212 |
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| 398 for (int j = 0; j < 4; ++j) | 408 for (int j = 0; j < 4; ++j) |
| 399 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j; | 409 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j; |
| 400 } | 410 } |
| 401 } | 411 } |
| 402 | 412 |
| 403 TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) { | 413 TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) { |
| 404 // Verifies that a resize with invalidation for newly exposed pixels will | 414 // Verifies that a resize with invalidation for newly exposed pixels will |
| 405 // deletes tiles that intersect that invalidation. | 415 // deletes tiles that intersect that invalidation. |
| 406 gfx::Size tile_size(100, 100); | 416 gfx::Size tile_size(100, 100); |
| 407 gfx::Size original_layer_size(99, 99); | 417 gfx::Size original_layer_size(99, 99); |
| 408 Initialize(tile_size, 1.f, original_layer_size); | 418 InitializeActive(tile_size, 1.f, original_layer_size); |
| 409 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); | 419 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); |
| 410 | 420 |
| 411 // Tiling only has one tile, since its total size is less than one. | 421 // Tiling only has one tile, since its total size is less than one. |
| 412 EXPECT_TRUE(tiling_->TileAt(0, 0)); | 422 EXPECT_TRUE(tiling_->TileAt(0, 0)); |
| 413 | 423 |
| 414 // Stop creating tiles so that any invalidations are left as holes. | 424 // Stop creating tiles so that any invalidations are left as holes. |
| 415 scoped_refptr<FakePicturePileImpl> pile = | 425 scoped_refptr<FakePicturePileImpl> pile = |
| 416 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize( | 426 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize( |
| 417 gfx::Size(200, 200)); | 427 gfx::Size(200, 200)); |
| 418 tiling_->SetRasterSourceAndResize(pile); | 428 tiling_->SetRasterSourceAndResize(pile); |
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| 796 | 806 |
| 797 // No movement in the viewport implies that tiles will either be NOW | 807 // No movement in the viewport implies that tiles will either be NOW |
| 798 // or EVENTUALLY, with the exception of tiles that are between 0 and 312 | 808 // or EVENTUALLY, with the exception of tiles that are between 0 and 312 |
| 799 // pixels away from the viewport, which will be in the SOON bin. | 809 // pixels away from the viewport, which will be in the SOON bin. |
| 800 bool have_now = false; | 810 bool have_now = false; |
| 801 bool have_eventually = false; | 811 bool have_eventually = false; |
| 802 bool have_soon = false; | 812 bool have_soon = false; |
| 803 for (int i = 0; i < 47; ++i) { | 813 for (int i = 0; i < 47; ++i) { |
| 804 for (int j = 0; j < 47; ++j) { | 814 for (int j = 0; j < 47; ++j) { |
| 805 Tile* tile = tiling->TileAt(i, j); | 815 Tile* tile = tiling->TileAt(i, j); |
| 806 TilePriority priority = tile->priority(ACTIVE_TREE); | 816 TilePriority priority = tile->priority(); |
| 807 | 817 |
| 808 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); | 818 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); |
| 809 if (viewport_in_content_space.Intersects(tile_rect)) { | 819 if (viewport_in_content_space.Intersects(tile_rect)) { |
| 810 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 820 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 811 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 821 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 812 have_now = true; | 822 have_now = true; |
| 813 } else if (soon_rect_in_content_space.Intersects(tile_rect)) { | 823 } else if (soon_rect_in_content_space.Intersects(tile_rect)) { |
| 814 EXPECT_EQ(TilePriority::SOON, priority.priority_bin); | 824 EXPECT_EQ(TilePriority::SOON, priority.priority_bin); |
| 815 have_soon = true; | 825 have_soon = true; |
| 816 } else { | 826 } else { |
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| 828 // Spot check some distances. | 838 // Spot check some distances. |
| 829 // Tile at 5, 1 should begin at 41x9 in content space (without borders), | 839 // Tile at 5, 1 should begin at 41x9 in content space (without borders), |
| 830 // so the distance to a viewport that ends at 25x25 in content space | 840 // so the distance to a viewport that ends at 25x25 in content space |
| 831 // should be 17 (41 - 25 + 1). In layer space, then that should be | 841 // should be 17 (41 - 25 + 1). In layer space, then that should be |
| 832 // 17 / 0.25 = 68 pixels. | 842 // 17 / 0.25 = 68 pixels. |
| 833 | 843 |
| 834 // We can verify that the content rect (with borders) is one pixel off | 844 // We can verify that the content rect (with borders) is one pixel off |
| 835 // 41,9 8x8 on all sides. | 845 // 41,9 8x8 on all sides. |
| 836 EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10"); | 846 EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10"); |
| 837 | 847 |
| 838 TilePriority priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | 848 TilePriority priority = tiling->TileAt(5, 1)->priority(); |
| 839 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | 849 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 840 | 850 |
| 841 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | 851 priority = tiling->TileAt(2, 5)->priority(); |
| 842 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | 852 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 843 | 853 |
| 844 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | 854 priority = tiling->TileAt(3, 4)->priority(); |
| 845 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); | 855 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); |
| 846 | 856 |
| 847 // Move the viewport down 40 pixels. | 857 // Move the viewport down 40 pixels. |
| 848 viewport = gfx::Rect(0, 40, 100, 100); | 858 viewport = gfx::Rect(0, 40, 100, 100); |
| 849 viewport_in_content_space = | 859 viewport_in_content_space = |
| 850 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); | 860 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); |
| 851 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space); | 861 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space); |
| 852 | 862 |
| 853 // Compute the soon border. | 863 // Compute the soon border. |
| 854 inset = PictureLayerTiling::CalculateSoonBorderDistance( | 864 inset = PictureLayerTiling::CalculateSoonBorderDistance( |
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| 866 | 876 |
| 867 have_now = false; | 877 have_now = false; |
| 868 have_eventually = false; | 878 have_eventually = false; |
| 869 have_soon = false; | 879 have_soon = false; |
| 870 | 880 |
| 871 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and | 881 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and |
| 872 // some EVENTUALLY tiles. | 882 // some EVENTUALLY tiles. |
| 873 for (int i = 0; i < 47; ++i) { | 883 for (int i = 0; i < 47; ++i) { |
| 874 for (int j = 0; j < 47; ++j) { | 884 for (int j = 0; j < 47; ++j) { |
| 875 Tile* tile = tiling->TileAt(i, j); | 885 Tile* tile = tiling->TileAt(i, j); |
| 876 TilePriority priority = tile->priority(ACTIVE_TREE); | 886 TilePriority priority = tile->priority(); |
| 877 | 887 |
| 878 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); | 888 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); |
| 879 if (viewport_in_content_space.Intersects(tile_rect)) { | 889 if (viewport_in_content_space.Intersects(tile_rect)) { |
| 880 EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i | 890 EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i |
| 881 << " j: " << j; | 891 << " j: " << j; |
| 882 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i | 892 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i |
| 883 << " j: " << j; | 893 << " j: " << j; |
| 884 have_now = true; | 894 have_now = true; |
| 885 } else if (skewport.Intersects(tile_rect) || | 895 } else if (skewport.Intersects(tile_rect) || |
| 886 soon_rect_in_content_space.Intersects(tile_rect)) { | 896 soon_rect_in_content_space.Intersects(tile_rect)) { |
| 887 EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i | 897 EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i |
| 888 << " j: " << j; | 898 << " j: " << j; |
| 889 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i | 899 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i |
| 890 << " j: " << j; | 900 << " j: " << j; |
| 891 have_soon = true; | 901 have_soon = true; |
| 892 } else { | 902 } else { |
| 893 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin) | 903 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin) |
| 894 << "i: " << i << " j: " << j; | 904 << "i: " << i << " j: " << j; |
| 895 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i | 905 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i |
| 896 << " j: " << j; | 906 << " j: " << j; |
| 897 have_eventually = true; | 907 have_eventually = true; |
| 898 } | 908 } |
| 899 } | 909 } |
| 900 } | 910 } |
| 901 | 911 |
| 902 EXPECT_TRUE(have_now); | 912 EXPECT_TRUE(have_now); |
| 903 EXPECT_TRUE(have_soon); | 913 EXPECT_TRUE(have_soon); |
| 904 EXPECT_TRUE(have_eventually); | 914 EXPECT_TRUE(have_eventually); |
| 905 | 915 |
| 906 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | 916 priority = tiling->TileAt(5, 1)->priority(); |
| 907 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); | 917 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
| 908 | 918 |
| 909 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | 919 priority = tiling->TileAt(2, 5)->priority(); |
| 910 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); | 920 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); |
| 911 | 921 |
| 912 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | 922 priority = tiling->TileAt(3, 4)->priority(); |
| 913 EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible); | 923 EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible); |
| 914 | 924 |
| 915 // Change the underlying layer scale. | 925 // Change the underlying layer scale. |
| 916 tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion()); | 926 tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion()); |
| 917 tiling->UpdateAllTilePrioritiesForTesting(); | 927 tiling->UpdateAllTilePrioritiesForTesting(); |
| 918 | 928 |
| 919 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | 929 priority = tiling->TileAt(5, 1)->priority(); |
| 920 EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible); | 930 EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible); |
| 921 | 931 |
| 922 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | 932 priority = tiling->TileAt(2, 5)->priority(); |
| 923 EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible); | 933 EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible); |
| 924 | 934 |
| 925 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | 935 priority = tiling->TileAt(3, 4)->priority(); |
| 926 EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible); | 936 EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible); |
| 927 | 937 |
| 928 // Test additional scales. | 938 // Test additional scales. |
| 929 tiling = TestablePictureLayerTiling::Create(0.2f, pile, &client, | 939 tiling = TestablePictureLayerTiling::Create(0.2f, pile, &client, |
| 930 LayerTreeSettings()); | 940 LayerTreeSettings()); |
| 931 tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion()); | 941 tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion()); |
| 932 tiling->UpdateAllTilePrioritiesForTesting(); | 942 tiling->UpdateAllTilePrioritiesForTesting(); |
| 933 | 943 |
| 934 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | 944 priority = tiling->TileAt(5, 1)->priority(); |
| 935 EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible); | 945 EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible); |
| 936 | 946 |
| 937 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | 947 priority = tiling->TileAt(2, 5)->priority(); |
| 938 EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible); | 948 EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible); |
| 939 | 949 |
| 940 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | 950 priority = tiling->TileAt(3, 4)->priority(); |
| 941 EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible); | 951 EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible); |
| 942 | 952 |
| 943 tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion()); | 953 tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion()); |
| 944 tiling->UpdateAllTilePrioritiesForTesting(); | 954 tiling->UpdateAllTilePrioritiesForTesting(); |
| 945 | 955 |
| 946 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE); | 956 priority = tiling->TileAt(5, 1)->priority(); |
| 947 EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible); | 957 EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible); |
| 948 | 958 |
| 949 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE); | 959 priority = tiling->TileAt(2, 5)->priority(); |
| 950 EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible); | 960 EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible); |
| 951 | 961 |
| 952 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE); | 962 priority = tiling->TileAt(3, 4)->priority(); |
| 953 EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible); | 963 EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible); |
| 954 } | 964 } |
| 955 | 965 |
| 956 TEST(PictureLayerTilingTest, ExpandRectEqual) { | 966 TEST(PictureLayerTilingTest, ExpandRectEqual) { |
| 957 gfx::Rect in(40, 50, 100, 200); | 967 gfx::Rect in(40, 50, 100, 200); |
| 958 gfx::Rect bounds(-1000, -1000, 10000, 10000); | 968 gfx::Rect bounds(-1000, -1000, 10000, 10000); |
| 959 int64 target_area = 100 * 200; | 969 int64 target_area = 100 * 200; |
| 960 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( | 970 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
| 961 in, target_area, bounds, NULL); | 971 in, target_area, bounds, NULL); |
| 962 EXPECT_EQ(in.ToString(), out.ToString()); | 972 EXPECT_EQ(in.ToString(), out.ToString()); |
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| 1310 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1320 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1311 current_layer_contents_scale, | 1321 current_layer_contents_scale, |
| 1312 current_frame_time_in_seconds, Occlusion()); | 1322 current_frame_time_in_seconds, Occlusion()); |
| 1313 tiling->UpdateAllTilePrioritiesForTesting(); | 1323 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1314 | 1324 |
| 1315 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1325 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1316 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1326 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1317 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1327 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1318 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1328 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1319 | 1329 |
| 1320 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1330 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1321 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1331 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1322 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1332 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1323 | 1333 |
| 1324 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1334 priority = tiling->TileAt(0, 1)->priority(); |
| 1325 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1335 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1326 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1336 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1327 | 1337 |
| 1328 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1338 priority = tiling->TileAt(1, 0)->priority(); |
| 1329 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1339 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1330 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1340 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1331 | 1341 |
| 1332 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1342 priority = tiling->TileAt(1, 1)->priority(); |
| 1333 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1343 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1334 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1344 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1335 } | 1345 } |
| 1336 | 1346 |
| 1337 TEST(ComputeTilePriorityRectsTest, OffscreenTiles) { | 1347 TEST(ComputeTilePriorityRectsTest, OffscreenTiles) { |
| 1338 // The TilePriority of offscreen tiles (without movement) should have nonzero | 1348 // The TilePriority of offscreen tiles (without movement) should have nonzero |
| 1339 // distance_to_visible and infinite time_to_visible. | 1349 // distance_to_visible and infinite time_to_visible. |
| 1340 FakePictureLayerTilingClient client; | 1350 FakePictureLayerTilingClient client; |
| 1341 | 1351 |
| 1342 gfx::Size device_viewport(800, 600); | 1352 gfx::Size device_viewport(800, 600); |
| (...skipping 23 matching lines...) Expand all Loading... |
| 1366 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1376 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1367 current_layer_contents_scale, | 1377 current_layer_contents_scale, |
| 1368 current_frame_time_in_seconds, Occlusion()); | 1378 current_frame_time_in_seconds, Occlusion()); |
| 1369 tiling->UpdateAllTilePrioritiesForTesting(); | 1379 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1370 | 1380 |
| 1371 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1381 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1372 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1382 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1373 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1383 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1374 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1384 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1375 | 1385 |
| 1376 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1386 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1377 EXPECT_GT(priority.distance_to_visible, 0.f); | 1387 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1378 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1388 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1379 | 1389 |
| 1380 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1390 priority = tiling->TileAt(0, 1)->priority(); |
| 1381 EXPECT_GT(priority.distance_to_visible, 0.f); | 1391 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1382 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1392 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1383 | 1393 |
| 1384 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1394 priority = tiling->TileAt(1, 0)->priority(); |
| 1385 EXPECT_GT(priority.distance_to_visible, 0.f); | 1395 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1386 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1396 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1387 | 1397 |
| 1388 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1398 priority = tiling->TileAt(1, 1)->priority(); |
| 1389 EXPECT_GT(priority.distance_to_visible, 0.f); | 1399 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1390 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1400 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1391 | 1401 |
| 1392 // Furthermore, in this scenario tiles on the right hand side should have a | 1402 // Furthermore, in this scenario tiles on the right hand side should have a |
| 1393 // larger distance to visible. | 1403 // larger distance to visible. |
| 1394 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1404 TilePriority left = tiling->TileAt(0, 0)->priority(); |
| 1395 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1405 TilePriority right = tiling->TileAt(1, 0)->priority(); |
| 1396 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); | 1406 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 1397 | 1407 |
| 1398 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1408 left = tiling->TileAt(0, 1)->priority(); |
| 1399 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1409 right = tiling->TileAt(1, 1)->priority(); |
| 1400 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); | 1410 EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
| 1401 } | 1411 } |
| 1402 | 1412 |
| 1403 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) { | 1413 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) { |
| 1404 // Sanity check that a layer with some tiles visible and others offscreen has | 1414 // Sanity check that a layer with some tiles visible and others offscreen has |
| 1405 // correct TilePriorities for each tile. | 1415 // correct TilePriorities for each tile. |
| 1406 FakePictureLayerTilingClient client; | 1416 FakePictureLayerTilingClient client; |
| 1407 | 1417 |
| 1408 gfx::Size device_viewport(800, 600); | 1418 gfx::Size device_viewport(800, 600); |
| 1409 gfx::Size last_layer_bounds(200, 200); | 1419 gfx::Size last_layer_bounds(200, 200); |
| (...skipping 22 matching lines...) Expand all Loading... |
| 1432 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1442 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1433 current_layer_contents_scale, | 1443 current_layer_contents_scale, |
| 1434 current_frame_time_in_seconds, Occlusion()); | 1444 current_frame_time_in_seconds, Occlusion()); |
| 1435 tiling->UpdateAllTilePrioritiesForTesting(); | 1445 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1436 | 1446 |
| 1437 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1447 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1438 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1448 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1439 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1449 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1440 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1450 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1441 | 1451 |
| 1442 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1452 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1443 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1453 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1444 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1454 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1445 | 1455 |
| 1446 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1456 priority = tiling->TileAt(0, 1)->priority(); |
| 1447 EXPECT_GT(priority.distance_to_visible, 0.f); | 1457 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1448 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1458 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1449 | 1459 |
| 1450 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1460 priority = tiling->TileAt(1, 0)->priority(); |
| 1451 EXPECT_GT(priority.distance_to_visible, 0.f); | 1461 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1452 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1462 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1453 | 1463 |
| 1454 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1464 priority = tiling->TileAt(1, 1)->priority(); |
| 1455 EXPECT_GT(priority.distance_to_visible, 0.f); | 1465 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1456 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1466 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1457 } | 1467 } |
| 1458 | 1468 |
| 1459 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) { | 1469 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) { |
| 1460 // Each tile of a layer may be affected differently by a transform; Check | 1470 // Each tile of a layer may be affected differently by a transform; Check |
| 1461 // that ComputeTilePriorityRects correctly accounts for the transform between | 1471 // that ComputeTilePriorityRects correctly accounts for the transform between |
| 1462 // layer space and screen space. | 1472 // layer space and screen space. |
| 1463 FakePictureLayerTilingClient client; | 1473 FakePictureLayerTilingClient client; |
| 1464 | 1474 |
| (...skipping 27 matching lines...) Expand all Loading... |
| 1492 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1502 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1493 current_layer_contents_scale, | 1503 current_layer_contents_scale, |
| 1494 current_frame_time_in_seconds, Occlusion()); | 1504 current_frame_time_in_seconds, Occlusion()); |
| 1495 tiling->UpdateAllTilePrioritiesForTesting(); | 1505 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1496 | 1506 |
| 1497 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1507 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1498 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1508 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1499 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1509 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1500 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1510 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1501 | 1511 |
| 1502 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1512 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1503 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1513 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1504 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1514 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1505 | 1515 |
| 1506 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1516 priority = tiling->TileAt(0, 1)->priority(); |
| 1507 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1517 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1508 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1518 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1509 | 1519 |
| 1510 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1520 priority = tiling->TileAt(1, 0)->priority(); |
| 1511 EXPECT_GT(priority.distance_to_visible, 0.f); | 1521 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1512 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1522 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1513 | 1523 |
| 1514 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1524 priority = tiling->TileAt(1, 1)->priority(); |
| 1515 EXPECT_GT(priority.distance_to_visible, 0.f); | 1525 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1516 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1526 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1517 | 1527 |
| 1518 // Furthermore, in this scenario the bottom-right tile should have the larger | 1528 // Furthermore, in this scenario the bottom-right tile should have the larger |
| 1519 // distance to visible. | 1529 // distance to visible. |
| 1520 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1530 TilePriority top_left = tiling->TileAt(0, 0)->priority(); |
| 1521 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1531 TilePriority top_right = tiling->TileAt(1, 0)->priority(); |
| 1522 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1532 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(); |
| 1523 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); | 1533 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); |
| 1524 | 1534 |
| 1525 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); | 1535 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1526 } | 1536 } |
| 1527 | 1537 |
| 1528 TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) { | 1538 TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) { |
| 1529 // Perspective transforms need to take a different code path. | 1539 // Perspective transforms need to take a different code path. |
| 1530 // This test checks tile priorities of a perspective layer. | 1540 // This test checks tile priorities of a perspective layer. |
| 1531 FakePictureLayerTilingClient client; | 1541 FakePictureLayerTilingClient client; |
| 1532 | 1542 |
| (...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1578 current_frame_time_in_seconds, Occlusion()); | 1588 current_frame_time_in_seconds, Occlusion()); |
| 1579 tiling->UpdateAllTilePrioritiesForTesting(); | 1589 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1580 | 1590 |
| 1581 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1591 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1582 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1592 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1583 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1593 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1584 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1594 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1585 | 1595 |
| 1586 // All tiles will have a positive distance_to_visible | 1596 // All tiles will have a positive distance_to_visible |
| 1587 // and an infinite time_to_visible. | 1597 // and an infinite time_to_visible. |
| 1588 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1598 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1589 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); | 1599 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1590 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1600 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1591 | 1601 |
| 1592 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1602 priority = tiling->TileAt(0, 1)->priority(); |
| 1593 EXPECT_GT(priority.distance_to_visible, 0.f); | 1603 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1594 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1604 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1595 | 1605 |
| 1596 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1606 priority = tiling->TileAt(1, 0)->priority(); |
| 1597 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); | 1607 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1598 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1608 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1599 | 1609 |
| 1600 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1610 priority = tiling->TileAt(1, 1)->priority(); |
| 1601 EXPECT_GT(priority.distance_to_visible, 0.f); | 1611 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1602 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1612 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1603 | 1613 |
| 1604 // Furthermore, in this scenario the top-left distance_to_visible | 1614 // Furthermore, in this scenario the top-left distance_to_visible |
| 1605 // will be smallest, followed by top-right. The bottom layers | 1615 // will be smallest, followed by top-right. The bottom layers |
| 1606 // will of course be further than the top layers. | 1616 // will of course be further than the top layers. |
| 1607 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1617 TilePriority top_left = tiling->TileAt(0, 0)->priority(); |
| 1608 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1618 TilePriority top_right = tiling->TileAt(1, 0)->priority(); |
| 1609 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1619 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(); |
| 1610 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1620 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(); |
| 1611 | 1621 |
| 1612 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); | 1622 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); |
| 1613 | 1623 |
| 1614 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); | 1624 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); |
| 1615 } | 1625 } |
| 1616 | 1626 |
| 1617 TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) { | 1627 TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) { |
| 1618 // Perspective transforms need to take a different code path. | 1628 // Perspective transforms need to take a different code path. |
| 1619 // This test checks tile priorities of a perspective layer. | 1629 // This test checks tile priorities of a perspective layer. |
| 1620 FakePictureLayerTilingClient client; | 1630 FakePictureLayerTilingClient client; |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1672 current_frame_time_in_seconds, Occlusion()); | 1682 current_frame_time_in_seconds, Occlusion()); |
| 1673 tiling->UpdateAllTilePrioritiesForTesting(); | 1683 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1674 | 1684 |
| 1675 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1685 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1676 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1686 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1677 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1687 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1678 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1688 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1679 | 1689 |
| 1680 // Left-side tiles will be clipped by the transform, so we have to assume | 1690 // Left-side tiles will be clipped by the transform, so we have to assume |
| 1681 // they are visible just in case. | 1691 // they are visible just in case. |
| 1682 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1692 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1683 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1693 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1684 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); | 1694 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1685 | 1695 |
| 1686 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1696 priority = tiling->TileAt(0, 1)->priority(); |
| 1687 EXPECT_GT(priority.distance_to_visible, 0.f); | 1697 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1688 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1698 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1689 | 1699 |
| 1690 // Right-side tiles will have a positive distance_to_visible | 1700 // Right-side tiles will have a positive distance_to_visible |
| 1691 // and an infinite time_to_visible. | 1701 // and an infinite time_to_visible. |
| 1692 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1702 priority = tiling->TileAt(1, 0)->priority(); |
| 1693 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); | 1703 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
| 1694 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1704 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1695 | 1705 |
| 1696 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1706 priority = tiling->TileAt(1, 1)->priority(); |
| 1697 EXPECT_GT(priority.distance_to_visible, 0.f); | 1707 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1698 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1708 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1699 } | 1709 } |
| 1700 | 1710 |
| 1701 TEST(ComputeTilePriorityRectsTest, BasicMotion) { | 1711 TEST(ComputeTilePriorityRectsTest, BasicMotion) { |
| 1702 // Test that time_to_visible is computed correctly when | 1712 // Test that time_to_visible is computed correctly when |
| 1703 // there is some motion. | 1713 // there is some motion. |
| 1704 FakePictureLayerTilingClient client; | 1714 FakePictureLayerTilingClient client; |
| 1705 | 1715 |
| 1706 gfx::Size device_viewport(800, 600); | 1716 gfx::Size device_viewport(800, 600); |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1741 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1751 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1742 current_layer_contents_scale, | 1752 current_layer_contents_scale, |
| 1743 current_frame_time_in_seconds, Occlusion()); | 1753 current_frame_time_in_seconds, Occlusion()); |
| 1744 tiling->UpdateAllTilePrioritiesForTesting(); | 1754 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1745 | 1755 |
| 1746 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1756 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1747 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1757 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1748 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1758 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1749 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1759 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1750 | 1760 |
| 1751 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1761 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1752 EXPECT_GT(priority.distance_to_visible, 0.f); | 1762 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1753 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1763 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1754 | 1764 |
| 1755 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1765 priority = tiling->TileAt(0, 1)->priority(); |
| 1756 EXPECT_GT(priority.distance_to_visible, 0.f); | 1766 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1757 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1767 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1758 | 1768 |
| 1759 // time_to_visible for the right hand side layers needs an extra 0.099 | 1769 // time_to_visible for the right hand side layers needs an extra 0.099 |
| 1760 // seconds because this tile is 99 pixels further away. | 1770 // seconds because this tile is 99 pixels further away. |
| 1761 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1771 priority = tiling->TileAt(1, 0)->priority(); |
| 1762 EXPECT_GT(priority.distance_to_visible, 0.f); | 1772 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1763 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1773 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1764 | 1774 |
| 1765 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE); | 1775 priority = tiling->TileAt(1, 1)->priority(); |
| 1766 EXPECT_GT(priority.distance_to_visible, 0.f); | 1776 EXPECT_GT(priority.distance_to_visible, 0.f); |
| 1767 EXPECT_NE(TilePriority::NOW, priority.priority_bin); | 1777 EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
| 1768 } | 1778 } |
| 1769 | 1779 |
| 1770 TEST(ComputeTilePriorityRectsTest, RotationMotion) { | 1780 TEST(ComputeTilePriorityRectsTest, RotationMotion) { |
| 1771 // Each tile of a layer may be affected differently by a transform; Check | 1781 // Each tile of a layer may be affected differently by a transform; Check |
| 1772 // that ComputeTilePriorityRects correctly accounts for the transform between | 1782 // that ComputeTilePriorityRects correctly accounts for the transform between |
| 1773 // layer space and screen space. | 1783 // layer space and screen space. |
| 1774 | 1784 |
| 1775 FakePictureLayerTilingClient client; | 1785 FakePictureLayerTilingClient client; |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1819 tiling->ComputeTilePriorityRects(viewport_in_layer_space, | 1829 tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
| 1820 current_layer_contents_scale, | 1830 current_layer_contents_scale, |
| 1821 current_frame_time_in_seconds, Occlusion()); | 1831 current_frame_time_in_seconds, Occlusion()); |
| 1822 tiling->UpdateAllTilePrioritiesForTesting(); | 1832 tiling->UpdateAllTilePrioritiesForTesting(); |
| 1823 | 1833 |
| 1824 ASSERT_TRUE(tiling->TileAt(0, 0)); | 1834 ASSERT_TRUE(tiling->TileAt(0, 0)); |
| 1825 ASSERT_TRUE(tiling->TileAt(0, 1)); | 1835 ASSERT_TRUE(tiling->TileAt(0, 1)); |
| 1826 ASSERT_TRUE(tiling->TileAt(1, 0)); | 1836 ASSERT_TRUE(tiling->TileAt(1, 0)); |
| 1827 ASSERT_TRUE(tiling->TileAt(1, 1)); | 1837 ASSERT_TRUE(tiling->TileAt(1, 1)); |
| 1828 | 1838 |
| 1829 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE); | 1839 TilePriority priority = tiling->TileAt(0, 0)->priority(); |
| 1830 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1840 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1831 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1841 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1832 | 1842 |
| 1833 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE); | 1843 priority = tiling->TileAt(0, 1)->priority(); |
| 1834 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1844 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1835 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1845 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1836 | 1846 |
| 1837 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE); | 1847 priority = tiling->TileAt(1, 0)->priority(); |
| 1838 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); | 1848 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
| 1839 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); | 1849 EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
| 1840 } | 1850 } |
| 1841 | 1851 |
| 1842 TEST(PictureLayerTilingTest, RecycledTilesCleared) { | 1852 TEST(PictureLayerTilingTest, RecycledTilesCleared) { |
| 1843 // This test performs the following: | 1853 // This test performs the following: |
| 1844 // Setup: | 1854 // Setup: |
| 1845 // - Two tilings, one active one recycled with all tiles shared. | 1855 // - Two tilings, one active one recycled with all tiles shared. |
| 1846 // Procedure: | 1856 // Procedure: |
| 1847 // - Viewport moves somewhere far away and active tiling clears tiles. | 1857 // - Viewport moves somewhere far away and active tiling clears tiles. |
| (...skipping 30 matching lines...) Expand all Loading... |
| 1878 | 1888 |
| 1879 // Create all tiles on the second tiling. All tiles should be shared. | 1889 // Create all tiles on the second tiling. All tiles should be shared. |
| 1880 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, | 1890 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, |
| 1881 1.0f, Occlusion()); | 1891 1.0f, Occlusion()); |
| 1882 | 1892 |
| 1883 // Set the second tiling as recycled. | 1893 // Set the second tiling as recycled. |
| 1884 active_client.set_twin_tiling(NULL); | 1894 active_client.set_twin_tiling(NULL); |
| 1885 active_client.set_recycled_twin_tiling(recycle_tiling.get()); | 1895 active_client.set_recycled_twin_tiling(recycle_tiling.get()); |
| 1886 recycle_client.set_twin_tiling(NULL); | 1896 recycle_client.set_twin_tiling(NULL); |
| 1887 | 1897 |
| 1888 // Verify that tiles exist and are shared. | |
| 1889 EXPECT_TRUE(active_tiling->TileAt(0, 0)); | 1898 EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
| 1890 EXPECT_TRUE(recycle_tiling->TileAt(0, 0)); | 1899 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
| 1891 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0)); | |
| 1892 | 1900 |
| 1893 // Move the viewport far away from the (0, 0) tile. | 1901 // Move the viewport far away from the (0, 0) tile. |
| 1894 active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f, | 1902 active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f, |
| 1895 2.0, Occlusion()); | 1903 2.0, Occlusion()); |
| 1896 // Ensure the tile was deleted on both tilings. | 1904 // Ensure the tile was deleted. |
| 1897 EXPECT_FALSE(active_tiling->TileAt(0, 0)); | 1905 EXPECT_FALSE(active_tiling->TileAt(0, 0)); |
| 1898 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); | 1906 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
| 1899 | 1907 |
| 1900 // Move the viewport back to (0, 0) tile. | 1908 // Move the viewport back to (0, 0) tile. |
| 1901 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0, | 1909 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0, |
| 1902 Occlusion()); | 1910 Occlusion()); |
| 1903 | 1911 |
| 1904 // Ensure that we now have a tile here on both tilings again. | 1912 // Ensure that we now have a tile here on both active. |
| 1905 EXPECT_TRUE(active_tiling->TileAt(0, 0)); | 1913 EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
| 1906 EXPECT_TRUE(recycle_tiling->TileAt(0, 0)); | 1914 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
| 1907 } | 1915 } |
| 1908 | 1916 |
| 1909 TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) { | 1917 TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) { |
| 1910 FakePictureLayerTilingClient active_client; | 1918 FakePictureLayerTilingClient active_client; |
| 1911 active_client.SetTileSize(gfx::Size(100, 100)); | 1919 active_client.SetTileSize(gfx::Size(100, 100)); |
| 1912 active_client.set_tree(ACTIVE_TREE); | 1920 active_client.set_tree(ACTIVE_TREE); |
| 1913 | 1921 |
| 1914 scoped_refptr<FakePicturePileImpl> pile = | 1922 scoped_refptr<FakePicturePileImpl> pile = |
| 1915 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( | 1923 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
| 1916 gfx::Size(100, 100)); | 1924 gfx::Size(100, 100)); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 1936 | 1944 |
| 1937 // Create all tiles on the recycle tiling. All tiles should be shared. | 1945 // Create all tiles on the recycle tiling. All tiles should be shared. |
| 1938 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, | 1946 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, |
| 1939 1.0f, Occlusion()); | 1947 1.0f, Occlusion()); |
| 1940 | 1948 |
| 1941 // Set the second tiling as recycled. | 1949 // Set the second tiling as recycled. |
| 1942 active_client.set_twin_tiling(NULL); | 1950 active_client.set_twin_tiling(NULL); |
| 1943 active_client.set_recycled_twin_tiling(recycle_tiling.get()); | 1951 active_client.set_recycled_twin_tiling(recycle_tiling.get()); |
| 1944 recycle_client.set_twin_tiling(NULL); | 1952 recycle_client.set_twin_tiling(NULL); |
| 1945 | 1953 |
| 1946 // Verify that tiles exist and are shared. | |
| 1947 EXPECT_TRUE(active_tiling->TileAt(0, 0)); | 1954 EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
| 1948 EXPECT_TRUE(recycle_tiling->TileAt(0, 0)); | 1955 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
| 1949 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0)); | |
| 1950 | 1956 |
| 1951 // Reset the active tiling. The recycle tiles should be released too. | 1957 // Reset the active tiling. The recycle tiles should be released too. |
| 1952 active_tiling->Reset(); | 1958 active_tiling->Reset(); |
| 1953 EXPECT_FALSE(active_tiling->TileAt(0, 0)); | 1959 EXPECT_FALSE(active_tiling->TileAt(0, 0)); |
| 1954 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); | 1960 EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
| 1955 } | 1961 } |
| 1956 | 1962 |
| 1957 TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) { | 1963 TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) { |
| 1958 // The tiling has four rows and three columns. | 1964 // The tiling has four rows and three columns. |
| 1959 Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150)); | 1965 Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150)); |
| (...skipping 16 matching lines...) Expand all Loading... |
| 1976 tiling_->SetRasterSourceAndResize(pile); | 1982 tiling_->SetRasterSourceAndResize(pile); |
| 1977 | 1983 |
| 1978 // Tile size in the tiling should be resized to 250x200. | 1984 // Tile size in the tiling should be resized to 250x200. |
| 1979 EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width()); | 1985 EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width()); |
| 1980 EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height()); | 1986 EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height()); |
| 1981 EXPECT_EQ(0u, tiling_->AllRefTilesForTesting().size()); | 1987 EXPECT_EQ(0u, tiling_->AllRefTilesForTesting().size()); |
| 1982 } | 1988 } |
| 1983 | 1989 |
| 1984 } // namespace | 1990 } // namespace |
| 1985 } // namespace cc | 1991 } // namespace cc |
| OLD | NEW |