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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContextBase.h

Issue 1099853002: WebGL: add targets for WebGL 2 when check FBO targets (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: addressed kbr@'s feedback Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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876 // Helper function for texParameterf and texParameteri. 876 // Helper function for texParameterf and texParameteri.
877 void texParameter(GLenum target, GLenum pname, GLfloat paramf, GLint parami, bool isFloat); 877 void texParameter(GLenum target, GLenum pname, GLfloat paramf, GLint parami, bool isFloat);
878 878
879 // Helper function to print GL errors to console. 879 // Helper function to print GL errors to console.
880 void printGLErrorToConsole(const String&); 880 void printGLErrorToConsole(const String&);
881 881
882 // Helper function to print warnings to console. Currently 882 // Helper function to print warnings to console. Currently
883 // used only to warn about use of obsolete functions. 883 // used only to warn about use of obsolete functions.
884 void printWarningToConsole(const String&); 884 void printWarningToConsole(const String&);
885 885
886 // Helper function to validate the target for checkFramebufferStatus and val idateFramebufferFuncParameters.
887 virtual bool validateFramebufferTarget(GLenum target);
888
889 // Get the framebuffer bound to given target
890 virtual WebGLFramebuffer* getFramebufferBinding(GLenum target);
891
886 // Helper function to validate input parameters for framebuffer functions. 892 // Helper function to validate input parameters for framebuffer functions.
887 // Generate GL error if parameters are illegal. 893 // Generate GL error if parameters are illegal.
888 bool validateFramebufferFuncParameters(const char* functionName, GLenum targ et, GLenum attachment); 894 bool validateFramebufferFuncParameters(const char* functionName, GLenum targ et, GLenum attachment);
889 895
890 // Helper function to validate blend equation mode. 896 // Helper function to validate blend equation mode.
891 bool validateBlendEquation(const char* functionName, GLenum); 897 bool validateBlendEquation(const char* functionName, GLenum);
892 898
893 // Helper function to validate blend func factors. 899 // Helper function to validate blend func factors.
894 bool validateBlendFuncFactors(const char* functionName, GLenum src, GLenum d st); 900 bool validateBlendFuncFactors(const char* functionName, GLenum src, GLenum d st);
895 901
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1007 static IntSize oldestContextSize(); 1013 static IntSize oldestContextSize();
1008 }; 1014 };
1009 1015
1010 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d()); 1016 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d());
1011 1017
1012 } // namespace blink 1018 } // namespace blink
1013 1019
1014 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState); 1020 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState);
1015 1021
1016 #endif // WebGLRenderingContextBase_h 1022 #endif // WebGLRenderingContextBase_h
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