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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGL2RenderingContextBase_h | 5 #ifndef WebGL2RenderingContextBase_h |
| 6 #define WebGL2RenderingContextBase_h | 6 #define WebGL2RenderingContextBase_h |
| 7 | 7 |
| 8 #include "core/html/canvas/WebGLExtension.h" | 8 #include "core/html/canvas/WebGLExtension.h" |
| 9 #include "core/html/canvas/WebGLRenderingContextBase.h" | 9 #include "core/html/canvas/WebGLRenderingContextBase.h" |
| 10 #include "wtf/PassRefPtr.h" | 10 #include "wtf/PassRefPtr.h" |
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| 174 | 174 |
| 175 ScriptValue getInt64Parameter(ScriptState*, GLenum); | 175 ScriptValue getInt64Parameter(ScriptState*, GLenum); |
| 176 | 176 |
| 177 void texSubImage3DImpl(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, I
mage*, WebGLImageConversion::ImageHtmlDomSource, bool, bool); | 177 void texSubImage3DImpl(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, I
mage*, WebGLImageConversion::ImageHtmlDomSource, bool, bool); |
| 178 | 178 |
| 179 /* WebGLRenderingContextBase overrides */ | 179 /* WebGLRenderingContextBase overrides */ |
| 180 bool validateCapability(const char* functionName, GLenum) override; | 180 bool validateCapability(const char* functionName, GLenum) override; |
| 181 bool validateBufferTarget(const char* functionName, GLenum target) override; | 181 bool validateBufferTarget(const char* functionName, GLenum target) override; |
| 182 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; | 182 bool validateAndUpdateBufferBindTarget(const char* functionName, GLenum, Web
GLBuffer*) override; |
| 183 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target
, bool useSixEnumsForCubeMap) override; | 183 WebGLTexture* validateTextureBinding(const char* functionName, GLenum target
, bool useSixEnumsForCubeMap) override; |
| 184 bool validateFramebufferTarget(GLenum target) override; |
| 185 WebGLFramebuffer* getFramebufferBinding(GLenum target) override; |
| 184 | 186 |
| 185 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding; | 187 RefPtrWillBeMember<WebGLFramebuffer> m_readFramebufferBinding; |
| 186 }; | 188 }; |
| 187 | 189 |
| 188 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, | 190 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, |
| 189 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, | 191 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, |
| 190 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; | 192 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2)
; |
| 191 | 193 |
| 192 } // namespace blink | 194 } // namespace blink |
| 193 | 195 |
| 194 #endif | 196 #endif |
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