Index: cc/output/direct_renderer.cc |
diff --git a/cc/output/direct_renderer.cc b/cc/output/direct_renderer.cc |
index 81bd7c1a03100f96f58047fcbd9785293a61fc5d..8f71a85a247ba3c269342b1cab67f0ab339319a1 100644 |
--- a/cc/output/direct_renderer.cc |
+++ b/cc/output/direct_renderer.cc |
@@ -153,8 +153,8 @@ void DirectRenderer::DecideRenderPassAllocationsForFrame( |
RenderPassTextureSize(render_passes_in_draw_order[i]))); |
std::vector<RenderPassId> passes_to_delete; |
- base::ScopedPtrHashMap<RenderPassId, ScopedResource>::const_iterator |
- pass_iter; |
+ base::ScopedPtrHashMap<RenderPassId, |
+ scoped_ptr<ScopedResource>>::const_iterator pass_iter; |
for (pass_iter = render_pass_textures_.begin(); |
danakj
2015/04/24 17:15:10
nit: we can just "auto pass_iter =" here now.
kcwu
2015/04/27 13:28:03
Done.
|
pass_iter != render_pass_textures_.end(); |
++pass_iter) { |