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1 // Copyright 2015 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Flags: --allow-natives-syntax | |
6 | |
7 function f1(a, i) { | |
8 return a[i] + 0.5; | |
9 } | |
10 | |
11 var other_realm = Realm.create(); | |
12 var arr = [,0.0,2.5]; | |
13 assertEquals(0.5, f1(arr, 1)); | |
14 assertEquals(0.5, f1(arr, 1)); | |
15 %OptimizeFunctionOnNextCall(f1); | |
16 assertEquals(0.5, f1(arr, 1)); | |
17 | |
18 Realm.shared = arr.__proto__; | |
19 | |
20 // The call syntax is useful to make sure the native context is that of the | |
21 // other realm. | |
22 Realm.eval(other_realm, "Array.prototype.push.call(Realm.shared, 1);"); | |
23 assertEquals(1.5, f1(arr, 0)); | |
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