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Issue 10991032: Revert 158707 - Enable by default: (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/public/common/compositor_util.h" 5 #include "content/public/common/compositor_util.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/metrics/field_trial.h" 8 #include "base/metrics/field_trial.h"
9 #include "content/public/common/content_constants.h" 9 #include "content/public/common/content_constants.h"
10 #include "content/public/common/content_switches.h" 10 #include "content/public/common/content_switches.h"
11 11
12 namespace content { 12 namespace content {
13 13
14 bool IsThreadedCompositingEnabled() { 14 bool IsThreadedCompositingEnabled() {
15 #if defined(OS_WIN) && defined(USE_AURA) 15 #if defined(OS_WIN) && defined(USE_AURA)
16 // We always want compositing on Aura Windows. 16 // We always want compositing on Aura Windows.
17 return true; 17 return true;
18 #endif 18 #endif
19 19
20 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); 20 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
21 21 if (command_line.HasSwitch(switches::kEnableThreadedCompositing) &&
22 // Command line switches take precedence over field trials. 22 !command_line.HasSwitch(switches::kDisableThreadedCompositing))
23 if (command_line.HasSwitch(switches::kDisableForceCompositingMode) ||
24 command_line.HasSwitch(switches::kDisableThreadedCompositing))
25 return false;
26
27 if (command_line.HasSwitch(switches::kEnableThreadedCompositing))
28 return true; 23 return true;
29 24
30 base::FieldTrial* trial = 25 base::FieldTrial* trial =
31 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName); 26 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName);
32 return trial && 27 return trial &&
33 trial->group_name() == 28 trial->group_name() ==
34 content::kGpuCompositingFieldTrialThreadEnabledName; 29 content::kGpuCompositingFieldTrialThreadEnabledName;
35 } 30 }
36 31
37 bool IsForceCompositingModeEnabled() { 32 bool IsForceCompositingModeEnabled() {
38 #if defined(OS_WIN) && defined(USE_AURA) 33 #if defined(OS_WIN) && defined(USE_AURA)
39 // We always want compositing on Aura Windows. 34 // We always want compositing on Aura Windows.
40 return true; 35 return true;
41 #endif 36 #endif
42 37
43 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); 38 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
44 39 if (command_line.HasSwitch(switches::kForceCompositingMode) &&
45 // Command line switches take precedence over field trials. 40 !command_line.HasSwitch(switches::kDisableForceCompositingMode))
46 if (command_line.HasSwitch(switches::kDisableForceCompositingMode))
47 return false;
48
49 if (command_line.HasSwitch(switches::kForceCompositingMode))
50 return true; 41 return true;
51 42
52 base::FieldTrial* trial = 43 base::FieldTrial* trial =
53 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName); 44 base::FieldTrialList::Find(content::kGpuCompositingFieldTrialName);
54 45
55 // Force compositing is enabled in both the force compositing 46 // Force compositing is enabled in both the force compositing
56 // and threaded compositing mode field trials. 47 // and threaded compositing mode field trials.
57 return trial && 48 return trial &&
58 (trial->group_name() == 49 (trial->group_name() ==
59 content::kGpuCompositingFieldTrialForceCompositingEnabledName || 50 content::kGpuCompositingFieldTrialForceCompositingEnabledName ||
60 trial->group_name() == 51 trial->group_name() ==
61 content::kGpuCompositingFieldTrialThreadEnabledName); 52 content::kGpuCompositingFieldTrialThreadEnabledName);
62 } 53 }
63 54
64 } // compositor_util 55 } // compositor_util
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